Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
ArgenisBouzas
Merlin
Gold IV
Level 158
God Stats
8W - 15L
1,534 SR
Queue Stats
590W - 608L
1,501 MMR
Solo
Kukulkan
Kukulkan
Silver III
Cunfuzle
Kukulkan
Silver III
Level 88
God Stats
0W - 1L
1,884 SR
Queue Stats
4W - 7L
1,501 MMR
Party 1
Osiris
Osiris
Silver II
Hìde
Osiris
Silver II
Level 148
God Stats
0W - 1L
1,489 SR
Queue Stats
4W - 7L
1,501 MMR
Party 1
Ullr
Ullr
Gold II
iBeKaizen
Ullr
Gold II
Level 129
God Stats
5W - 3L
1,711 SR
Queue Stats
120W - 122L
1,539 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,624 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,685 SR
1,514 MMR
Awilix
Awilix
Silver I
Infernal828
Awilix
Silver I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,498 MMR
Solo
Ravana
Ravana
Bronze III
MysticMeyhem
Ravana
Bronze III
Level 39
God Stats
3W - 2L
1,711 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Ares
Ares
Gold IV
Rodross
Ares
Gold IV
Level 144
God Stats
1W - 3L
1,782 SR
Queue Stats
143W - 136L
1,496 MMR
Solo
Agni
Agni
Silver I
Zerók
Agni
Silver I
Level 113
God Stats
2W - 1L
1,930 SR
Queue Stats
21W - 12L
1,539 MMR
Party 2
Hou Yi
Hou Yi
Silver I
imudito
Hou Yi
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 4 / 3
10,347
493
14,694
17,946
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 3
8,139
388
3,745
17,782
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Cunfuzle
Kukulkan
12
1 / 9 / 2
8,497
405
7,391
13,686
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hìde
Osiris
16
3 / 5 / 3
10,222
487
7,181
17,906
18,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
1 / 10 / 2
8,489
404
5,148
16,997
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaGilgameshHorusGeb

VS

Bans
ThothScyllaAtlasCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
1 / 3 / 2
11,022
525
6,935
15,275
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
16
4 / 4 / 0
10,970
522
7,928
11,962
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Rodross
Ares
14
0 / 2 / 10
10,287
490
9,445
19,098
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
Zerók
Agni
20
12 / 3 / 8
13,519
644
25,077
11,774
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
imudito
Hou Yi
20
19 / 1 / 0
14,529
692
23,123
18,831
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
36
36
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
4
3
2.13
L
0
8
3
0.19
L
Kukulkan
Cunfuzle
Kukulkan
1
9
2
0.22
L
Osiris
Hìde
Osiris
3
5
3
0.9
W
Awilix
1
3
2
0.67
W
Ravana
4
4
0
1
W
Ares
Rodross
Ares
0
2
10
2.5
W
Agni
Zerók
Agni
12
3
8
5.33
L
Ullr
1
10
2
0.2
W
Hou Yi
imudito
Hou Yi
19
1
0
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
72,508
84,317
Taken
76,940
46,703
Mitigated
55,799
8,364
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,694
2,460
0
5,618
17,946
5,417
0
5,924
11,754
0
65,510
L
3,745
135
0
819
17,782
18,121
0
10,216
7,530
33,563
0
L
Kukulkan
Cunfuzle
Kukulkan
7,391
463
0
0
13,686
2,348
0
8,778
4,908
38,444
0
L
Osiris
Hìde
Osiris
7,181
2,203
0
0
17,906
18,497
648
7,216
10,272
0
45,428
W
Awilix
6,935
2,521
0
5,118
15,275
6,225
84
1,489
13,786
0
87,257
W
Ravana
7,928
1,838
0
2,440
11,962
11,540
0
1,158
10,804
0
52,576
W
Ares
Rodross
Ares
9,445
204
0
1,933
19,098
23,464
0
5,079
14,019
27,502
1,270
W
Agni
Zerók
Agni
25,077
2,047
0
1,902
11,774
5,200
364
1,888
9,651
119,135
0
L
Ullr
5,148
1,473
0
1,927
16,997
2,320
0
2,298
14,699
0
44,760
W
Hou Yi
imudito
Hou Yi
23,123
13,693
0
13,138
18,831
9,370
5,214
1,522
17,309
0
144,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
60,327
411
Minions Killed
693
0
Camps Cleared
0
1,765,668
Distance Traveled
1,980,846
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,347
493
105
5
0
431,627
3
L
Merlin
8,139
388
39
2
0
322,688
2
L
Kukulkan
8,497
405
86
4
0
348,506
5
L
Osiris
10,222
487
97
5
0
392,801
0
W
Awilix
11,022
525
142
7
0
453,898
2
W
Ravana
10,970
522
117
6
0
356,007
0
W
Ares
10,287
490
31
1
0
394,003
5
W
Agni
13,519
644
192
9
0
381,625
7
L
Ullr
8,489
404
84
4
0
270,046
2
W
Hou Yi
14,529
692
211
10
0
395,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role