Player Matchup

Ymir
Ymir
Axpyuz
Ymir
Level 25
God Stats
4W - 5L
1,810 SR
Queue Stats
47W - 84L
1,438 Elo+
Party 1
Poseidon
Poseidon
Exodeurs
Poseidon
Level 116
God Stats
1W - 0L
1,478 SR
Queue Stats
18W - 21L
1,417 Elo+
Party 1
Artemis
Artemis
evuzion
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,438 Elo+
Party 1
Team Averages
Level 83
1,596 SR
1,431 Elo+

VS

Team Averages
Level 84
1,427 SR
1,465 Elo+
Medusa
Medusa
Lamanator306
Medusa
Level 39
God Stats
0W - 1L
1,165 SR
Queue Stats
19W - 19L
1,525 Elo+
Solo
Nemesis
Nemesis
Mosk1to_
Nemesis
Level 116
God Stats
7W - 12L
1,502 SR
Queue Stats
48W - 54L
1,433 Elo+
Party 2
Hercules
Hercules
xXDark96PusherXx
Hercules
Level 98
God Stats
9W - 9L
1,613 SR
Queue Stats
52W - 55L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axpyuz
Ymir
13
1 / 1 / 12
8,886
741
4,563
10,278
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Exodeurs
Poseidon
14
3 / 1 / 11
8,962
747
14,196
6,470
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
evuzion
Artemis
15
11 / 2 / 4
10,305
859
12,316
6,102
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 2
7,119
593
6,829
7,866
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Mosk1to_
Nemesis
10
2 / 6 / 2
7,214
601
3,697
10,761
3,559
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 0
7,611
634
3,515
17,718
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axpyuz
Ymir
1
1
12
7
W
Poseidon
Exodeurs
Poseidon
3
1
11
8.5
L
Medusa
0
3
2
0.33
L
Nemesis
Mosk1to_
Nemesis
2
6
2
0.5
W
Artemis
evuzion
Artemis
11
2
4
6.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
14,041
22,850
Taken
36,345
14,757
Mitigated
18,004
5,364
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axpyuz
Ymir
4,563
681
347
2,429
10,278
10,388
0
260
9,775
13,073
0
W
Poseidon
Exodeurs
Poseidon
14,196
1,648
0
1,247
6,470
1,753
1,307
0
6,389
43,277
0
L
Medusa
6,829
2,453
0
298
7,866
2,849
452
4,175
3,691
0
31,082
L
Nemesis
Mosk1to_
Nemesis
3,697
1,208
0
2,407
10,761
3,559
46
5,081
5,680
0
11,580
W
Artemis
evuzion
Artemis
12,316
6,312
0
1,341
6,102
2,616
1,421
480
5,590
0
47,296
L
3,515
565
0
3,432
17,718
11,596
108
9,713
8,005
1,439
14,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
21,944
135
Minions Killed
114
6
Camps Cleared
5
634,375
Distance Traveled
637,854
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,886
741
23
2
1
201,837
4
W
Poseidon
8,962
747
54
5
1
230,765
2
L
Medusa
7,119
593
59
5
1
217,534
4
L
Nemesis
7,214
601
19
2
1
216,607
4
W
Artemis
10,305
859
58
5
4
201,773
3
L
Hercules
7,611
634
36
3
3
203,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role