Player Matchup

Kuzenbo
Kuzenbo
Markeyno
Kuzenbo
Level 108
God Stats
1W - 2L
1,533 SR
Queue Stats
36W - 24L
1,655 Elo+
Party 3
Achilles
Achilles
Mr Jabbawock
Achilles
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
12W - 15L
1,489 Elo+
Party 3
Hel
Hel
Vibe Bunny
Hel
Level 23
God Stats
38W - 39L
1,489 SR
Queue Stats
79W - 76L
1,472 Elo+
Party 2
Bastet
Bastet
Vibe Forever
Bastet
Level 85
God Stats
47W - 37L
1,618 SR
Queue Stats
167W - 164L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YaboiSTRONG
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,581 SR
Queue Stats
25W - 11L
1,588 Elo+
Party 3
Team Averages
Level 66
1,584 SR
1,535 Elo+

VS

Team Averages
Level 47
1,494 SR
1,468 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
TH0REST_WuTang
Thor
Level 64
God Stats
140W - 167L
1,445 SR
Queue Stats
144W - 173L
1,421 Elo+
Party 1
Bellona
Bellona
ninja10314
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
pik20801
Chang'e
Level 33
God Stats
25W - 32L
1,526 SR
Queue Stats
69W - 88L
1,417 Elo+
Solo
Olorun
Olorun
sando06
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Markeyno
Kuzenbo
20
7 / 2 / 29
13,194
1,199
12,402
13,808
20,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Mr Jabbawock
Achilles
20
9 / 3 / 25
13,615
1,238
12,019
8,491
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 5 / 21
11,550
1,050
7,950
10,667
4,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
20
18 / 2 / 22
14,810
1,346
27,524
12,836
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
YaboiSTRONG
Ah Muzen Cab
20
12 / 1 / 26
14,129
1,284
29,723
11,061
4,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 9 / 7
12,022
1,093
13,225
18,554
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 5
12,960
1,178
16,141
11,956
3,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ninja10314
Bellona
16
0 / 11 / 4
10,319
938
2,261
24,298
11,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
pik20801
Chang'e
17
5 / 9 / 6
12,979
1,180
17,462
19,828
5,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
sando06
Olorun
17
0 / 16 / 5
10,578
962
3,614
23,799
9,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
40
48
Kills
13
13
Deaths
48
123
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
9
7
0.61
W
Kuzenbo
Markeyno
Kuzenbo
7
2
29
10.75
W
Achilles
Mr Jabbawock
Achilles
9
3
25
7.17
L
6
3
5
2.83
W
2
5
21
2.5
W
Bastet
18
2
22
14.5
W
Ah Muzen Cab
YaboiSTRONG
Ah Muzen Cab
12
1
26
25
L
Bellona
ninja10314
Bellona
0
11
4
0.18
L
Chang'e
pik20801
Chang'e
5
9
6
0.89
L
Olorun
sando06
Olorun
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,618
Damage
52,703
56,863
Taken
98,435
40,981
Mitigated
35,594
16,642
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,225
1,818
0
476
18,554
6,030
0
5,325
13,016
0
41,081
W
Kuzenbo
Markeyno
Kuzenbo
12,402
3,886
443
1,301
13,808
20,988
0
4,615
9,193
26,410
0
W
Achilles
Mr Jabbawock
Achilles
12,019
755
0
1,318
8,491
5,288
0
4,529
3,962
0
31,043
L
16,141
1,838
0
466
11,956
3,750
0
2,224
9,613
0
31,787
W
7,950
1,117
3,419
2,861
10,667
4,133
0
3,193
7,474
14,810
0
W
Bastet
27,524
8,746
0
2,449
12,836
5,974
0
5,202
7,634
0
41,349
W
Ah Muzen Cab
YaboiSTRONG
Ah Muzen Cab
29,723
10,397
0
4,851
11,061
4,598
0
3,537
7,524
0
63,744
L
Bellona
ninja10314
Bellona
2,261
1,025
0
106
24,298
11,260
0
4,857
19,179
0
6,177
L
Chang'e
pik20801
Chang'e
17,462
1,288
1,530
3,116
19,828
5,426
0
4,370
15,076
49,978
0
L
Olorun
sando06
Olorun
3,614
1,354
433
999
23,799
9,128
0
3,576
20,223
11,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,298
Gold Earned
58,858
199
Minions Killed
194
5
Camps Cleared
1
1,060,643
Distance Traveled
825,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,022
1,093
52
5
0
143,784
1
W
Kuzenbo
13,194
1,199
26
2
2
221,792
0
W
Achilles
13,615
1,238
50
5
0
228,604
1
L
Thor
12,960
1,178
39
4
0
186,260
0
W
Hel
11,550
1,050
13
1
0
172,914
0
W
Bastet
14,810
1,346
29
3
1
229,644
3
W
Ah Muzen Cab
14,129
1,284
81
7
2
207,689
0
L
Bellona
10,319
938
5
0
0
181,503
1
L
Chang'e
12,979
1,180
76
7
1
177,201
1
L
Olorun
10,578
962
22
2
0
136,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role