Player Matchup

Athena
Athena
Dreamz989
Athena
Level 94
God Stats
2W - 0L
1,770 SR
Queue Stats
49W - 33L
1,682 Elo+
Party 2
Horus
Horus
Einzsatgruppen
Horus
Level 10
God Stats
2W - 0L
1,768 SR
Queue Stats
11W - 5L
1,702 Elo+
Party 2
Set
Set
Flimms
Set
Level 128
God Stats
15W - 10L
1,625 SR
Queue Stats
214W - 176L
1,592 Elo+
Party 3
Jing Wei
Jing Wei
IbleedWhenIpee
Jing Wei
Level 126
God Stats
6W - 3L
1,827 SR
Queue Stats
113W - 81L
1,637 Elo+
Party 2
Amaterasu
Amaterasu
LiI Spoony
Amaterasu
Level 98
God Stats
4W - 0L
1,846 SR
Queue Stats
143W - 110L
1,560 Elo+
Party 3
Team Averages
Level 91
1,767 SR
1,635 Elo+

VS

Team Averages
Level 99
1,490 SR
1,489 Elo+
Xbalanque
Xbalanque
SquadBinks
Xbalanque
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 204L
1,458 Elo+
Solo
Shiva
Shiva
Telriel
Shiva
Level 120
God Stats
6W - 10L
1,336 SR
Queue Stats
355W - 340L
1,578 Elo+
Party 1
He Bo
He Bo
TheFancyNewt
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,431 Elo+
Solo
Ganesha
Ganesha
goulmurash
Ganesha
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
klifordsoup
Hun Batz
Level 69
God Stats
65W - 52L
1,615 SR
Queue Stats
359W - 376L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dreamz989
Athena
17
2 / 2 / 22
12,256
511
13,530
29,634
39,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 9 / 12
11,746
489
8,534
25,255
23,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Flimms
Set
20
11 / 7 / 11
13,597
567
19,039
25,122
16,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
20
15 / 3 / 12
15,125
630
28,156
22,612
12,128
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LiI Spoony
Amaterasu
18
2 / 6 / 18
11,597
483
14,093
33,269
37,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SquadBinks
Xbalanque
18
4 / 9 / 7
12,040
502
21,368
18,093
9,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Telriel
Shiva
19
6 / 6 / 5
13,338
556
28,477
29,349
36,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 8 / 7
12,089
504
21,261
15,953
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
goulmurash
Ganesha
16
0 / 4 / 19
11,279
470
10,488
22,465
40,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
klifordsoup
Hun Batz
18
6 / 8 / 4
12,215
509
16,547
20,058
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
69
34
Kills
27
27
Deaths
35
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
Dreamz989
Athena
2
2
22
6.5
W
4
9
12
1.11
W
Set
Flimms
Set
11
7
11
2.36
W
Jing Wei
15
3
12
7
W
Amaterasu
LiI Spoony
Amaterasu
2
6
18
1.83
L
Xbalanque
SquadBinks
Xbalanque
4
9
7
0.83
L
Shiva
Telriel
Shiva
6
6
5
1.42
L
11
8
7
1.81
L
Ganesha
goulmurash
Ganesha
0
4
19
2.38
L
Hun Batz
klifordsoup
Hun Batz
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,352
Damage
98,141
135,892
Taken
105,918
128,253
Mitigated
103,154
44,074
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dreamz989
Athena
13,530
4,082
0
2,453
29,634
39,224
517
9,709
19,925
41,048
0
W
8,534
3,865
2,487
3,644
25,255
23,058
1,524
7,977
17,278
0
55,632
W
Set
Flimms
Set
19,039
8,654
0
6,955
25,122
16,642
4,488
4,753
20,369
0
96,999
W
Jing Wei
28,156
25,288
0
13,703
22,612
12,128
3,888
3,302
19,310
0
125,614
W
Amaterasu
LiI Spoony
Amaterasu
14,093
4,411
964
13,868
33,269
37,201
847
6,170
27,099
12,918
45,962
L
Xbalanque
SquadBinks
Xbalanque
21,368
9,407
0
2,387
18,093
9,472
0
2,277
15,816
0
80,412
L
Shiva
Telriel
Shiva
28,477
7,428
1,482
6,031
29,349
36,865
477
6,842
22,507
0
98,983
L
21,261
343
0
1,147
15,953
7,376
44
1,083
14,870
69,667
0
L
Ganesha
goulmurash
Ganesha
10,488
983
682
3,619
22,465
40,073
159
5,647
16,818
31,099
0
L
Hun Batz
klifordsoup
Hun Batz
16,547
6,255
0
3,042
20,058
9,368
410
2,184
17,586
0
81,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,321
Gold Earned
60,961
500
Minions Killed
561
0
Camps Cleared
0
2,306,359
Distance Traveled
2,196,290
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,256
511
53
2
0
488,808
6
W
Horus
11,746
489
76
3
0
432,065
1
W
Set
13,597
567
127
5
0
458,031
0
W
Jing Wei
15,125
630
159
7
0
483,168
9
W
Amaterasu
11,597
483
85
4
0
444,287
4
L
Xbalanque
12,040
502
135
6
0
412,963
8
L
Shiva
13,338
556
162
7
0
422,115
3
L
He Bo
12,089
504
111
5
0
410,093
3
L
Ganesha
11,279
470
29
1
0
476,969
6
L
Hun Batz
12,215
509
124
5
0
474,150
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role