Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Joker-sama-
Ra
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 74L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
Oldfingergunz
Cthulhu
Level 118
God Stats
21W - 13L
1,430 SR
Queue Stats
610W - 645L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
XxMorhpeusxX14
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
hirambj2
Kukulkan
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 54L
1,662 Elo+
Party 2
Team Averages
Level 95
1,486 SR
1,468 Elo+

VS

Team Averages
Level 77
1,411 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DustntheWind241
Apollo
Level 86
God Stats
2W - 4L
1,285 SR
Queue Stats
401W - 372L
1,477 Elo+
Solo
Chaac
Chaac
Nasramaxxus
Chaac
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Olin
Guan Yu
Level 101
God Stats
2W - 5L
1,272 SR
Queue Stats
181W - 170L
1,491 Elo+
Solo
Ganesha
Ganesha
PentaSteeler
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 4 / 7
9,505
1,056
18,220
10,860
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 9
9,125
1,014
10,310
7,449
3,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
1 / 2 / 14
8,412
935
7,246
15,818
8,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
14
3 / 2 / 9
8,407
934
4,952
7,249
2,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
hirambj2
Kukulkan
13
2 / 2 / 6
7,850
872
8,050
5,008
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 8
7,181
798
5,758
5,609
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 7 / 8
7,412
824
7,350
10,319
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 3 / 4
9,399
1,044
12,668
13,044
15,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Olin
Guan Yu
13
2 / 4 / 5
7,131
792
2,679
14,438
15,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
PentaSteeler
Ganesha
13
0 / 4 / 10
7,710
857
8,409
11,352
14,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
20
Kills
13
13
Deaths
20
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
4
7
3.38
L
Merlin
 
Merlin
1
2
8
2.5
L
2
7
8
0.86
W
4
3
9
2.83
L
8
3
4
3.33
W
Cthulhu
1
2
14
4
L
Guan Yu
Olin
Guan Yu
2
4
5
1.13
L
Ganesha
PentaSteeler
Ganesha
0
4
10
1.25
W
Ao Kuang
3
2
9
3.75
W
Kukulkan
hirambj2
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
36,864
46,384
Taken
54,762
19,895
Mitigated
51,219
20,181
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,220
7,450
294
3,493
10,860
4,144
1,263
2,557
8,303
0
27,187
L
Merlin
 
Merlin
5,758
510
1,483
1,070
5,609
2,044
790
2,869
2,740
16,320
0
L
7,350
4,521
0
622
10,319
3,799
0
5,503
4,816
0
17,175
W
10,310
1,385
3,582
2,735
7,449
3,257
1,063
2,570
4,879
28,118
0
L
12,668
2,013
457
5,089
13,044
15,236
384
6,336
6,708
0
21,606
W
Cthulhu
7,246
429
1,119
5,540
15,818
8,151
216
5,157
10,661
17,076
0
L
Guan Yu
Olin
Guan Yu
2,679
414
4,793
3,836
14,438
15,627
288
8,682
5,756
0
4,523
L
Ganesha
PentaSteeler
Ganesha
8,409
332
1,149
1,436
11,352
14,513
230
7,168
4,184
16,498
0
W
Ao Kuang
4,952
1,266
413
2,003
7,249
2,524
2,402
2,196
5,053
8,415
0
W
Kukulkan
hirambj2
Kukulkan
8,050
447
200
802
5,008
1,819
272
1,687
3,321
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,299
Gold Earned
38,833
105
Minions Killed
82
0
Camps Cleared
0
800,073
Distance Traveled
746,888
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,505
1,056
13
1
0
135,445
1
L
Merlin
7,181
798
22
2
0
160,512
1
L
Apollo
7,412
824
23
3
0
146,999
1
W
Ra
9,125
1,014
51
6
0
160,598
0
L
Chaac
9,399
1,044
27
3
0
168,599
0
W
Cthulhu
8,412
935
18
2
0
158,898
0
L
Guan Yu
7,131
792
9
1
0
152,253
0
L
Ganesha
7,710
857
1
0
0
118,525
1
W
Ao Kuang
8,407
934
7
1
0
171,257
0
W
Kukulkan
7,850
872
16
2
0
173,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role