Player Matchup

Medusa
Medusa
DoggyPete
Medusa
Level 127
God Stats
1W - 0L
1,304 SR
Queue Stats
185W - 184L
1,537 Elo+
Party 1
Discordia
Discordia
MaddoG69GR
Discordia
Level 136
God Stats
2W - 1L
1,565 SR
Queue Stats
68W - 68L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Mathias1743
Sun Wukong
Level 74
God Stats
5W - 4L
1,640 SR
Queue Stats
261W - 255L
1,518 Elo+
Solo
Arachne
Arachne
daledrau
Arachne
Level 133
God Stats
1W - 1L
1,934 SR
Queue Stats
16W - 18L
1,519 Elo+
Solo
Odin
Odin
kandesamar
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,518 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,497 Elo+

VS

Team Averages
Level 83
1,490 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Akwatypus
Vamana
Level 138
God Stats
1W - 1L
1,501 SR
Queue Stats
118W - 122L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Braxul
Tsukuyomi
Level 16
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 9L
1,267 Elo+
Party 2
Ullr
Ullr
Eragon6
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoggyPete
Medusa
20
7 / 1 / 24
12,050
803
17,702
9,793
5,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MaddoG69GR
Discordia
20
14 / 1 / 25
13,114
874
32,054
9,559
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Mathias1743
Sun Wukong
19
10 / 4 / 23
12,286
819
17,897
15,430
13,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
daledrau
Arachne
18
9 / 4 / 21
11,376
758
9,891
17,470
9,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 31
11,791
786
9,529
23,272
35,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 6 / 5
10,831
722
13,910
13,661
4,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
 
Odin
16
3 / 9 / 7
9,964
664
9,729
19,818
30,269
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Akwatypus
Vamana
16
1 / 8 / 6
8,992
599
9,941
24,306
29,354
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Braxul
Tsukuyomi
16
3 / 11 / 4
9,604
640
14,964
18,055
6,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Eragon6
Ullr
17
2 / 10 / 5
10,106
674
6,669
16,649
6,600
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
44
Kills
14
14
Deaths
44
124
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
5
1.25
L
Odin
 
Odin
3
9
7
0.72
L
Vamana
Akwatypus
Vamana
1
8
6
0.5
L
Tsukuyomi
Braxul
Tsukuyomi
3
11
4
0.45
W
Medusa
DoggyPete
Medusa
7
1
24
19
L
Ullr
Eragon6
Ullr
2
10
5
0.45
W
Discordia
MaddoG69GR
Discordia
14
1
25
26.5
W
Sun Wukong
Mathias1743
Sun Wukong
10
4
23
5.38
W
Arachne
daledrau
Arachne
9
4
21
4.88
W
4
4
31
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,073
Damage
55,213
75,524
Taken
92,489
69,555
Mitigated
77,834
23,987
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,910
2,146
956
3,996
13,661
4,820
402
5,532
8,129
34,631
0
L
Odin
 
Odin
9,729
2,353
707
534
19,818
30,269
0
5,759
14,059
0
21,389
L
Vamana
Akwatypus
Vamana
9,941
3,255
548
6,512
24,306
29,354
48
8,408
15,898
0
25,347
L
Tsukuyomi
Braxul
Tsukuyomi
14,964
3,582
533
2,306
18,055
6,791
0
4,867
13,188
0
22,909
W
Medusa
DoggyPete
Medusa
17,702
7,745
3,452
2,308
9,793
5,662
2,365
1,159
8,634
0
44,616
L
Ullr
Eragon6
Ullr
6,669
3,520
419
1,016
16,649
6,600
180
7,488
9,161
0
25,325
W
Discordia
MaddoG69GR
Discordia
32,054
948
3,177
2,100
9,559
5,663
1,742
1,316
8,243
50,522
0
W
Sun Wukong
Mathias1743
Sun Wukong
17,897
1,797
1,346
1,419
15,430
13,213
696
2,901
12,529
0
34,178
W
Arachne
daledrau
Arachne
9,891
6,953
2,691
4,105
17,470
9,777
430
4,101
13,369
0
18,944
W
9,529
2,512
1,300
2,089
23,272
35,240
174
4,433
18,839
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
49,497
165
Minions Killed
163
0
Camps Cleared
0
1,580,329
Distance Traveled
1,213,515
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,831
722
49
3
0
264,401
0
L
Odin
9,964
664
23
2
0
228,921
0
L
Vamana
8,992
599
31
2
0
238,708
4
L
Tsukuyomi
9,604
640
15
1
0
261,864
0
W
Medusa
12,050
803
65
4
0
315,179
1
L
Ullr
10,106
674
45
3
0
219,621
0
W
Discordia
13,114
874
30
2
0
339,145
5
W
Sun Wukong
12,286
819
34
2
0
319,662
0
W
Arachne
11,376
758
20
1
0
307,816
4
W
Odin
11,791
786
16
1
0
298,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role