Player Matchup

Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Akatsuki_Neto
Gilgamesh
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 84L
1,088 MMR
Party 2
Anubis
Anubis
Silver IV
El_bean63
Anubis
Silver IV
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 49L
1,406 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,500 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,548 SR
1,290 MMR
Kuzenbo
Kuzenbo
Silver I
OHF3ND
Kuzenbo
Silver I
Level 122
God Stats
14W - 17L
1,625 SR
Queue Stats
53W - 79L
1,053 MMR
Party 1
Ah Puch
Ah Puch
Gold V
RiskyCookie7
Ah Puch
Gold V
Level 109
God Stats
5W - 4L
1,411 SR
Queue Stats
90W - 120L
1,418 MMR
Solo
Thanatos
Thanatos
Gold V
VENOM0US
Thanatos
Gold V
Level 91
God Stats
2W - 1L
1,606 SR
Queue Stats
72W - 72L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 7 / 7
8,721
623
6,703
14,013
4,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Akatsuki_Neto
Gilgamesh
15
6 / 6 / 5
11,200
800
9,360
17,180
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
El_bean63
Anubis
14
5 / 5 / 6
10,361
740
11,024
13,561
6,094
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeBastetCu ChulainnGebAtlas

VS

Bans
ChaacArtemisMedusaAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OHF3ND
Kuzenbo
15
1 / 2 / 14
10,661
762
9,437
18,065
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
RiskyCookie7
Ah Puch
17
9 / 2 / 9
11,893
850
17,963
9,217
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VENOM0US
Thanatos
14
8 / 9 / 8
11,149
796
10,324
15,080
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
12
Kills
18
18
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
7
0.64
L
Gilgamesh
Akatsuki_Neto
Gilgamesh
6
6
5
1.42
L
Anubis
El_bean63
Anubis
5
5
6
1.6
W
Kuzenbo
OHF3ND
Kuzenbo
1
2
14
4
W
Ah Puch
RiskyCookie7
Ah Puch
9
2
9
6.75
W
Thanatos
VENOM0US
Thanatos
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
37,724
44,754
Taken
42,362
20,675
Mitigated
34,771
5,340
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,703
5,009
0
763
14,013
4,016
0
9,460
4,441
0
24,282
L
Gilgamesh
Akatsuki_Neto
Gilgamesh
9,360
2,448
0
2,226
17,180
10,565
0
10,361
6,391
0
29,881
L
Anubis
El_bean63
Anubis
11,024
110
0
2,351
13,561
6,094
0
7,765
5,796
38,026
0
W
Kuzenbo
OHF3ND
Kuzenbo
9,437
4,059
813
2,755
18,065
26,478
498
4,413
13,369
24,406
0
W
Ah Puch
RiskyCookie7
Ah Puch
17,963
220
0
2,165
9,217
3,797
461
1,579
7,509
61,879
0
W
Thanatos
VENOM0US
Thanatos
10,324
1,129
0
6,169
15,080
4,496
789
5,444
9,277
0
14,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
33,703
134
Minions Killed
133
3
Camps Cleared
7
734,726
Distance Traveled
780,881
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,721
623
62
4
1
230,371
6
L
Gilgamesh
11,200
800
29
2
1
271,132
2
L
Anubis
10,361
740
43
3
1
233,223
1
W
Kuzenbo
10,661
762
16
1
0
280,911
4
W
Ah Puch
11,893
850
110
8
6
263,535
3
W
Thanatos
11,149
796
7
1
1
236,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role