Player Matchup

Chaac
Chaac
Emilian0701
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,358 Elo+
Solo
Atlas
Atlas
Mexican-Jalupa
Atlas
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,486 Elo+
Solo
Cupid
Cupid
SirGusanito
Cupid
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,517 Elo+
Solo
Eset
Eset
TheDude11011
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 134L
1,247 Elo+
Party 1
Loki
Loki
xXTheNavigatorXx
Loki
Level 22
God Stats
14W - 10L
1,524 SR
Queue Stats
98W - 164L
1,165 Elo+
Party 1
Team Averages
Level 80
1,505 SR
1,355 Elo+

VS

Team Averages
Level 71
1,457 SR
1,383 Elo+
Ravana
Ravana
Alpha_Jayrocky
Ravana
Level 102
God Stats
3W - 0L
1,677 SR
Queue Stats
57W - 61L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 58
God Stats
98W - 107L
1,378 SR
Queue Stats
107W - 115L
1,320 Elo+
Solo
Medusa
Medusa
BluexZaddyB
Medusa
Level 57
God Stats
9W - 9L
1,504 SR
Queue Stats
169W - 176L
1,396 Elo+
Solo
Guan Yu
Guan Yu
JDhardONem
Guan Yu
Level 57
God Stats
23W - 16L
1,148 SR
Queue Stats
755W - 799L
1,319 Elo+
Solo
Atlas
Atlas
supergoodside569
Atlas
Level 82
God Stats
71W - 46L
1,576 SR
Queue Stats
208W - 192L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
9,051
503
11,313
17,306
15,708
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
1 / 3 / 0
6,801
378
3,115
6,862
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
8,078
449
6,680
7,478
1,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
7,138
397
5,362
10,455
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 3 / 0
7,354
409
4,138
9,621
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
8,365
465
4,452
5,677
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Anarqh
Xbalanque
15
4 / 0 / 5
9,568
532
5,812
7,439
2,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
7 / 1 / 2
10,681
593
9,317
8,283
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
JDhardONem
Guan Yu
16
4 / 2 / 1
10,017
557
5,467
12,464
12,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 0 / 10
11,427
635
10,778
22,337
25,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
4
Kills
21
21
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Xbalanque
Anarqh
Xbalanque
4
0
5
6.5
W
Medusa
7
1
2
8
L
2
4
0
0.5
W
Guan Yu
JDhardONem
Guan Yu
4
2
1
2.25
L
1
3
0
0.33
L
1
4
0
0.25
L
0
7
0
0
W
6
0
10
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
35,826
51,722
Taken
56,200
26,614
Mitigated
48,147
12,159
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,452
973
0
838
5,677
4,219
2,531
1,199
4,355
0
37,591
W
Xbalanque
Anarqh
Xbalanque
5,812
2,324
0
3,093
7,439
2,814
2,661
1,182
6,187
0
47,264
W
Medusa
9,317
3,968
0
2,927
8,283
3,110
2,226
1,697
6,586
0
73,801
L
11,313
2,626
0
5,404
17,306
15,708
0
3,111
14,195
0
63,116
W
Guan Yu
JDhardONem
Guan Yu
5,467
2,073
690
3,872
12,464
12,518
1,932
0
12,464
0
50,772
L
3,115
1,279
0
904
6,862
3,269
0
949
5,913
13,586
0
L
6,680
3,190
205
2,473
7,478
1,883
1,040
2,012
5,466
0
49,982
L
5,362
687
234
844
10,455
2,870
486
1,926
8,529
36,598
0
W
10,778
3,385
3,730
8,475
22,337
25,486
709
3,856
18,131
49,471
8,611
L
4,138
557
0
2,095
9,621
2,884
161
1,503
8,118
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
50,058
359
Minions Killed
477
0
Camps Cleared
0
1,483,628
Distance Traveled
1,767,827
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,365
465
62
3
0
376,037
1
W
Xbalanque
9,568
532
89
5
0
367,930
0
W
Medusa
10,681
593
135
8
0
329,085
5
L
Chaac
9,051
503
117
7
0
329,787
1
W
Guan Yu
10,017
557
109
6
0
337,909
4
L
Atlas
6,801
378
20
1
0
191,902
4
L
Cupid
8,078
449
95
5
0
287,904
4
L
Eset
7,138
397
70
4
0
286,760
0
W
Atlas
11,427
635
82
5
0
356,866
4
L
Loki
7,354
409
57
3
0
387,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role