Player Matchup

Fenrir
Fenrir
ElPolirraptor2
Fenrir
Level 128
God Stats
15W - 15L
1,607 SR
Queue Stats
171W - 204L
1,423 Elo+
Party 1
Mulan
Mulan
HEAVENGLY
Mulan
Level 104
God Stats
6W - 3L
1,647 SR
Queue Stats
67W - 97L
1,342 Elo+
Party 1
Neith
Neith
MihelKotangens
Neith
Level 43
God Stats
19W - 32L
1,426 SR
Queue Stats
24W - 36L
1,372 Elo+
Party 3
Athena
Athena
SVProductionSA
Athena
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 119L
1,448 Elo+
Party 1
Zeus
Zeus
polpih
Zeus
Level 123
God Stats
56W - 41L
1,652 SR
Queue Stats
115W - 115L
1,493 Elo+
Party 3
Team Averages
Level 101
1,566 SR
1,416 Elo+

VS

Team Averages
Level 51
1,500 SR
1,214 Elo+
Kumbhakarna
Kumbhakarna
Dieselkiller11
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 4
Hachiman
Hachiman
LeadQuasar
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 4
Thanatos
Thanatos
Mabelle31
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2
Zeus
Zeus
SirHunt
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 4
Bellona
Bellona
juanitopechugas
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
8,618
539
5,957
10,427
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
HEAVENGLY
Mulan
13
0 / 3 / 1
7,865
492
4,452
11,612
6,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 1 / 4
8,105
507
4,570
5,459
1,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 10
8,452
528
3,819
13,314
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
polpih
Zeus
16
8 / 0 / 8
9,859
616
15,318
4,956
1,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dieselkiller11
Kumbhakarna
9
0 / 4 / 2
6,646
415
1,691
11,160
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
LeadQuasar
Hachiman
9
1 / 6 / 2
6,246
390
3,570
7,372
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mabelle31
Thanatos
9
0 / 5 / 0
6,048
378
2,808
10,970
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
SirHunt
Zeus
9
1 / 9 / 0
6,521
408
3,268
9,658
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 0
8,290
518
6,388
11,756
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
5
6
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dieselkiller11
Kumbhakarna
0
4
2
0.25
W
7
1
1
7.5
W
Mulan
HEAVENGLY
Mulan
0
3
1
0.17
L
Hachiman
LeadQuasar
Hachiman
1
6
2
0.33
L
Thanatos
Mabelle31
Thanatos
0
5
0
0
W
6
1
4
8
W
3
1
10
8
L
Zeus
SirHunt
Zeus
1
9
0
0.11
L
3
2
0
1.5
W
Zeus
polpih
Zeus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
17,725
45,768
Taken
50,916
28,772
Mitigated
27,825
16,023
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dieselkiller11
Kumbhakarna
1,691
331
0
981
11,160
7,915
300
6,999
4,161
6,328
0
W
5,957
1,171
16
5,796
10,427
4,129
35
1,208
9,077
0
42,266
W
Mulan
HEAVENGLY
Mulan
4,452
479
0
2,131
11,612
6,416
365
1,279
10,293
0
45,187
L
Hachiman
LeadQuasar
Hachiman
3,570
723
0
0
7,372
1,814
540
3,904
3,468
0
31,812
L
Thanatos
Mabelle31
Thanatos
2,808
535
0
6,951
10,970
4,056
0
1,512
9,458
0
30,580
W
4,570
1,761
158
1,598
5,459
1,729
3,065
385
4,966
0
48,196
W
3,819
1,254
50
3,550
13,314
14,566
761
1,446
11,622
33,104
0
L
Zeus
SirHunt
Zeus
3,268
662
0
620
9,658
3,157
445
4,522
5,136
23,004
0
L
6,388
1,286
0
3,870
11,756
10,883
527
2,200
9,556
6,340
43,644
W
Zeus
polpih
Zeus
15,318
2,295
0
2,724
4,956
1,932
1,290
1,217
3,683
68,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
33,751
438
Minions Killed
258
0
Camps Cleared
0
1,582,350
Distance Traveled
1,439,636
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,646
415
8
1
0
315,638
1
W
Fenrir
8,618
539
70
4
0
359,546
7
W
Mulan
7,865
492
97
6
0
276,616
4
L
Hachiman
6,246
390
50
3
0
265,092
1
L
Thanatos
6,048
378
46
3
0
233,005
5
W
Neith
8,105
507
86
5
0
288,199
3
W
Athena
8,452
528
52
3
0
357,969
1
L
Zeus
6,521
408
54
3
0
278,524
3
L
Bellona
8,290
518
100
6
0
347,377
1
W
Zeus
9,859
616
133
8
0
300,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role