Player Matchup

Erlang Shen
Erlang Shen
Charleytje
Erlang Shen
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 200L
1,444 Elo+
Solo
Anubis
Anubis
EnKrY_pTeD
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 193L
1,490 Elo+
Party 1
Artio
Artio
dpipo89
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,426 Elo+
Party 1
Anhur
Anhur
jorge_1913
Anhur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 239L
1,509 Elo+
Party 1
Bastet
Bastet
sergioloru2002
Bastet
Level 65
God Stats
3W - 2L
1,694 SR
Queue Stats
185W - 208L
1,441 Elo+
Party 1
Team Averages
Level 55
1,539 SR
1,462 Elo+

VS

Team Averages
Level 74
1,702 SR
1,530 Elo+
Bastet
Bastet
Bamboleo187
Bastet
Level 57
God Stats
6W - 7L
1,926 SR
Queue Stats
44W - 65L
1,487 Elo+
Solo
Danzaburou
Danzaburou
M0B4_T0XIC_
Danzaburou
Level 17
God Stats
5W - 4L
1,323 SR
Queue Stats
69W - 33L
1,738 Elo+
Party 2
Anubis
Anubis
bambilionar
Anubis
Level 45
God Stats
5W - 0L
1,816 SR
Queue Stats
60W - 72L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
l-_-R_l_P-_-l
Kumbhakarna
Level 145
God Stats
18W - 13L
1,790 SR
Queue Stats
679W - 691L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
littleblade0
Zhong Kui
Level 106
God Stats
11W - 4L
1,653 SR
Queue Stats
22W - 20L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Charleytje
Erlang Shen
16
1 / 4 / 3
9,290
422
6,132
16,932
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
EnKrY_pTeD
Anubis
15
1 / 10 / 4
9,199
418
11,449
17,858
6,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dpipo89
Artio
15
2 / 6 / 3
8,702
396
2,965
17,113
14,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
16
1 / 4 / 3
9,487
431
10,005
19,661
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 3
10,322
469
17,109
19,823
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
3 / 3 / 13
11,972
544
12,073
22,349
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
M0B4_T0XIC_
Danzaburou
20
10 / 0 / 2
14,228
647
17,724
16,426
6,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Anubis
18
7 / 5 / 5
12,650
575
20,027
16,120
6,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
l-_-R_l_P-_-l
Kumbhakarna
17
2 / 0 / 11
11,509
523
5,869
15,114
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
littleblade0
Zhong Kui
20
6 / 2 / 2
13,950
634
14,369
12,947
9,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
28
28
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
3
13
3.17
L
Erlang Shen
Charleytje
Erlang Shen
1
4
3
0.63
L
Anubis
EnKrY_pTeD
Anubis
1
10
4
0.3
W
Danzaburou
M0B4_T0XIC_
Danzaburou
10
0
2
11
W
Anubis
7
5
5
1.9
L
Artio
dpipo89
Artio
2
6
3
0.58
L
Anhur
1
4
3
0.63
W
Kumbhakarna
l-_-R_l_P-_-l
Kumbhakarna
2
0
11
7.5
W
Zhong Kui
littleblade0
Zhong Kui
6
2
2
3.5
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,660
Damage
70,062
91,387
Taken
82,956
43,536
Mitigated
43,428
24,489
Healing
38,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,073
3,465
0
7,670
22,349
7,427
1,072
1,903
20,446
0
96,575
L
Erlang Shen
Charleytje
Erlang Shen
6,132
2,145
0
4,207
16,932
9,958
514
7,618
9,314
0
45,524
L
Anubis
EnKrY_pTeD
Anubis
11,449
542
0
3,575
17,858
6,291
0
11,793
6,065
72,493
0
W
Danzaburou
M0B4_T0XIC_
Danzaburou
17,724
10,441
0
11,584
16,426
6,151
7,093
2,238
14,188
0
118,455
W
Anubis
20,027
482
0
6,589
16,120
6,374
479
5,946
10,174
91,603
0
L
Artio
dpipo89
Artio
2,965
296
335
1,405
17,113
14,940
0
7,932
9,181
16,402
0
L
Anhur
10,005
4,216
0
6,836
19,661
6,282
0
5,328
14,333
0
74,407
W
Kumbhakarna
l-_-R_l_P-_-l
Kumbhakarna
5,869
519
369
4,723
15,114
14,241
116
4,050
11,064
22,008
0
W
Zhong Kui
littleblade0
Zhong Kui
14,369
906
0
8,007
12,947
9,235
2,422
277
12,670
103,708
0
L
17,109
3,942
0
8,131
19,823
6,065
0
7,594
12,229
0
58,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
64,309
441
Minions Killed
674
0
Camps Cleared
0
1,958,737
Distance Traveled
1,977,073
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,972
544
115
5
0
450,195
5
L
Erlang Shen
9,290
422
80
4
0
386,752
6
L
Anubis
9,199
418
127
6
0
336,160
3
W
Danzaburou
14,228
647
157
7
0
352,965
5
W
Anubis
12,650
575
147
7
0
348,557
2
L
Artio
8,702
396
33
2
0
415,407
0
L
Anhur
9,487
431
125
6
0
368,285
5
W
Kumbhakarna
11,509
523
34
2
0
434,561
9
W
Zhong Kui
13,950
634
221
10
0
390,795
1
L
Bastet
10,322
469
76
3
0
452,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role