Player Matchup

Agni
Agni
CurryHouse
Agni
Level 80
God Stats
1W - 0L
1,087 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 1
Ares
Ares
SneakyPandah
Ares
Level 6
God Stats
3W - 2L
1,608 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 1
Neith
Neith
Zfrace
Neith
Level 5
God Stats
3W - 2L
1,598 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 1
Team Averages
Level 30
1,431 SR
1,325 Elo+

VS

Team Averages
Level 47
1,349 SR
1,365 Elo+
Sol
Sol
HisJane
Sol
Level 15
God Stats
5W - 21L
1,141 SR
Queue Stats
17W - 46L
1,232 Elo+
Party 2
Anubis
Anubis
MINIATOR
Anubis
Level 87
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zeus
Zeus
Ray_The_Mann
Zeus
Level 39
God Stats
5W - 5L
1,397 SR
Queue Stats
189W - 191L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 13
10,915
840
10,394
7,699
3,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 19
10,796
830
3,808
12,667
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Zfrace
Neith
17
13 / 1 / 8
11,703
900
13,597
13,154
4,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 6 / 3
8,120
625
5,972
8,294
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
MINIATOR
Anubis
12
2 / 11 / 1
8,202
631
9,961
13,593
5,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 1
9,495
730
9,968
9,926
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
5
5
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Sol
0
6
3
0.25
L
Anubis
MINIATOR
Anubis
2
11
1
0.23
L
3
8
1
0.44
W
3
2
19
6.25
W
Neith
Zfrace
Neith
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
25,901
33,520
Taken
31,813
21,654
Mitigated
11,196
6,575
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,394
522
0
250
7,699
3,244
1,076
6,353
1,346
44,348
0
L
Sol
5,972
787
0
935
8,294
2,813
0
3,757
4,537
21,212
1,539
L
Anubis
MINIATOR
Anubis
9,961
259
0
2,368
13,593
5,821
0
5,767
7,826
24,230
0
L
9,968
498
0
0
9,926
2,562
0
4,870
5,056
32,589
0
W
3,808
329
0
3,032
12,667
13,485
254
9,010
3,657
12,896
0
W
Neith
Zfrace
Neith
13,597
5,033
0
3,293
13,154
4,925
1,443
10,921
2,113
0
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
25,817
156
Minions Killed
110
6
Camps Cleared
3
723,204
Distance Traveled
531,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,915
840
67
5
3
234,621
1
L
Sol
8,120
625
33
3
0
169,318
0
L
Anubis
8,202
631
33
3
1
168,212
4
L
Zeus
9,495
730
44
3
2
193,912
5
W
Ares
10,796
830
17
1
0
259,202
4
W
Neith
11,703
900
72
6
3
229,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role