Player Matchup

Charybdis
Charybdis
Clucknuts
Charybdis
Level 156
God Stats
11W - 8L
1,389 SR
Queue Stats
708W - 485L
1,589 Elo+
Party 1
Odin
Odin
DetachedData322
Odin
Level 156
God Stats
0W - 1L
1,657 SR
Queue Stats
29W - 22L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OnyxGoofie
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,448 Elo+
Party 1
Ymir
Ymir
Westcstlinehand
Ymir
Level 21
God Stats
9W - 9L
1,581 SR
Queue Stats
208W - 130L
1,566 Elo+
Party 1
Thor
Thor
luketheduke13
Thor
Level 108
God Stats
24W - 16L
1,500 SR
Queue Stats
796W - 505L
1,613 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,570 Elo+

VS

Team Averages
Level 56
1,517 SR
1,619 Elo+
Zeus
Zeus
BNKRLL
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 2
Thoth
Thoth
ESNIKE
Thoth
Level 109
God Stats
30W - 29L
1,585 SR
Queue Stats
122W - 108L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
GAMÖRY
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
SergiozDJ
Chaac
Level 53
God Stats
2W - 0L
1,560 SR
Queue Stats
15W - 8L
1,721 Elo+
Party 3
Artio
Artio
emd2519
Artio
Level 88
God Stats
8W - 4L
1,437 SR
Queue Stats
293W - 251L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clucknuts
Charybdis
19
6 / 6 / 3
12,542
545
14,022
18,580
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
0 / 4 / 4
11,943
519
9,774
21,124
16,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
OnyxGoofie
Morgan Le Fay
18
2 / 9 / 4
11,501
500
14,842
16,821
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 5 / 7
10,556
459
4,312
23,563
27,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 8 / 1
12,076
525
12,125
20,078
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BNKRLL
Zeus
6
0 / 3 / 1
8,373
364
429
1,738
106
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
ESNIKE
Thoth
20
15 / 5 / 8
15,544
676
28,077
15,231
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
GAMÖRY
Jing Wei
20
4 / 7 / 11
13,976
608
13,101
25,167
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
SergiozDJ
Chaac
20
11 / 1 / 9
16,383
712
22,539
23,498
34,083
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
emd2519
Artio
18
2 / 3 / 16
12,921
562
8,134
21,739
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
17
Kills
32
32
Deaths
19
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
BNKRLL
Zeus
0
3
1
0.17
L
Charybdis
Clucknuts
Charybdis
6
6
3
1.25
L
0
4
4
0.5
W
Thoth
ESNIKE
Thoth
15
5
8
3.8
W
Jing Wei
GAMÖRY
Jing Wei
4
7
11
1.36
L
Morgan Le Fay
OnyxGoofie
Morgan Le Fay
2
9
4
0.44
W
Chaac
SergiozDJ
Chaac
11
1
9
15.5
L
1
5
7
0.9
W
Artio
emd2519
Artio
2
3
16
3.33
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
72,280
100,166
Taken
87,373
64,833
Mitigated
76,728
10,364
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BNKRLL
Zeus
429
271
0
0
1,738
106
0
0
1,738
1,928
0
L
Charybdis
Clucknuts
Charybdis
14,022
7,777
0
6,379
18,580
6,437
2,944
7,425
10,298
0
120,912
L
9,774
1,280
0
352
21,124
16,933
0
3,894
17,092
8,794
77,644
W
Thoth
ESNIKE
Thoth
28,077
1,693
0
1,526
15,231
5,347
4,452
5,376
9,855
100,409
0
W
Jing Wei
GAMÖRY
Jing Wei
13,101
9,066
0
8,656
25,167
10,252
10,617
4,008
21,159
0
103,305
L
Morgan Le Fay
OnyxGoofie
Morgan Le Fay
14,842
540
0
1,364
16,821
6,788
139
6,470
9,993
97,003
0
W
Chaac
SergiozDJ
Chaac
22,539
3,466
0
13,620
23,498
34,083
2,651
4,503
18,995
0
128,125
L
4,312
185
0
1,685
23,563
27,761
58
10,717
12,500
23,353
0
W
Artio
emd2519
Artio
8,134
798
2,375
6,763
21,739
26,940
589
8,504
13,235
25,316
0
L
12,125
1,472
0
584
20,078
6,914
0
6,832
12,975
0
74,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
67,197
630
Minions Killed
570
0
Camps Cleared
0
2,020,875
Distance Traveled
1,898,093
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,373
364
4
0
0
52,369
0
L
Charybdis
12,542
545
184
8
0
376,816
2
L
Odin
11,943
519
164
7
0
452,363
9
W
Thoth
15,544
676
154
7
0
457,611
10
W
Jing Wei
13,976
608
135
6
0
457,783
3
L
Morgan Le Fay
11,501
500
130
6
0
405,766
1
W
Chaac
16,383
712
241
10
0
481,680
7
L
Ymir
10,556
459
26
1
0
422,086
3
W
Artio
12,921
562
36
2
0
448,650
2
L
Thor
12,076
525
126
5
0
363,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role