Player Matchup

Artemis
Artemis
Adicto28
Artemis
Level 141
God Stats
1W - 2L
1,267 SR
Queue Stats
205W - 193L
1,598 Elo+
Solo
Achilles
Achilles
Petro916
Achilles
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 176L
1,590 Elo+
Solo
Anhur
Anhur
TRAGiiC3LiTE
Anhur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,540 Elo+
Solo
Ares
Ares
hansmcgriddled
Ares
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 91L
1,579 Elo+
Solo
Merlin
Merlin
xsinful_fr3sh
Merlin
Level 159
God Stats
15W - 14L
1,711 SR
Queue Stats
854W - 880L
1,538 Elo+
Solo
Team Averages
Level 131
1,496 SR
1,569 Elo+

VS

Team Averages
Level 134
1,419 SR
1,563 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Floripondio99
Tiamat
Level 143
God Stats
3W - 1L
1,520 SR
Queue Stats
68W - 64L
1,532 Elo+
Solo
Poseidon
Poseidon
HerdofTurtles
Poseidon
Level 146
God Stats
0W - 1L
1,271 SR
Queue Stats
27W - 21L
1,651 Elo+
Solo
Neith
Neith
I AM ANDEW
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 158L
1,570 Elo+
Solo
Cerberus
Cerberus
gregdeboss5729
Cerberus
Level 92
God Stats
2W - 4L
1,306 SR
Queue Stats
192W - 187L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adicto28
Artemis
20
8 / 2 / 13
13,303
783
21,453
13,580
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Petro916
Achilles
17
3 / 6 / 13
11,451
674
9,327
22,104
25,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 4 / 8
12,373
728
9,365
16,288
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 7 / 11
11,802
694
11,702
26,321
30,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 6 / 12
12,721
748
27,037
15,077
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 4 / 10
12,720
748
26,030
15,790
6,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 7
10,836
637
16,964
13,632
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
HerdofTurtles
Poseidon
18
5 / 5 / 9
11,117
654
13,143
15,020
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
2 / 3 / 16
10,936
643
11,690
13,622
5,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
18
3 / 5 / 15
11,703
688
11,149
28,611
29,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
24
Kills
24
25
Deaths
24
57
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
11
4
10
4
W
Artemis
Adicto28
Artemis
8
2
13
7.25
L
3
7
7
0.93
L
Poseidon
HerdofTurtles
Poseidon
5
5
9
1.9
L
Neith
2
3
16
3.33
W
Achilles
Petro916
Achilles
3
6
13
1.58
W
5
4
8
2.25
L
Cerberus
3
5
15
2.1
W
3
7
11
1.21
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,884
Damage
78,976
93,370
Taken
86,675
70,912
Mitigated
56,007
25,293
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
26,030
10,128
820
4,244
15,790
6,895
608
6,409
9,381
0
49,487
W
Artemis
Adicto28
Artemis
21,453
7,453
2,500
3,836
13,580
4,431
2,934
5,922
7,588
0
41,810
L
16,964
1,193
1,370
1,567
13,632
8,926
27
5,827
7,805
28,927
0
L
Poseidon
HerdofTurtles
Poseidon
13,143
1,716
2,125
2,970
15,020
5,478
535
7,727
7,293
30,627
0
L
Neith
11,690
2,368
902
3,938
13,622
5,439
797
8,272
5,350
0
29,770
W
Achilles
Petro916
Achilles
9,327
2,127
2,140
3,334
22,104
25,172
342
9,716
11,815
0
17,728
W
9,365
5,683
996
4,321
16,288
5,470
2,268
7,099
9,005
0
30,857
L
Cerberus
11,149
398
1,112
8,496
28,611
29,269
69
10,504
18,107
18,553
0
W
11,702
65
655
3,655
26,321
30,817
191
8,684
17,311
16,018
0
W
27,037
415
1,782
2,074
15,077
5,022
667
8,522
6,395
63,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
57,312
205
Minions Killed
189
0
Camps Cleared
0
1,473,468
Distance Traveled
1,460,141
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,720
748
56
3
0
263,192
0
W
Artemis
13,303
783
50
3
0
312,772
1
L
Tiamat
10,836
637
30
2
0
289,710
2
L
Poseidon
11,117
654
40
2
0
300,966
5
L
Neith
10,936
643
41
2
0
317,345
0
W
Achilles
11,451
674
20
1
0
307,420
1
W
Anhur
12,373
728
61
4
0
293,988
1
L
Cerberus
11,703
688
22
1
0
288,928
0
W
Ares
11,802
694
5
0
0
275,081
4
W
Merlin
12,721
748
69
4
0
284,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role