Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CrispyD0FImo
Olorun
Level 109
God Stats
2W - 4L
1,735 SR
Queue Stats
345W - 339L
1,525 Elo+
Solo
Aphrodite
Aphrodite
IanegG
Aphrodite
Level 64
God Stats
6W - 7L
1,370 SR
Queue Stats
99W - 111L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
LUClFER23_
Gilgamesh
Level 65
God Stats
2W - 4L
1,506 SR
Queue Stats
90W - 102L
1,405 Elo+
Party 1
Bellona
Bellona
big_leo_zica
Bellona
Level 90
God Stats
56W - 53L
1,595 SR
Queue Stats
73W - 85L
1,438 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,460 Elo+

VS

Team Averages
Level 94
1,523 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
El_Cazador22345
Hachiman
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 205L
1,559 Elo+
Party 2
Vulcan
Vulcan
TreM-JhooW4_20
Vulcan
Level 59
God Stats
4W - 3L
1,489 SR
Queue Stats
19W - 27L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
valen2500
Baron Samedi
Level 125
God Stats
1W - 1L
1,687 SR
Queue Stats
115W - 118L
1,575 Elo+
Party 2
Tyr
Tyr
yLordSeki
Tyr
Level 61
God Stats
6W - 6L
1,437 SR
Queue Stats
140W - 132L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
3 / 4 / 1
5,683
517
4,744
6,355
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
11
1 / 3 / 1
6,276
571
3,527
7,491
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
IanegG
Aphrodite
8
1 / 2 / 4
6,018
547
1,340
5,408
2,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gilgamesh
LUClFER23_
Gilgamesh
9
1 / 4 / 3
5,574
507
4,804
8,604
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
big_leo_zica
Bellona
11
3 / 2 / 0
6,779
616
6,275
8,261
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 2 / 2
6,614
601
5,996
7,453
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
9
4 / 0 / 2
6,214
565
3,556
4,810
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,597
509
4,310
4,687
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
valen2500
Baron Samedi
10
2 / 4 / 5
6,158
560
5,021
7,750
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,378
580
5,966
9,901
9,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
14
15
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
1
0.88
W
Loki
 
Loki
6
2
2
3.5
L
Olorun
1
3
1
0.5
W
Hachiman
4
0
2
5
L
Aphrodite
IanegG
Aphrodite
1
2
4
1.5
L
Gilgamesh
LUClFER23_
Gilgamesh
1
4
3
0.63
W
1
2
2
1
L
Bellona
big_leo_zica
Bellona
3
2
0
1.5
W
Baron Samedi
valen2500
Baron Samedi
2
4
5
1.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
24,849
36,119
Taken
34,601
16,739
Mitigated
17,133
14,657
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,744
397
0
1,211
6,355
1,852
53
1,830
4,442
29,822
0
W
Loki
 
Loki
5,996
1,648
0
1,987
7,453
2,079
0
2,064
5,389
0
30,076
L
Olorun
3,527
1,316
104
2,987
7,491
1,726
102
1,735
5,619
35,921
0
W
Hachiman
3,556
1,673
0
1,658
4,810
1,334
116
2,288
2,522
0
23,005
L
Aphrodite
IanegG
Aphrodite
1,340
285
1,898
2,681
5,408
2,484
0
2,664
2,628
11,942
0
L
Gilgamesh
LUClFER23_
Gilgamesh
4,804
1,737
0
1,740
8,604
3,808
0
1,798
6,780
0
28,587
W
4,310
1,322
0
1,041
4,687
1,398
517
1,282
3,405
28,064
0
L
Bellona
big_leo_zica
Bellona
6,275
2,795
0
4,036
8,261
6,869
0
910
7,319
0
34,460
W
Baron Samedi
valen2500
Baron Samedi
5,021
876
274
2,639
7,750
3,197
0
3,977
3,773
25,878
0
W
5,966
920
0
4,363
9,901
9,125
516
0
9,901
0
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
30,961
284
Minions Killed
266
0
Camps Cleared
0
1,025,948
Distance Traveled
1,041,614
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,683
517
59
5
0
171,654
1
W
Loki
6,614
601
49
4
0
258,729
3
L
Olorun
6,276
571
67
6
0
207,241
0
W
Hachiman
6,214
565
43
4
0
152,754
0
L
Aphrodite
6,018
547
25
2
0
226,859
4
L
Gilgamesh
5,574
507
46
4
0
225,353
1
W
Vulcan
5,597
509
68
6
0
228,058
3
L
Bellona
6,779
616
87
8
0
194,841
0
W
Baron Samedi
6,158
560
38
3
0
196,160
3
W
Tyr
6,378
580
68
6
0
205,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role