Player Matchup

Geb
Geb
Chanke Nuggets
Geb
Level 51
God Stats
8W - 1L
1,500 SR
Queue Stats
476W - 445L
1,498 Elo+
Party 4
Arachne
Arachne
Combro nath
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,436 Elo+
Party 2
Hachiman
Hachiman
Lks_sim
Hachiman
Level 39
God Stats
11W - 18L
1,204 SR
Queue Stats
431W - 483L
1,398 Elo+
Solo
Anubis
Anubis
NatOliBel21
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 2
Zhong Kui
Zhong Kui
peachiepunch
Zhong Kui
Level 46
God Stats
7W - 5L
1,651 SR
Queue Stats
246W - 239L
1,448 Elo+
Party 4
Team Averages
Level 42
1,471 SR
1,500 Elo+

VS

Team Averages
Level 39
1,476 SR
1,420 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Ando148
Geb
Level 49
God Stats
13W - 9L
1,510 SR
Queue Stats
215W - 184L
1,503 Elo+
Party 1
Discordia
Discordia
Iceglave
Discordia
Level 72
God Stats
2W - 4L
1,378 SR
Queue Stats
331W - 364L
1,478 Elo+
Solo
Fenrir
Fenrir
MommyMaker69420
Fenrir
Level 18
God Stats
1W - 3L
1,361 SR
Queue Stats
11W - 27L
1,157 Elo+
Party 3
Medusa
Medusa
Wofty1996
Medusa
Level 22
God Stats
26W - 16L
1,633 SR
Queue Stats
153W - 123L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
9,379
521
9,812
13,887
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Combro nath
Arachne
16
7 / 2 / 6
10,100
561
9,726
10,513
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Lks_sim
Hachiman
8
0 / 3 / 3
6,817
379
2,195
5,881
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
10 / 4 / 8
10,134
563
15,813
11,120
5,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
peachiepunch
Zhong Kui
19
6 / 1 / 4
11,265
626
8,360
11,395
8,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
8 / 1 / 2
11,199
622
12,266
13,654
11,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
7
0 / 10 / 2
6,037
335
2,169
14,541
5,443
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Iceglave
Discordia
13
2 / 3 / 1
8,121
451
7,819
8,579
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 8 / 1
7,053
392
3,829
15,684
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Wofty1996
Medusa
10
1 / 9 / 2
7,083
394
5,231
12,590
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
28
Kills
11
11
Deaths
31
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
8
1
2
9
L
Geb
0
10
2
0.1
W
5
1
12
11
W
Arachne
Combro nath
Arachne
7
2
6
5
L
Discordia
Iceglave
Discordia
2
3
1
0.83
W
Hachiman
Lks_sim
Hachiman
0
3
3
0.5
L
0
8
1
0.06
W
Anubis
10
4
8
3.5
L
Medusa
Wofty1996
Medusa
1
9
2
0.22
W
Zhong Kui
peachiepunch
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
31,314
52,796
Taken
65,048
33,653
Mitigated
26,696
19,377
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,266
7,322
0
4,754
13,654
11,881
49
5,063
8,591
0
68,913
L
Geb
2,169
615
0
253
14,541
5,443
0
7,823
6,247
8,745
0
W
9,812
1,932
0
2,126
13,887
14,779
0
2,536
10,918
25,546
8,785
W
Arachne
Combro nath
Arachne
9,726
6,680
113
5,156
10,513
3,612
529
1,090
9,267
0
54,297
L
Discordia
Iceglave
Discordia
7,819
470
69
1,866
8,579
2,276
406
3,965
4,403
40,202
0
W
Hachiman
Lks_sim
Hachiman
2,195
1,295
0
1,524
5,881
1,022
0
195
5,686
0
19,899
L
3,829
665
0
1,764
15,684
4,439
0
6,898
8,786
0
42,456
W
Anubis
15,813
957
0
3,614
11,120
5,353
710
4,439
6,103
69,514
0
L
Medusa
Wofty1996
Medusa
5,231
2,189
0
2,389
12,590
2,657
816
9,495
3,095
0
28,746
W
Zhong Kui
peachiepunch
Zhong Kui
8,360
1,293
0
6,844
11,395
8,887
528
800
10,577
90,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
39,493
493
Minions Killed
327
0
Camps Cleared
0
1,587,129
Distance Traveled
1,633,348
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,199
622
131
7
0
381,426
0
L
Geb
6,037
335
11
1
0
328,142
0
W
Geb
9,379
521
50
3
0
399,331
2
W
Arachne
10,100
561
89
5
0
414,421
2
L
Discordia
8,121
451
85
5
0
314,375
2
W
Hachiman
6,817
379
46
3
0
156,989
3
L
Fenrir
7,053
392
66
4
0
315,561
0
W
Anubis
10,134
563
114
6
0
309,074
1
L
Medusa
7,083
394
34
2
0
293,844
0
W
Zhong Kui
11,265
626
194
11
0
307,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role