Player Matchup

Fenrir
Fenrir
Silver III
AllmightyChacc
Fenrir
Silver III
Level 85
God Stats
0W - 3L
1,290 SR
Queue Stats
102W - 113L
1,459 MMR
Solo
Jormungandr
Jormungandr
Gold IV
BloodyThebes
Jormungandr
Gold IV
Level 63
God Stats
24W - 33L
1,503 SR
Queue Stats
185W - 185L
1,481 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
GR0SSE M0LLE
Ah Muzen Cab
Silver II
Level 108
God Stats
2W - 7L
1,402 SR
Queue Stats
6W - 9L
1,466 MMR
Party 1
Chaac
Chaac
Gold V
Ki11erKam
Chaac
Gold V
Level 127
God Stats
0W - 1L
1,376 SR
Queue Stats
23W - 23L
1,446 MMR
Party 1
Agni
Agni
Silver I
PrincessDaddy28
Agni
Silver I
Level 145
God Stats
8W - 7L
1,786 SR
Queue Stats
154W - 153L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,471 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,560 SR
1,461 MMR
King Arthur
King Arthur
Silver II
Arielwz
King Arthur
Silver II
Level 108
God Stats
3W - 6L
1,581 SR
Queue Stats
13W - 11L
1,477 MMR
Solo
Serqet
Serqet
Bronze V
DRACULE MlHAWK
Serqet
Bronze V
Level 157
God Stats
27W - 24L
1,754 SR
Queue Stats
49W - 47L
1,454 MMR
Solo
Heimdallr
Heimdallr
Gold V
Maiky_Ramirez2
Heimdallr
Gold V
Level 103
God Stats
4W - 5L
1,688 SR
Queue Stats
150W - 137L
1,463 MMR
Solo
Geb
Geb
Gold V
Maximuslives
Geb
Gold V
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 30L
1,437 MMR
Solo
Ra
Ra
Silver I
ThePr0side
Ra
Silver I
Level 116
God Stats
2W - 3L
1,279 SR
Queue Stats
46W - 46L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 5
12,940
462
7,320
27,606
12,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BloodyThebes
Jormungandr
20
1 / 0 / 10
13,572
485
17,775
27,157
40,289
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
GR0SSE M0LLE
Ah Muzen Cab
20
6 / 5 / 3
15,148
541
22,322
20,571
8,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Ki11erKam
Chaac
19
3 / 6 / 4
12,826
458
15,542
34,662
41,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 8 / 3
13,846
495
22,269
22,544
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothAtlasMedusaLoki

VS

Bans
CliodhnaMulanTiamatIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arielwz
King Arthur
20
5 / 4 / 4
15,705
561
30,404
33,623
42,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 1 / 6
15,793
564
19,493
19,224
8,930
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Heimdallr
Maiky_Ramirez2
Heimdallr
20
7 / 5 / 4
16,940
605
23,714
26,782
12,332
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 4 / 12
13,661
488
13,778
33,095
42,754
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 5 / 7
13,362
477
10,406
16,042
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
18
Kills
26
26
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
King Arthur
Arielwz
King Arthur
5
4
4
1.75
L
Jormungandr
BloodyThebes
Jormungandr
1
0
10
6
W
10
1
6
13
L
Ah Muzen Cab
GR0SSE M0LLE
Ah Muzen Cab
6
5
3
1.5
L
Chaac
Ki11erKam
Chaac
3
6
4
0.83
W
Heimdallr
Maiky_Ramirez2
Heimdallr
7
5
4
1.8
W
1
4
12
1.75
L
4
8
3
0.69
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,228
Damage
97,795
132,540
Taken
128,766
112,808
Mitigated
112,331
37,383
Healing
46,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,320
1,612
0
10,835
27,606
12,546
0
2,513
24,835
0
101,087
W
King Arthur
Arielwz
King Arthur
30,404
4,377
0
6,340
33,623
42,420
114
8,963
23,048
1,513
118,132
L
Jormungandr
BloodyThebes
Jormungandr
17,775
3,396
0
6,483
27,157
40,289
405
9,152
16,930
74,240
6,176
W
19,493
3,316
0
7,221
19,224
8,930
1,074
6,110
13,114
0
133,950
L
Ah Muzen Cab
GR0SSE M0LLE
Ah Muzen Cab
22,322
10,790
0
8,009
20,571
8,724
548
717
19,427
0
134,203
L
Chaac
Ki11erKam
Chaac
15,542
2,100
0
9,134
34,662
41,581
36
6,375
26,975
15,489
71,286
W
Heimdallr
Maiky_Ramirez2
Heimdallr
23,714
15,965
0
13,501
26,782
12,332
5,003
5,791
20,991
0
167,108
W
13,778
1,622
1,138
8,402
33,095
42,754
432
14,493
18,602
53,052
3,134
L
22,269
1,008
0
2,922
22,544
9,668
1,980
5,297
17,063
130,940
0
W
10,406
1,271
4,820
5,458
16,042
5,895
1,138
9,651
6,391
92,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,332
Gold Earned
75,461
796
Minions Killed
826
0
Camps Cleared
0
2,670,391
Distance Traveled
2,719,388
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,940
462
151
5
0
542,013
5
W
King Arthur
15,705
561
195
7
0
557,668
6
L
Jormungandr
13,572
485
101
4
0
584,144
5
W
Serqet
15,793
564
184
7
0
673,730
5
L
Ah Muzen Cab
15,148
541
223
8
0
551,517
1
L
Chaac
12,826
458
138
5
0
512,933
1
W
Heimdallr
16,940
605
234
8
0
503,533
2
W
Geb
13,661
488
54
2
0
525,624
6
L
Agni
13,846
495
183
7
0
479,784
9
W
Ra
13,362
477
159
6
0
458,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role