Player Matchup

Achilles
Achilles
Dawson128
Achilles
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
215W - 224L
1,334 Elo+
Party 3
Chiron
Chiron
Fleischsalat007
Chiron
Level 106
God Stats
15W - 10L
1,538 SR
Queue Stats
407W - 455L
1,437 Elo+
Party 2
Vamana
Vamana
Gooza3874
Vamana
Level 125
God Stats
4W - 2L
1,569 SR
Queue Stats
386W - 432L
1,405 Elo+
Party 2
Janus
Janus
K4M04
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 91L
1,343 Elo+
Party 3
Hel
Hel
pabculerocky74
Hel
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 112L
1,428 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,389 Elo+

VS

Team Averages
Level 64
1,576 SR
1,402 Elo+
Jing Wei
Jing Wei
Champen01
Jing Wei
Level 63
God Stats
0W - 1L
1,665 SR
Queue Stats
7W - 16L
1,362 Elo+
Party 1
Yemoja
Yemoja
GeorgOrwell84
Yemoja
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 111L
1,452 Elo+
Solo
Apollo
Apollo
Skumlesen
Apollo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,325 Elo+
Party 1
Chronos
Chronos
XarxesGG
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,402 Elo+
Solo
Thanatos
Thanatos
Алластера
Thanatos
Level 119
God Stats
1W - 5L
1,715 SR
Queue Stats
444W - 461L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dawson128
Achilles
13
6 / 0 / 8
7,094
1,419
4,633
7,845
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 6
7,247
1,449
6,050
4,867
2,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
Gooza3874
Vamana
10
1 / 1 / 12
6,531
1,306
2,995
7,317
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
K4M04
Janus
11
3 / 0 / 10
6,624
1,325
5,238
2,364
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 8
6,309
1,262
1,432
1,075
471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Champen01
Jing Wei
9
0 / 4 / 0
4,769
954
2,513
4,670
1,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 0 / 0
1,422
284
0
0
0
Apollo
Skumlesen
Apollo
11
2 / 5 / 0
5,684
1,137
2,984
7,083
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
XarxesGG
Chronos
11
0 / 4 / 2
5,312
1,062
4,729
5,152
1,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
5,087
1,017
3,792
6,513
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
18
Kills
2
2
Deaths
18
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Champen01
Jing Wei
0
4
0
0
W
Achilles
Dawson128
Achilles
6
0
8
10
W
6
1
6
9
L
0
0
0
0
W
Vamana
Gooza3874
Vamana
1
1
12
7
W
Janus
K4M04
Janus
3
0
10
8
L
Apollo
Skumlesen
Apollo
2
5
0
0.4
L
Chronos
XarxesGG
Chronos
0
4
2
0.25
W
2
0
8
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
14,018
23,468
Taken
23,418
19,791
Mitigated
7,780
10,513
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Champen01
Jing Wei
2,513
2,081
204
304
4,670
1,337
0
1,424
3,092
0
4,577
W
Achilles
Dawson128
Achilles
4,633
721
1,602
2,513
7,845
9,702
276
605
7,240
0
7,532
W
6,050
723
885
1,246
4,867
2,302
1,000
1,529
3,338
0
11,238
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Gooza3874
Vamana
2,995
167
1,084
1,698
7,317
6,300
531
1,112
6,205
0
5,309
W
Janus
K4M04
Janus
5,238
408
424
489
2,364
1,016
1,063
1,101
1,263
15,097
0
L
Apollo
Skumlesen
Apollo
2,984
1,429
279
724
7,083
2,466
0
2,462
4,445
0
7,523
L
Chronos
XarxesGG
Chronos
4,729
871
149
230
5,152
1,804
0
1,231
3,851
13,542
0
W
1,432
319
363
209
1,075
471
2,102
382
693
8,848
0
L
3,792
491
523
2,567
6,513
2,173
0
1,553
4,858
0
6,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
22,274
57
Minions Killed
34
0
Camps Cleared
0
575,438
Distance Traveled
386,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,769
954
7
1
0
106,509
0
W
Achilles
7,094
1,419
6
1
0
132,572
2
W
Chiron
7,247
1,449
9
2
0
107,549
0
L
Yemoja
1,422
284
0
0
0
0
0
W
Vamana
6,531
1,306
5
1
0
110,773
0
W
Janus
6,624
1,325
22
4
0
114,967
1
L
Apollo
5,684
1,137
8
2
0
91,839
1
L
Chronos
5,312
1,062
14
3
0
77,646
0
W
Hel
6,309
1,262
15
3
0
109,577
1
L
Thanatos
5,087
1,017
5
1
0
110,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role