Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EternalHypnos22
Kuzenbo
Level 118
God Stats
6W - 5L
1,196 SR
Queue Stats
159W - 160L
1,428 Elo+
Party 2
Ravana
Ravana
I-_Novys_-I
Ravana
Level 59
God Stats
3W - 4L
1,201 SR
Queue Stats
26W - 25L
1,375 Elo+
Party 3
Bellona
Bellona
NIAELD
Bellona
Level 37
God Stats
3W - 4L
1,433 SR
Queue Stats
32W - 40L
1,421 Elo+
Party 2
Team Averages
Level 86
1,366 SR
1,445 Elo+

VS

Team Averages
Level 43
1,659 SR
1,518 Elo+
Rama
Rama
BrutalSaint97
Rama
Level 65
God Stats
10W - 16L
1,581 SR
Queue Stats
114W - 140L
1,470 Elo+
Party 1
Bellona
Bellona
Dysangelium
Bellona
Level 86
God Stats
2W - 2L
1,606 SR
Queue Stats
235W - 244L
1,536 Elo+
Party 4
Kuzenbo
Kuzenbo
Lycindas
Kuzenbo
Level 15
God Stats
0W - 1L
1,881 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 1
Thanatos
Thanatos
Silmurili
Thanatos
Level 12
God Stats
0W - 3L
1,281 SR
Queue Stats
81W - 114L
1,381 Elo+
Party 4
Hera
Hera
TheDrPhilip
Hera
Level 35
God Stats
7W - 7L
1,944 SR
Queue Stats
434W - 476L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 0 / 4
7,610
634
8,092
5,643
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
 
Persephone
12
2 / 0 / 4
7,404
617
5,126
5,906
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 7
6,983
582
5,823
9,491
6,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
2 / 3 / 11
6,630
553
5,988
6,582
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NIAELD
Bellona
11
6 / 2 / 3
7,353
613
7,833
7,834
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,752
479
2,948
6,695
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Dysangelium
Bellona
9
4 / 6 / 0
6,339
528
6,103
10,064
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Lycindas
Kuzenbo
7
0 / 4 / 1
5,018
418
3,184
11,092
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Silmurili
Thanatos
7
1 / 7 / 1
5,299
442
2,278
9,387
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 2
5,387
449
5,744
6,747
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
5
5
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
4
9
W
Persephone
 
Persephone
2
0
4
4
L
0
4
1
0.13
L
Bellona
Dysangelium
Bellona
4
6
0
0.67
W
6
0
7
9.5
W
Ravana
2
3
11
2.5
L
Kuzenbo
Lycindas
Kuzenbo
0
4
1
0.13
W
Bellona
NIAELD
Bellona
6
2
3
3.75
L
Thanatos
Silmurili
Thanatos
1
7
1
0.21
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
20,257
35,456
Taken
43,985
19,051
Mitigated
20,583
12,466
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,092
4,306
0
3,959
5,643
1,727
1,137
1,309
4,219
0
62,885
W
Persephone
 
Persephone
5,126
282
0
2,702
5,906
1,569
500
2,553
3,187
43,367
0
L
2,948
2,676
0
1,315
6,695
1,240
1,266
1,500
5,173
0
36,155
L
Bellona
Dysangelium
Bellona
6,103
1,086
0
1,027
10,064
9,286
0
1,125
8,889
5,816
15,378
W
5,823
1,974
455
1,922
9,491
6,616
266
2,876
6,492
18,612
3,619
W
Ravana
5,988
2,693
0
2,086
6,582
2,026
168
1,703
4,672
0
26,025
L
Kuzenbo
Lycindas
Kuzenbo
3,184
1,197
0
2,135
11,092
5,982
0
3,482
7,549
11,049
0
W
Bellona
NIAELD
Bellona
7,833
2,960
0
1,342
7,834
7,113
439
1,794
5,664
2,559
28,660
L
Thanatos
Silmurili
Thanatos
2,278
932
0
2,394
9,387
2,367
0
2,466
6,846
0
17,263
L
5,744
1,264
0
124
6,747
1,708
689
2,452
4,219
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
27,795
358
Minions Killed
219
0
Camps Cleared
0
1,239,825
Distance Traveled
1,116,383
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,610
634
117
10
0
234,051
6
W
Persephone
7,404
617
96
8
0
244,781
0
L
Rama
5,752
479
72
6
0
234,517
1
L
Bellona
6,339
528
44
4
0
225,666
1
W
Kuzenbo
6,983
582
36
3
0
235,808
0
W
Ravana
6,630
553
52
4
0
259,380
5
L
Kuzenbo
5,018
418
15
1
0
238,675
1
W
Bellona
7,353
613
57
5
0
265,805
0
L
Thanatos
5,299
442
37
3
0
207,161
0
L
Hera
5,387
449
51
4
0
210,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role