Player Matchup

Hera
Hera
Dany_Sh
Hera
Level 69
God Stats
4W - 7L
1,559 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo
Ymir
Ymir
OA-Alamoudi
Ymir
Level 99
God Stats
35W - 34L
1,485 SR
Queue Stats
180W - 165L
1,391 Elo+
Party 2
Fenrir
Fenrir
The-Murder19
Fenrir
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 107L
1,339 Elo+
Party 1
Hades
Hades
Viking-Gunnar
Hades
Level 68
God Stats
14W - 11L
1,575 SR
Queue Stats
178W - 219L
1,354 Elo+
Party 1
Sol
Sol
im_adnan_kas_07
Sol
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 213L
1,384 Elo+
Party 2
Team Averages
Level 67
1,524 SR
1,369 Elo+

VS

Team Averages
Level 54
1,570 SR
1,349 Elo+
Medusa
Medusa
Fairy_F3ke
Medusa
Level 15
God Stats
7W - 7L
1,444 SR
Queue Stats
50W - 88L
1,214 Elo+
Party 4
Atlas
Atlas
Fairy_Uncle-Bens
Atlas
Level 31
God Stats
4W - 5L
1,542 SR
Queue Stats
118W - 131L
1,374 Elo+
Party 4
Hera
Hera
Josef110
Hera
Level 87
God Stats
2W - 4L
1,671 SR
Queue Stats
105W - 131L
1,403 Elo+
Party 3
Erlang Shen
Erlang Shen
SadAmmar1774
Erlang Shen
Level 48
God Stats
4W - 7L
1,761 SR
Queue Stats
216W - 238L
1,362 Elo+
Solo
Mercury
Mercury
Yayo13121136
Mercury
Level 88
God Stats
6W - 7L
1,433 SR
Queue Stats
109W - 131L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dany_Sh
Hera
15
2 / 6 / 2
9,022
501
8,721
11,824
3,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
7,819
434
5,828
17,436
11,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
1 / 7 / 2
8,462
470
5,977
17,176
6,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 0
9,746
541
12,746
15,341
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 3
7,946
441
12,234
11,262
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fairy_F3ke
Medusa
14
3 / 3 / 6
8,640
480
12,119
13,347
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 5
8,652
481
6,981
20,662
13,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
7 / 1 / 5
10,198
567
18,632
9,871
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SadAmmar1774
Erlang Shen
16
4 / 2 / 5
9,977
554
8,510
13,120
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Yayo13121136
Mercury
15
5 / 3 / 7
9,200
511
4,927
10,221
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
13
Kills
21
21
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
Dany_Sh
Hera
2
6
2
0.5
W
Medusa
Fairy_F3ke
Medusa
3
3
6
2
W
2
5
5
0.9
W
Hera
7
1
5
9.5
L
1
4
4
0.75
W
Erlang Shen
SadAmmar1774
Erlang Shen
4
2
5
3.25
L
Fenrir
1
7
2
0.29
L
7
2
0
3.5
W
Mercury
Yayo13121136
Mercury
5
3
7
2.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,506
Damage
51,169
73,039
Taken
67,221
32,894
Mitigated
32,152
26,266
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Dany_Sh
Hera
8,721
3,002
0
3,542
11,824
3,724
0
3,114
8,602
49,171
0
W
Medusa
Fairy_F3ke
Medusa
12,119
6,661
0
3,858
13,347
5,040
662
7,645
5,632
0
56,054
W
6,981
2,536
2,551
4,935
20,662
13,095
551
13,952
6,471
24,709
0
W
Hera
18,632
3,261
190
2,645
9,871
3,247
1,357
4,912
4,765
58,806
0
L
5,828
544
2,258
4,545
17,436
11,386
0
5,889
11,311
18,874
0
W
Erlang Shen
SadAmmar1774
Erlang Shen
8,510
4,508
0
5,274
13,120
7,334
0
8,116
4,946
0
62,674
L
Fenrir
5,977
2,049
0
6,571
17,176
6,403
0
2,752
14,252
0
62,805
L
12,746
217
415
5,190
15,341
7,643
716
8,349
6,526
64,626
0
W
Mercury
Yayo13121136
Mercury
4,927
2,355
0
3,029
10,221
3,436
0
2,716
7,410
0
38,260
L
12,234
3,672
372
3,373
11,262
3,738
0
4,379
6,735
40,646
8,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
46,667
421
Minions Killed
401
0
Camps Cleared
0
1,619,630
Distance Traveled
1,807,557
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,022
501
104
6
0
321,893
4
W
Medusa
8,640
480
108
6
0
318,764
0
W
Atlas
8,652
481
30
2
0
309,167
0
W
Hera
10,198
567
74
4
0
375,176
2
L
Ymir
7,819
434
23
1
0
272,809
2
W
Erlang Shen
9,977
554
121
7
0
379,764
0
L
Fenrir
8,462
470
100
6
0
356,390
4
L
Hades
9,746
541
122
7
0
378,427
1
W
Mercury
9,200
511
68
4
0
424,686
0
L
Sol
7,946
441
72
4
0
290,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role