Player Matchup

Sun Wukong
Sun Wukong
GingerSnap016
Sun Wukong
Level 26
God Stats
12W - 17L
1,346 SR
Queue Stats
127W - 126L
1,384 Elo+
Party 1
Ymir
Ymir
LoadMySpliff
Ymir
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 17L
1,548 Elo+
Party 1
Freya
Freya
WUTSUPMONKEE
Freya
Level 82
God Stats
25W - 16L
1,551 SR
Queue Stats
169W - 162L
1,436 Elo+
Party 1
Ullr
Ullr
WickedBugg
Ullr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 84L
1,578 Elo+
Party 1
Arachne
Arachne
seagodwolf
Arachne
Level 64
God Stats
2W - 1L
1,519 SR
Queue Stats
37W - 34L
1,442 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,477 Elo+

VS

Team Averages
Level 61
1,531 SR
1,476 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Djmonstercupx
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,514 Elo+
Party 2
Vulcan
Vulcan
FTWJulio
Vulcan
Level 39
God Stats
3W - 3L
1,718 SR
Queue Stats
43W - 52L
1,439 Elo+
Solo
Ymir
Ymir
MindAmber
Ymir
Level 116
God Stats
0W - 3L
1,281 SR
Queue Stats
96W - 98L
1,480 Elo+
Party 2
Raijin
Raijin
Scoobywho77
Raijin
Level 48
God Stats
3W - 5L
1,656 SR
Queue Stats
143W - 178L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GingerSnap016
Sun Wukong
10
2 / 1 / 3
5,886
589
1,625
5,389
2,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 7
5,878
588
3,655
4,840
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
10 / 1 / 2
7,372
737
7,647
7,986
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 0 / 5
6,664
666
7,281
5,648
1,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
seagodwolf
Arachne
10
1 / 1 / 3
5,624
562
2,582
6,316
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 1
6,258
626
3,042
6,632
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,931
493
3,392
6,195
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
FTWJulio
Vulcan
10
1 / 5 / 0
5,933
593
4,877
6,183
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 5 / 1
4,989
499
2,620
10,789
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
10
0 / 1 / 0
5,750
575
1,057
2,723
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
L
0
4
0
0
L
Vulcan
FTWJulio
Vulcan
1
5
0
0.2
W
Sun Wukong
GingerSnap016
Sun Wukong
2
1
3
3.5
W
2
0
7
5.5
L
Ymir
0
5
1
0.1
L
Raijin
0
1
0
0
W
10
1
2
11
W
4
0
5
6.5
W
Arachne
seagodwolf
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
14,988
30,179
Taken
32,522
10,697
Mitigated
12,555
8,050
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,042
559
0
1,862
6,632
2,069
0
3,324
3,308
0
23,447
L
3,392
1,640
0
2,104
6,195
1,446
0
1,538
4,657
0
18,812
L
Vulcan
FTWJulio
Vulcan
4,877
522
0
606
6,183
2,182
0
2,523
3,660
33,004
0
W
Sun Wukong
GingerSnap016
Sun Wukong
1,625
292
0
1,060
5,389
2,117
0
2,582
2,587
0
22,352
W
3,655
1,644
0
941
4,840
2,321
81
1,071
3,769
9,614
0
L
Ymir
2,620
674
0
1,552
10,789
5,350
0
3,509
7,280
19,264
0
L
Raijin
1,057
0
0
375
2,723
1,508
456
408
2,315
21,219
0
W
7,647
2,151
0
3,407
7,986
2,908
506
1,957
5,829
38,110
0
W
7,281
2,960
0
1,375
5,648
1,568
455
1,319
4,329
0
42,993
W
Arachne
seagodwolf
Arachne
2,582
1,668
0
1,267
6,316
1,783
0
1,173
5,111
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
27,861
271
Minions Killed
252
0
Camps Cleared
0
1,042,727
Distance Traveled
979,263
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,258
626
48
5
0
225,881
4
L
Neith
4,931
493
51
5
0
180,702
4
L
Vulcan
5,933
593
72
7
0
191,334
1
W
Sun Wukong
5,886
589
45
5
0
205,027
1
W
Ymir
5,878
588
7
1
0
191,906
5
L
Ymir
4,989
499
22
2
0
202,552
1
L
Raijin
5,750
575
59
6
0
178,794
3
W
Freya
7,372
737
68
7
0
219,871
3
W
Ullr
6,664
666
80
8
0
194,098
3
W
Arachne
5,624
562
71
7
0
231,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role