Player Matchup

Vamana
Vamana
 
Vamana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SweetCaramel3
Sol
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 129L
1,408 Elo+
Party 2
Apollo
Apollo
ZzBooSoulzZ
Apollo
Level 83
God Stats
5W - 2L
1,642 SR
Queue Stats
113W - 122L
1,469 Elo+
Solo
Kukulkan
Kukulkan
nestman255
Kukulkan
Level 67
God Stats
6W - 5L
1,717 SR
Queue Stats
150W - 167L
1,501 Elo+
Solo
Izanami
Izanami
temp-392172
Izanami
Level 107
God Stats
9W - 8L
1,373 SR
Queue Stats
186W - 228L
1,396 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,455 Elo+

VS

Team Averages
Level 20
1,488 SR
1,389 Elo+
Mulan
Mulan
CarameloGR
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,223 Elo+
Party 1
Vulcan
Vulcan
Cordones88
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
J-O-S-E-1992
Arachne
Level 31
God Stats
10W - 15L
1,442 SR
Queue Stats
203W - 255L
1,223 Elo+
Party 1
Atlas
Atlas
alex ferias
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ceji69
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 1 / 5
6,598
600
3,839
6,528
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 0 / 2
6,878
625
5,032
4,948
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
3 / 1 / 3
6,456
587
3,568
6,145
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
nestman255
Kukulkan
12
3 / 0 / 4
7,126
648
4,739
4,898
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
temp-392172
Izanami
12
1 / 0 / 0
7,005
637
3,348
5,035
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 0 / 0
5,598
509
1,574
4,936
2,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Cordones88
Vulcan
8
1 / 5 / 0
4,990
454
3,873
6,404
1,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
J-O-S-E-1992
Arachne
7
0 / 4 / 0
4,618
420
2,608
8,226
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,766
433
2,162
6,203
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ceji69
Baron Samedi
6
0 / 6 / 0
4,254
387
1,695
4,958
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
5
7.5
L
Mulan
0
0
0
0
L
Vulcan
Cordones88
Vulcan
1
5
0
0.2
L
Arachne
J-O-S-E-1992
Arachne
0
4
0
0
W
6
0
2
7
W
Apollo
3
1
3
4.5
L
0
3
1
0.17
L
Baron Samedi
ceji69
Baron Samedi
0
6
0
0
W
Kukulkan
nestman255
Kukulkan
3
0
4
5
W
Izanami
temp-392172
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
11,912
27,554
Taken
30,727
10,975
Mitigated
12,410
12,063
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,839
1,359
78
2,469
6,528
4,361
0
2,300
4,069
0
26,351
L
Mulan
1,574
72
0
709
4,936
2,931
450
0
4,936
0
27,929
L
Vulcan
Cordones88
Vulcan
3,873
1,189
0
1,417
6,404
1,886
0
2,637
3,703
21,300
0
L
Arachne
J-O-S-E-1992
Arachne
2,608
1,727
0
1,299
8,226
2,339
0
2,315
5,842
0
22,564
W
5,032
1,355
0
2,569
4,948
1,646
560
1,883
2,629
31,721
5,121
W
Apollo
3,568
1,374
0
2,701
6,145
1,742
274
1,605
4,182
0
33,780
L
2,162
1,003
0
888
6,203
3,659
0
2,245
3,703
12,485
0
L
Baron Samedi
ceji69
Baron Samedi
1,695
507
0
0
4,958
1,595
0
2,195
2,711
8,053
0
W
Kukulkan
nestman255
Kukulkan
4,739
464
25
1,608
4,898
1,546
461
1,691
3,207
43,265
0
W
Izanami
temp-392172
Izanami
3,348
2,181
0
2,613
5,035
1,680
382
0
5,035
0
46,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
24,226
400
Minions Killed
190
0
Camps Cleared
0
1,079,254
Distance Traveled
959,284
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,598
600
41
4
0
220,652
2
L
Mulan
5,598
509
72
7
0
197,972
4
L
Vulcan
4,990
454
37
3
0
190,072
1
L
Arachne
4,618
420
44
4
0
210,139
0
W
Sol
6,878
625
74
7
0
202,255
1
W
Apollo
6,456
587
77
7
0
248,005
1
L
Atlas
4,766
433
9
1
0
201,394
1
L
Baron Samedi
4,254
387
28
3
0
159,707
3
W
Kukulkan
7,126
648
95
9
0
211,073
1
W
Izanami
7,005
637
113
10
0
197,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role