Player Matchup

Cabrakan
Cabrakan
Doctorfrogman
Cabrakan
Level 27
God Stats
2W - 4L
1,388 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 2
Thor
Thor
Molli
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,130 Elo+
Party 2
Zeus
Zeus
Promali
Zeus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,277 Elo+
Party 2
Team Averages
Level 27
1,463 SR
1,247 Elo+

VS

Team Averages
Level 73
1,502 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BossQuinterson
Xbalanque
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
Szkurwi
Baba Yaga
Level 54
God Stats
6W - 8L
1,505 SR
Queue Stats
20W - 27L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Doctorfrogman
Cabrakan
14
5 / 6 / 7
10,029
771
10,736
12,988
15,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Molli
Thor
12
2 / 10 / 10
8,927
687
4,269
13,486
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Promali
Zeus
13
7 / 9 / 6
10,073
775
9,978
11,456
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 4 / 12
12,356
950
9,646
12,039
5,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
BossQuinterson
Xbalanque
13
2 / 8 / 15
9,738
749
6,664
13,307
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Szkurwi
Baba Yaga
17
12 / 2 / 12
12,092
930
16,298
8,892
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
14
Kills
24
25
Deaths
14
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
12
4
W
Xbalanque
BossQuinterson
Xbalanque
2
8
15
1.19
L
Cabrakan
Doctorfrogman
Cabrakan
5
6
7
1.42
L
Thor
Molli
Thor
2
10
10
0.7
L
Zeus
Promali
Zeus
7
9
6
1.11
W
Baba Yaga
Szkurwi
Baba Yaga
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
32,608
37,930
Taken
34,238
24,473
Mitigated
12,927
1,730
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,646
3,556
315
1,581
12,039
5,520
1,716
6,138
5,619
0
29,093
W
Xbalanque
BossQuinterson
Xbalanque
6,664
3,606
0
614
13,307
4,076
551
8,400
4,591
0
21,794
L
Cabrakan
Doctorfrogman
Cabrakan
10,736
1,574
0
500
12,988
15,337
0
5,097
7,594
22,400
0
L
Thor
Molli
Thor
4,269
595
0
0
13,486
5,063
0
6,132
7,117
0
21,893
L
Zeus
Promali
Zeus
9,978
1,622
0
1,230
11,456
4,073
37
4,396
6,829
34,038
0
W
Baba Yaga
Szkurwi
Baba Yaga
16,298
1,243
0
2,027
8,892
3,331
1,026
5,727
3,045
57,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
34,186
103
Minions Killed
146
2
Camps Cleared
8
589,651
Distance Traveled
722,986
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,356
950
31
2
2
242,273
2
W
Xbalanque
9,738
749
32
2
1
201,667
0
L
Cabrakan
10,029
771
24
2
0
202,649
2
L
Thor
8,927
687
25
2
0
202,676
5
L
Zeus
10,073
775
54
4
2
184,326
4
W
Baba Yaga
12,092
930
83
6
5
279,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role