Player Matchup

Raijin
Raijin
ARSENALGUY17
Raijin
Level 159
God Stats
1W - 1L
1,259 SR
Queue Stats
126W - 129L
1,405 Elo+
Solo
Susano
Susano
KillBill3350
Susano
Level 62
God Stats
2W - 2L
1,336 SR
Queue Stats
231W - 207L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RICHI398
Ah Muzen Cab
Level 53
God Stats
2W - 0L
1,728 SR
Queue Stats
203W - 198L
1,527 Elo+
Solo
Mercury
Mercury
V1ckVald3z
Mercury
Level 58
God Stats
24W - 11L
1,492 SR
Queue Stats
109W - 123L
1,530 Elo+
Solo
Ganesha
Ganesha
aHungryHobo
Ganesha
Level 98
God Stats
22W - 18L
1,534 SR
Queue Stats
136W - 139L
1,474 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,499 Elo+

VS

Team Averages
Level 88
1,575 SR
1,465 Elo+
Neith
Neith
Cristopher_one
Neith
Level 49
God Stats
5W - 12L
1,224 SR
Queue Stats
59W - 66L
1,499 Elo+
Solo
Ra
Ra
Smirk164
Ra
Level 87
God Stats
3W - 2L
1,494 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 1
Bacchus
Bacchus
StronBone
Bacchus
Level 107
God Stats
10W - 4L
1,867 SR
Queue Stats
15W - 15L
1,476 Elo+
Party 1
Camazotz
Camazotz
jmeg00
Camazotz
Level 128
God Stats
2W - 1L
1,788 SR
Queue Stats
75W - 59L
1,470 Elo+
Party 1
Fenrir
Fenrir
warfidenblack
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 3 / 4
9,976
554
4,776
10,366
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
17
9 / 2 / 3
10,484
582
14,310
12,817
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
RICHI398
Ah Muzen Cab
17
7 / 3 / 2
10,742
597
14,553
12,125
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
V1ckVald3z
Mercury
17
7 / 1 / 6
10,344
575
9,131
11,672
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
aHungryHobo
Ganesha
15
0 / 2 / 13
9,361
520
7,239
15,281
14,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
10,442
580
10,397
12,850
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 0
9,767
543
5,710
8,960
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
StronBone
Bacchus
13
2 / 4 / 1
8,721
485
4,857
15,295
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
jmeg00
Camazotz
15
1 / 7 / 0
9,478
527
6,166
15,993
9,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 6 / 0
8,487
472
4,418
14,015
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
25
Kills
9
11
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
3
4
1.33
L
3
4
3
1.13
W
Susano
9
2
3
5.25
W
Ah Muzen Cab
RICHI398
Ah Muzen Cab
7
3
2
2.67
L
2
4
0
0.5
L
Bacchus
StronBone
Bacchus
2
4
1
0.63
W
Mercury
V1ckVald3z
Mercury
7
1
6
10
W
Ganesha
aHungryHobo
Ganesha
0
2
13
3.25
L
Camazotz
jmeg00
Camazotz
1
7
0
0.14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
31,548
62,261
Taken
67,113
40,731
Mitigated
38,875
11,621
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,776
395
102
1,352
10,366
3,803
119
1,722
8,644
71,358
0
L
10,397
4,602
0
5,105
12,850
4,590
1,360
4,094
8,666
0
77,439
W
Susano
14,310
3,683
0
3,011
12,817
13,136
18
852
11,965
0
59,221
W
Ah Muzen Cab
RICHI398
Ah Muzen Cab
14,553
4,988
0
2,164
12,125
4,850
1,875
3,141
8,984
0
80,333
L
5,710
85
408
1,833
8,960
3,518
214
1,312
7,460
56,008
0
L
Bacchus
StronBone
Bacchus
4,857
758
0
2,798
15,295
16,246
0
3,303
11,942
23,650
0
W
Mercury
V1ckVald3z
Mercury
9,131
5,487
0
1,468
11,672
4,381
541
1,762
9,760
0
83,552
W
Ganesha
aHungryHobo
Ganesha
7,239
1,000
264
3,260
15,281
14,561
245
3,090
12,191
35,114
0
L
Camazotz
jmeg00
Camazotz
6,166
2,130
0
4,795
15,993
9,759
215
537
14,707
0
60,391
L
4,418
637
0
4,176
14,015
4,762
123
2,433
11,350
0
44,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
46,895
581
Minions Killed
526
0
Camps Cleared
0
1,779,267
Distance Traveled
1,728,188
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,976
554
135
8
0
300,048
4
L
Neith
10,442
580
140
8
0
327,689
2
W
Susano
10,484
582
107
6
0
388,628
1
W
Ah Muzen Cab
10,742
597
177
10
0
329,870
2
L
Ra
9,767
543
125
7
0
349,432
11
L
Bacchus
8,721
485
52
3
0
373,174
4
W
Mercury
10,344
575
149
8
0
377,305
2
W
Ganesha
9,361
520
13
1
0
383,416
5
L
Camazotz
9,478
527
118
7
0
344,096
3
L
Fenrir
8,487
472
91
5
0
333,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role