Player Matchup

Atlas
Atlas
AMC18_
Atlas
Level 24
God Stats
0W - 3L
1,277 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Hygo27
Ao Kuang
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Javichu2728
Ah Muzen Cab
Level 58
God Stats
3W - 3L
1,682 SR
Queue Stats
14W - 19L
1,458 Elo+
Party 2
Olorun
Olorun
hocykona
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,377 Elo+
Party 2
Bakasura
Bakasura
nesta95420
Bakasura
Level 89
God Stats
76W - 74L
1,539 SR
Queue Stats
114W - 114L
1,459 Elo+
Solo
Team Averages
Level 49
1,455 SR
1,439 Elo+

VS

Team Averages
Level 86
1,548 SR
1,491 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Chaallib
Erlang Shen
Level 135
God Stats
15W - 14L
1,702 SR
Queue Stats
589W - 486L
1,561 Elo+
Party 1
Mulan
Mulan
KEspaceVect
Mulan
Level 64
God Stats
4W - 1L
1,588 SR
Queue Stats
38W - 31L
1,482 Elo+
Solo
Izanami
Izanami
Milkmun
Izanami
Level 22
God Stats
2W - 2L
1,452 SR
Queue Stats
49W - 55L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
sambeckettjr
Nu Wa
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
310W - 261L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AMC18_
Atlas
10
0 / 0 / 2
6,174
515
4,023
6,492
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Hygo27
Ao Kuang
11
0 / 2 / 0
6,315
526
1,706
8,774
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Javichu2728
Ah Muzen Cab
11
3 / 3 / 0
6,289
524
9,126
8,142
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
hocykona
Olorun
11
0 / 4 / 0
6,463
539
1,110
7,438
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
nesta95420
Bakasura
12
1 / 6 / 0
6,691
558
4,500
10,861
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
6,249
521
3,085
10,694
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Chaallib
Erlang Shen
14
9 / 0 / 1
8,121
677
7,359
5,742
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 2
7,446
621
5,061
6,213
3,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Milkmun
Izanami
10
0 / 2 / 1
5,716
476
3,353
6,262
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 4
7,241
603
6,947
4,511
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
15
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Atlas
AMC18_
Atlas
0
0
2
1
W
Erlang Shen
Chaallib
Erlang Shen
9
0
1
9.5
L
Ao Kuang
Hygo27
Ao Kuang
0
2
0
0
L
Ah Muzen Cab
Javichu2728
Ah Muzen Cab
3
3
0
1
W
5
1
2
6
W
Izanami
Milkmun
Izanami
0
2
1
0.25
L
Olorun
hocykona
Olorun
0
4
0
0
L
Bakasura
nesta95420
Bakasura
1
6
0
0.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,465
Damage
25,805
41,707
Taken
33,422
14,581
Mitigated
18,808
10,222
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,085
1,437
0
3,434
10,694
9,469
0
2,540
8,154
16,027
0
L
Atlas
AMC18_
Atlas
4,023
2,055
0
1,168
6,492
4,389
132
1,892
4,512
15,604
0
W
Erlang Shen
Chaallib
Erlang Shen
7,359
3,044
0
1,400
5,742
2,561
0
506
5,236
0
50,655
L
Ao Kuang
Hygo27
Ao Kuang
1,706
278
0
4,536
8,774
2,131
0
1,598
7,076
34,686
0
L
Ah Muzen Cab
Javichu2728
Ah Muzen Cab
9,126
3,117
0
1,102
8,142
2,020
0
1,959
6,145
0
45,514
W
5,061
579
333
1,564
6,213
3,586
242
809
5,133
5,879
20,874
W
Izanami
Milkmun
Izanami
3,353
2,429
0
2,638
6,262
1,749
0
1,681
4,581
0
38,051
L
Olorun
hocykona
Olorun
1,110
556
0
1,309
7,438
1,710
0
3,040
4,172
37,652
0
L
Bakasura
nesta95420
Bakasura
4,500
3,032
0
2,107
10,861
4,331
2,108
1,482
9,275
0
29,456
W
6,947
1,164
0
343
4,511
1,443
577
1,303
2,858
46,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
34,773
344
Minions Killed
329
0
Camps Cleared
0
1,129,778
Distance Traveled
1,286,906
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,249
521
24
2
0
253,948
2
L
Atlas
6,174
515
25
2
0
243,850
0
W
Erlang Shen
8,121
677
89
7
0
308,735
2
L
Ao Kuang
6,315
526
76
6
0
247,104
1
L
Ah Muzen Cab
6,289
524
91
8
0
196,415
1
W
Mulan
7,446
621
47
4
0
257,610
1
W
Izanami
5,716
476
81
7
0
220,931
2
L
Olorun
6,463
539
77
6
0
205,910
3
L
Bakasura
6,691
558
75
6
0
236,499
0
W
Nu Wa
7,241
603
88
7
0
245,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role