Player Matchup

Fenrir
Fenrir
CasualKings
Fenrir
Level 116
God Stats
5W - 9L
1,148 SR
Queue Stats
233W - 215L
1,480 Elo+
Solo
Arachne
Arachne
GreatGuyMarco
Arachne
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 352L
1,546 Elo+
Solo
Shiva
Shiva
Highway Rodgery
Shiva
Level 66
God Stats
3W - 2L
1,323 SR
Queue Stats
57W - 47L
1,513 Elo+
Solo
Anubis
Anubis
RATEDDEV
Anubis
Level 109
God Stats
6W - 10L
1,313 SR
Queue Stats
68W - 78L
1,372 Elo+
Solo
Hou Yi
Hou Yi
TheSimpleBagell
Hou Yi
Level 84
God Stats
5W - 3L
1,662 SR
Queue Stats
1,411W - 1,353L
1,561 Elo+
Solo
Team Averages
Level 94
1,389 SR
1,494 Elo+

VS

Team Averages
Level 119
1,539 SR
1,504 Elo+
Chernobog
Chernobog
Cytay
Chernobog
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 103L
1,469 Elo+
Solo
Yemoja
Yemoja
Kidparadòx
Yemoja
Level 85
God Stats
14W - 12L
1,673 SR
Queue Stats
353W - 332L
1,588 Elo+
Solo
Ra
Ra
o DESTINED o
Ra
Level 145
God Stats
1W - 12L
1,210 SR
Queue Stats
456W - 472L
1,444 Elo+
Solo
Fenrir
Fenrir
sniper_dcb
Fenrir
Level 145
God Stats
4W - 11L
1,738 SR
Queue Stats
256W - 269L
1,452 Elo+
Solo
Odin
Odin
zerothejester
Odin
Level 157
God Stats
4W - 3L
1,572 SR
Queue Stats
285W - 258L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 6 / 5
12,315
513
11,255
22,426
17,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
20
13 / 3 / 6
15,160
632
13,289
22,561
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 13
11,554
481
12,067
23,543
25,731
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RATEDDEV
Anubis
20
3 / 1 / 11
14,347
598
20,102
14,888
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 0 / 5
13,368
557
15,662
14,401
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cytay
Chernobog
17
0 / 4 / 2
10,544
439
8,596
18,324
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
19
2 / 5 / 0
12,043
502
9,679
17,808
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 2
9,609
400
9,737
18,308
18,748
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
sniper_dcb
Fenrir
18
5 / 8 / 3
11,725
489
15,034
22,311
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 7 / 2
11,823
493
14,563
21,199
20,463
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
30
Kills
13
13
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
6
5
1.42
L
Chernobog
Cytay
Chernobog
0
4
2
0.25
W
Arachne
13
3
6
5.33
W
2
3
13
2.83
L
Yemoja
2
5
0
0.4
W
Anubis
RATEDDEV
Anubis
3
1
11
8.5
W
6
0
5
8.5
L
0
6
2
0.17
L
Fenrir
sniper_dcb
Fenrir
5
8
3
0.81
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,375
Damage
57,609
97,819
Taken
97,950
65,756
Mitigated
59,761
42,208
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,255
3,522
0
5,726
22,426
17,432
252
1,924
20,502
0
52,771
L
Chernobog
Cytay
Chernobog
8,596
5,443
0
5,126
18,324
5,253
813
1,536
16,788
0
86,694
W
Arachne
13,289
9,870
0
12,691
22,561
9,806
452
4,126
18,435
0
128,180
W
12,067
2,309
790
4,066
23,543
25,731
30
4,664
17,826
0
48,682
L
Yemoja
9,679
923
652
3,263
17,808
6,577
0
8,037
9,771
89,501
0
W
Anubis
RATEDDEV
Anubis
20,102
1,749
0
10,653
14,888
7,027
1,885
5,016
9,872
126,945
0
W
15,662
9,214
0
8,282
14,401
5,760
1,577
5,242
9,159
0
116,937
L
9,737
336
2,119
7,727
18,308
18,748
391
2,264
16,044
56,181
0
L
Fenrir
sniper_dcb
Fenrir
15,034
3,175
0
5,228
22,311
8,720
57
5,308
17,003
0
77,791
L
14,563
5,857
76
3,046
21,199
20,463
296
3,134
18,065
790
62,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,744
Gold Earned
55,744
728
Minions Killed
639
0
Camps Cleared
0
2,327,485
Distance Traveled
2,150,534
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,315
513
92
4
0
454,013
11
L
Chernobog
10,544
439
139
6
0
460,650
1
W
Arachne
15,160
632
189
8
0
572,743
5
W
Shiva
11,554
481
53
2
0
469,814
6
L
Yemoja
12,043
502
175
7
0
420,036
13
W
Anubis
14,347
598
214
9
0
415,522
1
W
Hou Yi
13,368
557
180
8
0
415,393
5
L
Ra
9,609
400
85
4
0
415,956
4
L
Fenrir
11,725
489
114
5
0
412,647
6
L
Odin
11,823
493
126
5
0
441,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role