Player Matchup

Set
Set
Platinum III
 
Set
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum III
Botelo
Poseidon
Platinum III
Level 159
God Stats
31W - 18L
1,704 SR
Queue Stats
126W - 109L
1,947 MMR
Party 1
Hachiman
Hachiman
Platinum III
Jaca99
Hachiman
Platinum III
Level 153
God Stats
8W - 6L
1,614 SR
Queue Stats
276W - 260L
1,902 MMR
Solo
Bellona
Bellona
Diamond V
LiLBriffa
Bellona
Diamond V
Level 63
God Stats
1W - 1L
1,722 SR
Queue Stats
56W - 44L
1,900 MMR
Party 3
Artio
Artio
Platinum II
Mоrt
Artio
Platinum II
Level 100
God Stats
2W - 5L
1,316 SR
Queue Stats
132W - 146L
1,869 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,571 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,477 SR
1,763 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum IV
DiegoSJ
Tiamat
Platinum IV
Level 132
God Stats
3W - 3L
1,163 SR
Queue Stats
153W - 136L
1,868 MMR
Solo
Bacchus
Bacchus
Diamond V
Malyn
Bacchus
Diamond V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 137L
2,057 MMR
Party 2
Da Ji
Da Ji
Gold I
SneedsMidAndFeed
Da Ji
Gold I
Level 160
God Stats
5W - 2L
1,720 SR
Queue Stats
33W - 22L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 3 / 2
7,851
491
5,359
13,566
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Botelo
Poseidon
13
2 / 7 / 1
8,160
510
5,960
9,753
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Jaca99
Hachiman
14
0 / 2 / 2
8,088
506
5,512
8,766
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LiLBriffa
Bellona
14
5 / 2 / 2
9,219
576
8,613
16,150
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Mоrt
Artio
15
0 / 4 / 2
8,307
519
6,446
15,167
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasAgniThoth

VS

Bans
BastetNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 2 / 2
10,074
630
7,663
10,750
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
 
Cu Chulainn
16
2 / 1 / 4
9,981
624
10,138
13,872
9,277
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
DiegoSJ
Tiamat
15
3 / 2 / 6
9,246
578
11,685
6,203
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Malyn
Bacchus
15
6 / 0 / 6
9,605
600
8,533
9,587
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 8
9,010
563
8,404
12,430
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
18
18
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
2
1
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
W
Cu Chulainn
 
Cu Chulainn
2
1
4
4
L
Poseidon
Botelo
Poseidon
2
7
1
0.36
W
Tiamat
DiegoSJ
Tiamat
3
2
6
3
L
Hachiman
Jaca99
Hachiman
0
2
2
0.5
L
Bellona
LiLBriffa
Bellona
5
2
2
3
W
Bacchus
Malyn
Bacchus
6
0
6
9
L
Artio
Mоrt
Artio
0
4
2
0.25
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
46,423
63,402
Taken
52,842
32,741
Mitigated
32,195
16,922
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,359
2,250
0
3,940
13,566
4,990
0
4,141
9,425
0
51,258
W
Ah Muzen Cab
 
Ah Muzen Cab
7,663
3,235
0
4,395
10,750
3,312
316
588
10,162
0
94,235
W
Cu Chulainn
 
Cu Chulainn
10,138
1,548
0
2,811
13,872
9,277
0
6,564
7,308
0
71,896
L
Poseidon
Botelo
Poseidon
5,960
551
34
785
9,753
2,745
0
4,617
5,136
62,499
0
W
Tiamat
DiegoSJ
Tiamat
11,685
779
0
2,427
6,203
4,405
1,537
662
5,541
61,746
0
L
Hachiman
Jaca99
Hachiman
5,512
1,473
0
3,535
8,766
1,814
0
865
7,901
0
60,237
L
Bellona
LiLBriffa
Bellona
8,613
4,206
1,505
2,640
16,150
10,262
0
7,531
8,619
0
32,149
W
Bacchus
Malyn
Bacchus
8,533
1,271
0
2,457
9,587
10,063
0
1,439
8,148
33,741
6,144
L
Artio
Mоrt
Artio
6,446
1,085
341
4,142
15,167
12,930
0
2,391
12,776
53,882
0
W
8,404
2,130
0
351
12,430
5,138
0
3,357
9,073
0
51,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
47,916
536
Minions Killed
573
0
Camps Cleared
0
1,560,463
Distance Traveled
1,589,682
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,851
491
87
5
0
315,689
5
W
Ah Muzen Cab
10,074
630
168
11
0
317,258
4
W
Cu Chulainn
9,981
624
136
9
0
297,570
3
L
Poseidon
8,160
510
141
9
0
281,100
8
W
Tiamat
9,246
578
130
8
0
307,671
4
L
Hachiman
8,088
506
142
9
0
317,106
6
L
Bellona
9,219
576
48
3
0
342,726
4
W
Bacchus
9,605
600
54
3
0
333,151
7
L
Artio
8,307
519
118
7
0
303,842
2
W
Da Ji
9,010
563
85
5
0
334,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role