Player Matchup

Da Ji
Da Ji
Apathy7057
Da Ji
Level 29
God Stats
16W - 9L
1,715 SR
Queue Stats
62W - 41L
1,557 Elo+
Party 1
Vulcan
Vulcan
DeadCalmGiyu
Vulcan
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
83W - 91L
1,560 Elo+
Party 1
Terra
Terra
Khaoticshrom
Terra
Level 26
God Stats
4W - 8L
1,255 SR
Queue Stats
20W - 25L
1,346 Elo+
Party 1
Medusa
Medusa
Mad SlatyBoi
Medusa
Level 104
God Stats
9W - 11L
1,496 SR
Queue Stats
95W - 115L
1,391 Elo+
Party 1
Bellona
Bellona
xoAddy
Bellona
Level 69
God Stats
10W - 5L
1,500 SR
Queue Stats
235W - 206L
1,558 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,483 Elo+

VS

Team Averages
Level 58
1,504 SR
1,339 Elo+
Sylvanus
Sylvanus
CrimsonBudz
Sylvanus
Level 45
God Stats
5W - 5L
1,377 SR
Queue Stats
8W - 8L
1,335 Elo+
Party 2
Fenrir
Fenrir
DurbanMamba
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Anubis
Anubis
FlyFoxW
Anubis
Level 41
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Heimdallr
Heimdallr
Hit A Tho
Heimdallr
Level 133
God Stats
19W - 18L
1,952 SR
Queue Stats
595W - 643L
1,403 Elo+
Solo
Cthulhu
Cthulhu
julioguerrero14j
Cthulhu
Level 44
God Stats
7W - 9L
1,430 SR
Queue Stats
344W - 409L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
22 / 3 / 8
15,294
695
23,056
18,648
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
19
14 / 0 / 12
13,704
623
28,378
9,356
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 13
10,689
486
4,923
14,895
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
10 / 4 / 6
13,163
598
16,173
18,043
6,516
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
xoAddy
Bellona
19
4 / 1 / 9
13,145
598
10,536
18,216
19,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrimsonBudz
Sylvanus
12
1 / 11 / 3
7,797
354
7,317
24,726
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
13
1 / 11 / 1
8,246
375
3,675
17,891
4,683
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
FlyFoxW
Anubis
14
4 / 13 / 1
9,573
435
8,091
20,257
6,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Hit A Tho
Heimdallr
14
2 / 14 / 4
9,310
423
13,672
21,349
4,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 3 / 1
9,145
416
5,689
19,399
11,036

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
51
Kills
8
12
Deaths
52
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
22
3
8
8.67
L
Sylvanus
CrimsonBudz
Sylvanus
1
11
3
0.23
W
Vulcan
14
0
12
20
L
Fenrir
1
11
1
0.14
L
Anubis
FlyFoxW
Anubis
4
13
1
0.35
L
Heimdallr
Hit A Tho
Heimdallr
2
14
4
0.29
W
1
4
13
1.88
W
Medusa
10
4
6
3.25
L
0
3
1
0.17
W
Bellona
xoAddy
Bellona
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,066
Damage
38,444
79,158
Taken
103,622
56,209
Mitigated
34,809
31,503
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
23,056
7,436
0
7,301
18,648
7,903
2,027
3,065
15,583
0
136,897
L
Sylvanus
CrimsonBudz
Sylvanus
7,317
1,237
800
2,281
24,726
8,089
60
8,366
16,360
24,804
7,149
W
Vulcan
28,378
8,379
132
1,952
9,356
3,875
3,071
1,504
7,852
105,783
0
L
Fenrir
3,675
735
10
844
17,891
4,683
0
3,050
14,841
0
39,294
L
Anubis
FlyFoxW
Anubis
8,091
182
0
3,550
20,257
6,601
0
8,105
12,152
37,267
0
L
Heimdallr
Hit A Tho
Heimdallr
13,672
3,692
0
754
21,349
4,400
742
7,138
14,211
0
58,307
W
4,923
353
1,369
2,765
14,895
18,853
410
3,445
11,450
23,844
0
W
Medusa
16,173
6,059
0
8,157
18,043
6,516
2,407
5,597
11,334
0
115,309
L
5,689
563
0
3,034
19,399
11,036
0
6,642
12,757
46,324
0
W
Bellona
xoAddy
Bellona
10,536
5,540
0
9,827
18,216
19,062
1,888
6,322
10,843
0
80,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
44,071
695
Minions Killed
368
0
Camps Cleared
0
2,284,496
Distance Traveled
1,645,470
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,294
695
166
8
0
478,053
2
L
Sylvanus
7,797
354
51
2
0
364,311
3
W
Vulcan
13,704
623
150
7
0
456,746
3
L
Fenrir
8,246
375
59
3
0
381,982
3
L
Anubis
9,573
435
62
3
0
321,610
4
L
Heimdallr
9,310
423
96
4
0
340,664
7
W
Terra
10,689
486
37
2
0
439,666
0
W
Medusa
13,163
598
158
7
0
437,889
2
L
Cthulhu
9,145
416
100
5
0
236,903
9
W
Bellona
13,145
598
184
8
0
472,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role