Player Matchup

Poseidon
Poseidon
Deaths_Recruit
Poseidon
Level 151
God Stats
53W - 41L
1,386 SR
Queue Stats
329W - 330L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Gary719
Nu Wa
Level 66
God Stats
16W - 9L
1,737 SR
Queue Stats
43W - 33L
1,508 Elo+
Solo
Khepri
Khepri
NStarPolaris
Khepri
Level 55
God Stats
2W - 0L
1,739 SR
Queue Stats
26W - 20L
1,628 Elo+
Solo
Danzaburou
Danzaburou
SENSEI13NRV
Danzaburou
Level 88
God Stats
3W - 2L
1,444 SR
Queue Stats
57W - 46L
1,616 Elo+
Solo
Arachne
Arachne
TR1GGA D 209
Arachne
Level 118
God Stats
139W - 188L
1,434 SR
Queue Stats
983W - 1,070L
1,428 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,538 Elo+

VS

Team Averages
Level 93
1,438 SR
1,436 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Fadalynn
Sol
Level 67
God Stats
4W - 8L
1,419 SR
Queue Stats
61W - 94L
1,392 Elo+
Party 1
Olorun
Olorun
M1dw3stR1pp3r
Olorun
Level 87
God Stats
5W - 6L
1,507 SR
Queue Stats
63W - 67L
1,398 Elo+
Solo
Mulan
Mulan
Mortipheous
Mulan
Level 79
God Stats
2W - 8L
1,253 SR
Queue Stats
39W - 62L
1,392 Elo+
Party 1
Thor
Thor
willxking
Thor
Level 74
God Stats
52W - 53L
1,512 SR
Queue Stats
60W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
10 / 1 / 10
13,060
1,187
27,526
7,459
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Gary719
Nu Wa
18
7 / 1 / 11
12,916
1,174
20,805
5,335
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
18
0 / 0 / 18
12,314
1,119
9,116
15,430
18,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SENSEI13NRV
Danzaburou
18
2 / 2 / 14
11,783
1,071
10,766
7,312
3,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TR1GGA D 209
Arachne
18
3 / 2 / 9
11,970
1,088
8,258
6,361
2,540
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
1 / 0 / 4
11,803
1,073
5,196
11,899
10,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 3 / 6
11,359
1,033
11,085
18,110
5,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 1
10,447
950
4,529
13,703
5,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 4
10,926
993
4,543
22,156
15,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
17
5 / 5 / 1
12,083
1,098
12,420
14,152
4,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
22
Kills
6
6
Deaths
22
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
4
3
W
Poseidon
10
1
10
15
L
0
3
6
1
W
Nu Wa
Gary719
Nu Wa
7
1
11
12.5
L
0
6
1
0.08
L
0
8
4
0.25
W
Khepri
0
0
18
9
W
Danzaburou
SENSEI13NRV
Danzaburou
2
2
14
4.5
W
Arachne
TR1GGA D 209
Arachne
3
2
9
3.75
L
Thor
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,471
Damage
37,773
41,897
Taken
80,020
29,281
Mitigated
40,940
7,752
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,196
1,217
0
438
11,899
10,015
0
7,222
4,413
0
29,223
W
Poseidon
27,526
3,399
0
0
7,459
2,548
0
2,001
5,458
59,906
0
L
11,085
1,999
0
3,098
18,110
5,409
0
14,149
3,763
48,370
0
W
Nu Wa
Gary719
Nu Wa
20,805
4,801
498
805
5,335
2,062
0
888
4,447
42,246
0
L
4,529
2,312
421
2,171
13,703
5,291
0
9,991
3,580
36,175
0
L
4,543
932
0
1,014
22,156
15,555
0
14,780
7,118
0
23,135
W
Khepri
9,116
1,119
1,465
1,732
15,430
18,962
0
7,665
7,765
16,638
0
W
Danzaburou
SENSEI13NRV
Danzaburou
10,766
2,973
0
1,096
7,312
3,169
0
2,738
4,574
0
29,296
W
Arachne
TR1GGA D 209
Arachne
8,258
5,896
372
1,784
6,361
2,540
0
2,322
4,039
0
20,327
L
Thor
12,420
1,750
0
15
14,152
4,670
0
10,243
3,699
0
24,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,043
Gold Earned
56,618
235
Minions Killed
282
7
Camps Cleared
10
1,108,808
Distance Traveled
972,919
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,803
1,073
61
6
5
239,065
6
W
Poseidon
13,060
1,187
79
7
2
233,890
0
L
Sol
11,359
1,033
78
7
0
184,125
0
W
Nu Wa
12,916
1,174
60
5
0
219,044
0
L
Olorun
10,447
950
75
7
2
167,535
0
L
Mulan
10,926
993
39
4
0
167,625
0
W
Khepri
12,314
1,119
10
1
1
224,967
0
W
Danzaburou
11,783
1,071
48
4
2
182,223
3
W
Arachne
11,970
1,088
38
3
2
248,684
0
L
Thor
12,083
1,098
29
3
3
214,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role