Player Matchup

Vamana
Vamana
IN10C
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shortstop2018
Tsukuyomi
Level 149
God Stats
1W - 2L
1,299 SR
Queue Stats
50W - 65L
1,444 Elo+
Party 1
Thoth
Thoth
Suhpremacy
Thoth
Level 48
God Stats
145W - 139L
1,631 SR
Queue Stats
516W - 505L
1,515 Elo+
Solo
Team Averages
Level 67
1,477 SR
1,486 Elo+

VS

Team Averages
Level 120
1,586 SR
1,469 Elo+
Danzaburou
Danzaburou
BasketBallGesus
Danzaburou
Level 125
God Stats
13W - 10L
1,786 SR
Queue Stats
44W - 47L
1,499 Elo+
Solo
Scylla
Scylla
CainHopkins
Scylla
Level 114
God Stats
24W - 19L
1,419 SR
Queue Stats
279W - 329L
1,425 Elo+
Solo
Guan Yu
Guan Yu
yd15
Guan Yu
Level 122
God Stats
4W - 5L
1,554 SR
Queue Stats
66W - 68L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IN10C
Vamana
13
0 / 8 / 3
9,351
584
4,857
17,903
9,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Shortstop2018
Tsukuyomi
17
6 / 8 / 2
12,040
753
18,324
15,264
5,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
16
2 / 5 / 5
11,239
702
14,403
11,233
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasketBallGesus
Danzaburou
18
12 / 3 / 8
13,338
834
17,504
13,741
4,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
16
4 / 4 / 11
11,537
721
9,219
12,286
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
yd15
Guan Yu
17
5 / 1 / 13
11,758
735
12,089
19,822
24,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
21
21
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BasketBallGesus
Danzaburou
12
3
8
5.33
W
Scylla
4
4
11
2.38
L
Vamana
IN10C
Vamana
0
8
3
0.19
L
Tsukuyomi
Shortstop2018
Tsukuyomi
6
8
2
0.88
L
Thoth
2
5
5
0.9
W
Guan Yu
yd15
Guan Yu
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
38,812
44,400
Taken
45,849
18,289
Mitigated
32,579
5,959
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BasketBallGesus
Danzaburou
17,504
8,991
0
5,184
13,741
4,506
1,782
3,912
9,829
0
63,379
W
Scylla
9,219
489
0
1,470
12,286
3,174
78
5,139
7,147
45,796
0
L
Vamana
IN10C
Vamana
4,857
956
0
3,242
17,903
9,803
504
4,478
13,131
0
18,639
L
Tsukuyomi
Shortstop2018
Tsukuyomi
18,324
3,787
0
1,308
15,264
5,581
801
2,043
13,075
0
49,882
L
Thoth
14,403
239
0
1,409
11,233
2,905
0
2,287
8,764
47,638
0
W
Guan Yu
yd15
Guan Yu
12,089
2,291
1,685
10,699
19,822
24,899
473
5,815
13,411
0
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
36,633
173
Minions Killed
183
4
Camps Cleared
9
843,880
Distance Traveled
873,135
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,338
834
89
6
4
277,937
5
W
Scylla
11,537
721
70
4
3
250,477
1
L
Vamana
9,351
584
26
2
0
261,875
1
L
Tsukuyomi
12,040
753
64
4
3
289,218
4
L
Thoth
11,239
702
83
5
1
292,787
4
W
Guan Yu
11,758
735
24
2
2
344,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role