Player Matchup

Scylla
Scylla
CaspianTiger711
Scylla
Level 65
God Stats
18W - 18L
1,515 SR
Queue Stats
63W - 55L
1,453 Elo+
Party 1
Discordia
Discordia
Jakedasnakeman
Discordia
Level 40
God Stats
2W - 3L
1,496 SR
Queue Stats
17W - 31L
1,356 Elo+
Solo
Loki
Loki
KevinBillyBush
Loki
Level 49
God Stats
18W - 11L
1,756 SR
Queue Stats
89W - 101L
1,401 Elo+
Party 3
Osiris
Osiris
ZekeGod101
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 205L
1,270 Elo+
Party 1
Jing Wei
Jing Wei
slayer-_-2023
Jing Wei
Level 66
God Stats
0W - 1L
1,236 SR
Queue Stats
115W - 112L
1,461 Elo+
Party 3
Team Averages
Level 47
1,500 SR
1,388 Elo+

VS

Team Averages
Level 106
1,490 SR
1,431 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigBiscuit021
Sobek
Level 49
God Stats
4W - 6L
1,770 SR
Queue Stats
22W - 30L
1,371 Elo+
Party 2
Olorun
Olorun
GravyTrain5754
Olorun
Level 102
God Stats
10W - 11L
1,378 SR
Queue Stats
63W - 74L
1,318 Elo+
Party 2
Sol
Sol
Landorax
Sol
Level 121
God Stats
36W - 29L
1,511 SR
Queue Stats
146W - 157L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
diego97yey
Erlang Shen
Level 100
God Stats
4W - 9L
1,293 SR
Queue Stats
189W - 178L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,514
407
4,379
7,711
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Jakedasnakeman
Discordia
4
0 / 2 / 0
4,993
312
1,299
2,402
684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
6,398
400
5,790
12,647
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
ZekeGod101
Osiris
9
0 / 5 / 0
5,998
375
2,349
10,774
6,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
slayer-_-2023
Jing Wei
12
0 / 2 / 1
6,576
411
5,750
7,877
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 0
9,712
607
6,594
12,300
12,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 5
8,355
522
2,857
12,462
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 3
9,993
625
4,013
11,637
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 0 / 3
10,376
649
8,464
8,643
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
diego97yey
Erlang Shen
14
4 / 0 / 3
9,123
570
7,145
11,763
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
0
6
W
2
1
5
4.5
L
0
5
0
0
W
2
0
3
3.5
L
Discordia
Jakedasnakeman
Discordia
0
2
0
0
L
1
4
0
0.25
W
4
0
3
5.5
L
Osiris
ZekeGod101
Osiris
0
5
0
0
W
Erlang Shen
diego97yey
Erlang Shen
4
0
3
5.5
L
Jing Wei
slayer-_-2023
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
29,073
41,411
Taken
56,805
14,892
Mitigated
38,092
9,842
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,594
2,068
0
4,594
12,300
12,906
485
409
11,733
5,276
39,027
W
2,857
110
320
3,654
12,462
12,830
272
1,178
11,240
11,954
0
L
4,379
186
0
1,030
7,711
2,206
0
3,898
3,813
36,788
0
W
4,013
1,717
254
7,716
11,637
4,775
4,162
1,564
9,945
69,367
0
L
Discordia
Jakedasnakeman
Discordia
1,299
261
93
948
2,402
684
0
1,677
725
6,299
0
L
5,790
1,454
0
4,255
12,647
3,502
0
4,074
8,573
0
38,155
W
8,464
3,314
0
5,884
8,643
2,689
3,963
1,002
7,609
76,930
5,581
L
Osiris
ZekeGod101
Osiris
2,349
764
0
450
10,774
6,255
0
2,351
8,423
0
20,092
W
Erlang Shen
diego97yey
Erlang Shen
7,145
2,898
0
5,567
11,763
4,892
123
1,187
10,468
0
67,578
L
Jing Wei
slayer-_-2023
Jing Wei
5,750
3,810
0
3,066
7,877
2,245
0
4,253
3,624
0
42,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
47,559
266
Minions Killed
486
0
Camps Cleared
0
1,273,606
Distance Traveled
1,580,871
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,712
607
98
6
0
304,330
0
W
Sobek
8,355
522
17
1
0
332,918
1
L
Scylla
6,514
407
77
5
0
315,853
6
W
Olorun
9,993
625
130
8
0
288,976
9
L
Discordia
4,993
312
7
0
0
79,973
1
L
Loki
6,398
400
61
4
0
342,118
1
W
Sol
10,376
649
152
10
0
308,975
0
L
Osiris
5,998
375
44
3
0
259,046
2
W
Erlang Shen
9,123
570
89
6
0
345,672
5
L
Jing Wei
6,576
411
77
5
0
276,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role