Player Matchup

Ullr
Ullr
AlanTheShiny
Ullr
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 3
Nike
Nike
Relax521
Nike
Level 87
God Stats
2W - 0L
1,700 SR
Queue Stats
40W - 29L
1,729 Elo+
Solo
Terra
Terra
RickPearson
Terra
Level 108
God Stats
12W - 5L
1,696 SR
Queue Stats
194W - 171L
1,587 Elo+
Solo
Sol
Sol
ValorousMay
Sol
Level 129
God Stats
12W - 15L
1,292 SR
Queue Stats
66W - 75L
1,369 Elo+
Party 3
Fenrir
Fenrir
master901
Fenrir
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 191L
1,504 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,501 Elo+

VS

Team Averages
Level 76
1,561 SR
1,569 Elo+
Kukulkan
Kukulkan
Devorex
Kukulkan
Level 47
God Stats
5W - 8L
1,622 SR
Queue Stats
12W - 28L
1,438 Elo+
Party 1
Persephone
Persephone
Oortrux
Persephone
Level 89
God Stats
10W - 12L
1,500 SR
Queue Stats
35W - 35L
1,628 Elo+
Party 2
Hel
Hel
PitOfMadness
Hel
Level 160
God Stats
27W - 17L
1,467 SR
Queue Stats
961W - 999L
1,513 Elo+
Solo
Scylla
Scylla
VouEuSou
Scylla
Level 69
God Stats
4W - 5L
1,714 SR
Queue Stats
14W - 14L
1,766 Elo+
Party 2
Ra
Ra
adawdarawt
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 14
10,887
1,089
4,874
5,426
2,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
17
6 / 1 / 12
11,226
1,123
12,180
14,012
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 16
11,755
1,176
6,910
12,612
17,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 6
11,697
1,170
19,539
12,553
5,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
master901
Fenrir
17
4 / 1 / 13
10,914
1,091
10,708
11,157
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

312

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devorex
Kukulkan
15
0 / 7 / 2
9,878
988
7,643
14,928
6,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
Oortrux
Persephone
15
1 / 3 / 1
9,876
988
6,771
5,511
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
9,483
948
9,651
11,945
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
VouEuSou
Scylla
15
1 / 0 / 1
9,839
984
12,922
8,694
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 1
9,508
951
4,154
14,694
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
22
Kills
2
2
Deaths
22
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Kukulkan
Devorex
Kukulkan
0
7
2
0.14
L
Persephone
Oortrux
Persephone
1
3
1
0.5
L
0
3
1
0.17
W
Nike
6
1
12
12
W
3
0
16
11
W
7
0
6
10
L
Scylla
VouEuSou
Scylla
1
0
1
1.5
L
0
9
1
0.06
W
Fenrir
master901
Fenrir
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
41,141
55,760
Taken
55,772
51,256
Mitigated
26,173
25,586
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,874
725
0
1,645
5,426
2,175
0
4,180
1,044
0
35,010
L
Kukulkan
Devorex
Kukulkan
7,643
619
0
34
14,928
6,345
0
6,579
8,060
36,394
0
L
Persephone
Oortrux
Persephone
6,771
534
0
918
5,511
1,946
0
2,682
2,717
12,601
0
L
9,651
710
4,022
4,060
11,945
8,543
0
4,114
7,501
16,284
0
W
Nike
12,180
1,052
490
4,316
14,012
17,371
0
9,561
3,988
0
27,165
W
6,910
542
5,737
5,135
12,612
17,634
0
7,995
4,073
11,983
0
W
19,539
4,601
463
7,156
12,553
5,508
0
9,476
2,744
49,131
0
L
Scylla
VouEuSou
Scylla
12,922
1,283
0
0
8,694
3,452
0
6,037
2,573
32,766
0
L
4,154
775
214
750
14,694
5,887
0
7,510
6,886
22,947
0
W
Fenrir
master901
Fenrir
10,708
1,606
0
644
11,157
8,568
0
8,024
2,402
711
17,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
48,584
201
Minions Killed
183
9
Camps Cleared
5
954,980
Distance Traveled
817,160
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,887
1,089
78
8
0
182,166
0
L
Kukulkan
9,878
988
49
5
1
167,563
0
L
Persephone
9,876
988
16
2
0
133,257
0
L
Hel
9,483
948
12
1
2
189,423
1
W
Nike
11,226
1,123
35
4
1
200,612
3
W
Terra
11,755
1,176
13
1
1
207,315
3
W
Sol
11,697
1,170
59
6
2
180,207
1
L
Scylla
9,839
984
51
5
2
180,837
0
L
Ra
9,508
951
55
6
0
146,080
2
W
Fenrir
10,914
1,091
16
2
5
184,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role