Player Matchup

Charybdis
Charybdis
IoaneTsunami45
Charybdis
Level 70
God Stats
3W - 0L
1,743 SR
Queue Stats
88W - 96L
1,368 Elo+
Solo
Cabrakan
Cabrakan
KidPrestigious
Cabrakan
Level 76
God Stats
19W - 20L
1,500 SR
Queue Stats
551W - 585L
1,399 Elo+
Party 3
Scylla
Scylla
TheSquidwardo
Scylla
Level 88
God Stats
6W - 11L
1,234 SR
Queue Stats
381W - 440L
1,406 Elo+
Party 3
Chaac
Chaac
bryper26
Chaac
Level 126
God Stats
211W - 201L
1,481 SR
Queue Stats
348W - 373L
1,446 Elo+
Solo
Ullr
Ullr
qtGlimzz
Ullr
Level 100
God Stats
5W - 4L
1,412 SR
Queue Stats
11W - 15L
1,348 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,393 Elo+

VS

Team Averages
Level 85
1,506 SR
1,447 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GSD BoNKers
Cernunnos
Level 124
God Stats
21W - 24L
1,417 SR
Queue Stats
44W - 56L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
TipJourneyMan
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
TipTopJourneyMan
Tiamat
Level 96
God Stats
2W - 2L
1,614 SR
Queue Stats
105W - 114L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IoaneTsunami45
Charybdis
14
2 / 0 / 8
8,310
594
6,821
8,188
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
12
3 / 1 / 11
8,222
587
5,306
10,585
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
7,863
562
5,760
4,710
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
bryper26
Chaac
15
4 / 0 / 2
8,879
634
8,919
11,932
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
14
10 / 0 / 1
8,747
625
7,922
8,386
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 0
6,174
441
3,581
8,547
3,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
 
Nemesis
11
0 / 4 / 0
6,157
440
3,329
10,992
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GSD BoNKers
Cernunnos
7
0 / 5 / 1
5,453
390
2,603
5,274
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
1 / 5 / 0
5,698
407
5,542
14,275
9,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 6 / 0
5,780
413
2,283
9,035
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
22
Kills
1
1
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Nemesis
 
Nemesis
0
4
0
0
L
Cernunnos
GSD BoNKers
Cernunnos
0
5
1
0.1
W
Charybdis
IoaneTsunami45
Charybdis
2
0
8
6
W
Cabrakan
3
1
11
8.5
W
3
0
4
5
L
Cthulhu
1
5
0
0.2
L
0
6
0
0
W
Chaac
bryper26
Chaac
4
0
2
5
W
Ullr
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
17,338
43,801
Taken
48,123
26,715
Mitigated
20,418
17,644
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,581
830
0
2,264
8,547
3,311
0
807
7,740
0
30,696
L
Nemesis
 
Nemesis
3,329
891
0
3,938
10,992
3,339
0
2,551
8,441
0
36,802
L
Cernunnos
GSD BoNKers
Cernunnos
2,603
1,369
0
286
5,274
1,229
0
520
4,754
0
20,431
W
Charybdis
IoaneTsunami45
Charybdis
6,821
3,968
0
3,754
8,188
2,600
2,365
1,852
6,014
0
55,676
W
Cabrakan
5,306
1,051
525
3,928
10,585
8,486
381
2,008
7,419
16,930
7,756
W
5,760
886
0
1,220
4,710
1,454
1,118
1,684
3,026
33,026
0
L
Cthulhu
5,542
297
508
1,129
14,275
9,391
0
2,772
11,503
20,859
0
L
2,283
354
0
849
9,035
3,148
198
4,700
4,335
20,600
0
W
Chaac
bryper26
Chaac
8,919
1,067
291
5,493
11,932
10,806
783
982
10,950
7,598
48,874
W
Ullr
7,922
4,184
0
2,433
8,386
3,369
1,934
1,299
7,087
0
49,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
29,262
385
Minions Killed
254
0
Camps Cleared
0
1,315,592
Distance Traveled
1,032,714
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,174
441
65
5
0
185,989
0
L
Nemesis
6,157
440
80
6
0
268,998
5
L
Cernunnos
5,453
390
39
3
0
148,287
1
W
Charybdis
8,310
594
83
6
0
247,996
3
W
Cabrakan
8,222
587
48
3
0
258,320
7
W
Scylla
7,863
562
62
4
0
248,142
1
L
Cthulhu
5,698
407
31
2
0
245,538
0
L
Tiamat
5,780
413
39
3
0
183,902
0
W
Chaac
8,879
634
119
9
0
289,398
2
W
Ullr
8,747
625
73
5
0
271,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role