Player Matchup

Tyr
Tyr
Erbeen11
Tyr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,874 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
javier5704
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 2
Izanami
Izanami
legna0834
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,874 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,837 Elo+

VS

Team Averages
Level 72
1,546 SR
1,354 Elo+
Scylla
Scylla
EnZeus667
Scylla
Level 14
God Stats
6W - 6L
1,585 SR
Queue Stats
12W - 18L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
Limitless5822
Cernunnos
Level 46
God Stats
1W - 2L
1,619 SR
Queue Stats
22W - 45L
1,177 Elo+
Solo
Geb
Geb
Thiouz_Hatake
Geb
Level 155
God Stats
5W - 4L
1,434 SR
Queue Stats
132W - 105L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
12,918
807
20,540
19,350
9,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morgan Le Fay
javier5704
Morgan Le Fay
15
2 / 3 / 11
10,924
683
7,520
8,641
3,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
legna0834
Izanami
17
4 / 2 / 13
12,080
755
10,147
11,319
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EnZeus667
Scylla
14
4 / 8 / 3
10,290
643
10,713
13,086
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Limitless5822
Cernunnos
14
1 / 7 / 4
9,901
619
8,200
14,458
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 5
9,901
619
11,497
17,440
19,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
EnZeus667
Scylla
4
8
3
0.69
W
13
2
5
7.75
L
Cernunnos
Limitless5822
Cernunnos
1
7
4
0.43
L
2
4
5
1.13
W
Morgan Le Fay
javier5704
Morgan Le Fay
2
3
11
2.5
W
Izanami
legna0834
Izanami
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
30,410
39,310
Taken
44,984
17,165
Mitigated
26,888
11,024
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EnZeus667
Scylla
10,713
651
0
992
13,086
2,920
108
1,864
11,222
33,265
0
W
20,540
3,534
0
5,945
19,350
9,870
502
8,531
10,100
0
41,122
L
Cernunnos
Limitless5822
Cernunnos
8,200
3,014
0
881
14,458
4,204
0
2,178
12,280
0
37,621
L
11,497
577
458
3,753
17,440
19,764
144
4,161
13,279
25,541
0
W
Morgan Le Fay
javier5704
Morgan Le Fay
7,520
437
0
1,176
8,641
3,014
448
5,733
2,683
21,863
0
W
Izanami
legna0834
Izanami
10,147
5,373
0
3,903
11,319
4,281
1,749
6,736
4,050
0
60,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
30,092
165
Minions Killed
140
5
Camps Cleared
8
892,991
Distance Traveled
791,814
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,290
643
64
4
3
236,771
2
W
Tyr
12,918
807
35
2
2
323,950
0
L
Cernunnos
9,901
619
60
4
3
258,478
3
L
Geb
9,901
619
16
1
2
296,565
3
W
Morgan Le Fay
10,924
683
25
2
0
287,685
0
W
Izanami
12,080
755
105
7
3
281,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role