Player Matchup

Guan Yu
Guan Yu
Hortluz
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 196L
1,656 Elo+
Party 1
Cabrakan
Cabrakan
Illuusions
Cabrakan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 20L
1,781 Elo+
Party 1
Sol
Sol
Rumblerdawgg01
Sol
Level 37
God Stats
13W - 7L
1,908 SR
Queue Stats
350W - 352L
1,576 Elo+
Solo
Bastet
Bastet
SimpleTimes
Bastet
Level 25
God Stats
3W - 0L
1,781 SR
Queue Stats
60W - 9L
1,791 Elo+
Party 1
Cernunnos
Cernunnos
ValkorionSWTOR
Cernunnos
Level 30
God Stats
4W - 0L
1,836 SR
Queue Stats
103W - 51L
1,688 Elo+
Party 1
Team Averages
Level 56
1,705 SR
1,698 Elo+

VS

Team Averages
Level 73
1,633 SR
1,559 Elo+
Loki
Loki
Loki100to0
Loki
Level 69
God Stats
35W - 25L
1,582 SR
Queue Stats
52W - 48L
1,531 Elo+
Party 2
Chiron
Chiron
Malackai
Chiron
Level 66
God Stats
127W - 101L
1,680 SR
Queue Stats
176W - 153L
1,565 Elo+
Party 2
Ymir
Ymir
TheHolyRaptor
Ymir
Level 24
God Stats
12W - 6L
1,702 SR
Queue Stats
12W - 7L
1,618 Elo+
Party 2
Fenrir
Fenrir
VaIkyrae
Fenrir
Level 99
God Stats
3W - 12L
1,461 SR
Queue Stats
104W - 99L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
theejz
Baron Samedi
Level 105
God Stats
93W - 52L
1,741 SR
Queue Stats
225W - 188L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hortluz
Guan Yu
15
3 / 2 / 4
9,167
705
6,477
10,412
10,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Illuusions
Cabrakan
14
4 / 3 / 5
8,833
679
9,067
9,931
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,079
545
4,768
8,833
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
13 / 3 / 4
9,371
721
11,003
10,697
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
ValkorionSWTOR
Cernunnos
14
3 / 0 / 4
8,111
624
8,694
6,570
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,229
556
3,136
8,872
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Malackai
Chiron
11
1 / 3 / 1
6,113
470
4,176
8,808
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,199
477
2,349
11,323
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
VaIkyrae
Fenrir
12
7 / 8 / 1
8,138
626
7,983
12,038
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
theejz
Baron Samedi
10
0 / 6 / 6
6,293
484
6,587
9,990
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
24
Kills
11
11
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hortluz
Guan Yu
3
2
4
2.5
W
Cabrakan
Illuusions
Cabrakan
4
3
5
2.17
L
2
5
1
0.5
L
Chiron
Malackai
Chiron
1
3
1
0.5
W
1
3
3
0.83
W
Bastet
13
3
4
5
L
1
2
1
0.75
L
Fenrir
VaIkyrae
Fenrir
7
8
1
0.94
W
Cernunnos
ValkorionSWTOR
Cernunnos
3
0
4
5
L
Baron Samedi
theejz
Baron Samedi
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
24,231
46,443
Taken
51,031
25,134
Mitigated
17,378
15,235
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hortluz
Guan Yu
6,477
1,113
464
2,976
10,412
10,069
0
901
9,411
0
60,684
W
Cabrakan
Illuusions
Cabrakan
9,067
1,208
0
2,777
9,931
5,238
0
3,473
6,177
50,950
3,290
L
3,136
1,008
0
1,540
8,872
1,939
860
0
8,872
0
42,403
L
Chiron
Malackai
Chiron
4,176
1,727
789
3,546
8,808
1,584
216
2,034
6,728
0
40,705
W
4,768
1,682
113
2,097
8,833
3,901
759
1,190
6,881
27,784
4,975
W
Bastet
11,003
3,766
0
4,196
10,697
3,776
16
1,910
8,607
0
51,255
L
2,349
280
0
1,865
11,323
7,153
0
3,052
8,217
15,646
0
L
Fenrir
VaIkyrae
Fenrir
7,983
2,262
0
267
12,038
3,557
0
3,112
8,231
0
34,078
W
Cernunnos
ValkorionSWTOR
Cernunnos
8,694
3,412
0
2,612
6,570
2,150
595
859
5,483
0
64,272
L
Baron Samedi
theejz
Baron Samedi
6,587
590
134
2,101
9,990
3,145
0
4,321
5,411
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
33,972
465
Minions Killed
316
0
Camps Cleared
0
1,340,919
Distance Traveled
1,298,506
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,167
705
130
10
0
298,595
4
W
Cabrakan
8,833
679
109
8
0
261,968
5
L
Loki
7,229
556
95
7
0
278,079
3
L
Chiron
6,113
470
71
5
0
253,071
2
W
Sol
7,079
545
42
3
0
232,042
2
W
Bastet
9,371
721
83
6
0
278,760
2
L
Ymir
6,199
477
25
2
0
253,781
1
L
Fenrir
8,138
626
71
5
0
265,929
3
W
Cernunnos
8,111
624
101
8
0
269,554
2
L
Baron Samedi
6,293
484
54
4
0
247,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role