Player Matchup

Gilgamesh
Gilgamesh
FalloutRoses
Gilgamesh
Level 114
God Stats
22W - 28L
1,501 SR
Queue Stats
46W - 61L
1,549 Elo+
Solo
Agni
Agni
Maywood
Agni
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Shiva
Shiva
Obzie
Shiva
Level 160
God Stats
11W - 4L
1,383 SR
Queue Stats
21W - 13L
1,698 Elo+
Party 1
Team Averages
Level 131
1,461 SR
1,582 Elo+

VS

Team Averages
Level 117
1,713 SR
1,637 Elo+
Izanami
Izanami
Hekatia
Izanami
Level 103
God Stats
2W - 1L
1,715 SR
Queue Stats
99W - 84L
1,639 Elo+
Solo
Ah Puch
Ah Puch
IStoleYourBike0
Ah Puch
Level 122
God Stats
12W - 7L
1,838 SR
Queue Stats
224W - 157L
1,641 Elo+
Party 2
Hercules
Hercules
LordHew2000
Hercules
Level 127
God Stats
10W - 10L
1,586 SR
Queue Stats
216W - 158L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FalloutRoses
Gilgamesh
12
2 / 2 / 3
8,079
673
5,854
9,712
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
Maywood
Agni
15
6 / 1 / 6
9,578
798
14,507
9,325
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Obzie
Shiva
13
4 / 0 / 7
8,783
732
12,033
12,840
10,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hekatia
Izanami
8
0 / 4 / 1
6,751
563
4,020
6,449
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 5 / 0
8,451
704
9,278
11,092
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LordHew2000
Hercules
11
0 / 3 / 2
7,436
620
6,819
17,811
11,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FalloutRoses
Gilgamesh
2
2
3
1.75
L
Izanami
Hekatia
Izanami
0
4
1
0.13
L
3
5
0
0.6
L
Hercules
LordHew2000
Hercules
0
3
2
0.33
W
Agni
Maywood
Agni
6
1
6
9
W
Shiva
Obzie
Shiva
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
20,117
31,877
Taken
35,352
23,658
Mitigated
17,514
10,675
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FalloutRoses
Gilgamesh
5,854
1,723
0
913
9,712
7,538
159
4,307
5,405
0
23,140
L
Izanami
Hekatia
Izanami
4,020
2,521
0
1,040
6,449
2,061
0
2,826
3,528
0
16,217
L
9,278
246
0
2,223
11,092
4,157
0
3,973
6,941
34,339
0
L
Hercules
LordHew2000
Hercules
6,819
1,578
285
6,579
17,811
11,296
0
8,088
9,558
0
14,175
W
Agni
Maywood
Agni
14,507
1,145
0
3,858
9,325
5,416
162
3,408
5,917
38,777
0
W
Shiva
Obzie
Shiva
12,033
3,532
1,145
4,759
12,840
10,704
0
1,923
10,917
0
28,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
22,638
134
Minions Killed
114
9
Camps Cleared
3
741,341
Distance Traveled
601,971
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,079
673
39
3
6
246,114
3
L
Izanami
6,751
563
29
2
2
155,716
3
L
Ah Puch
8,451
704
69
6
1
217,498
5
L
Hercules
7,436
620
16
1
0
228,757
1
W
Agni
9,578
798
71
6
3
238,584
1
W
Shiva
8,783
732
24
2
0
256,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role