Player Matchup

Ares
Ares
 
Ares
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ShiroTheBlank
Hel
Level 84
God Stats
1W - 0L
1,286 SR
Queue Stats
24W - 20L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
ToNYGaNCHiK
Sun Wukong
Level 60
God Stats
2W - 2L
1,121 SR
Queue Stats
44W - 49L
1,385 Elo+
Solo
Zeus
Zeus
Trikes
Zeus
Level 148
God Stats
4W - 2L
1,658 SR
Queue Stats
6W - 6L
1,736 Elo+
Solo
Charybdis
Charybdis
vampireregion
Charybdis
Level 159
God Stats
1W - 0L
1,523 SR
Queue Stats
32W - 30L
1,491 Elo+
Party 1
Team Averages
Level 101
1,418 SR
1,523 Elo+

VS

Team Averages
Level 51
1,412 SR
1,388 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Pouiqpouik
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 2
Fenrir
Fenrir
henkmudy93
Fenrir
Level 31
God Stats
8W - 16L
1,268 SR
Queue Stats
25W - 42L
1,315 Elo+
Solo
Nu Wa
Nu Wa
jj170771
Nu Wa
Level 47
God Stats
2W - 2L
1,453 SR
Queue Stats
20W - 16L
1,586 Elo+
Solo
Merlin
Merlin
mookeu
Merlin
Level 44
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
2 / 3 / 21
12,736
1,158
6,195
20,628
16,799
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 4 / 14
11,668
1,061
5,414
11,953
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ToNYGaNCHiK
Sun Wukong
19
12 / 6 / 12
15,043
1,368
12,113
14,301
5,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Trikes
Zeus
19
12 / 2 / 10
14,085
1,280
29,087
8,893
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
vampireregion
Charybdis
18
1 / 0 / 14
11,809
1,074
10,122
8,601
2,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

210

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 6 / 8
12,338
1,122
10,714
14,185
4,443
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Pouiqpouik
King Arthur
17
1 / 10 / 11
11,270
1,025
6,608
18,363
16,130
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
henkmudy93
Fenrir
18
2 / 6 / 10
11,639
1,058
7,828
14,177
4,180
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
jj170771
Nu Wa
18
7 / 1 / 6
13,666
1,242
28,392
8,703
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
mookeu
Merlin
17
2 / 5 / 8
11,419
1,038
6,240
10,108
2,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
28
Kills
15
15
Deaths
28
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
21
4.17
L
Neith
 
Neith
3
6
8
1.17
L
King Arthur
Pouiqpouik
King Arthur
1
10
11
0.65
W
1
4
14
2
W
Sun Wukong
ToNYGaNCHiK
Sun Wukong
12
6
12
3
W
Zeus
Trikes
Zeus
12
2
10
8.5
L
Fenrir
henkmudy93
Fenrir
2
6
10
1.17
L
Nu Wa
jj170771
Nu Wa
7
1
6
10
L
Merlin
mookeu
Merlin
2
5
8
1.2
W
Charybdis
vampireregion
Charybdis
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,931
Damage
59,782
64,376
Taken
65,536
30,564
Mitigated
30,344
13,947
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,195
267
0
0
20,628
16,799
0
10,749
9,879
16,375
0
L
Neith
 
Neith
10,714
4,817
0
808
14,185
4,443
0
9,183
4,719
0
31,853
L
King Arthur
Pouiqpouik
King Arthur
6,608
747
0
570
18,363
16,130
0
10,547
7,376
216
13,850
W
5,414
278
3,686
3,773
11,953
3,352
0
6,903
5,050
31,291
0
W
Sun Wukong
ToNYGaNCHiK
Sun Wukong
12,113
1,746
0
3,326
14,301
5,864
0
7,763
6,538
0
45,453
W
Zeus
Trikes
Zeus
29,087
501
0
1,259
8,893
2,102
0
5,363
3,530
41,309
0
L
Fenrir
henkmudy93
Fenrir
7,828
1,364
323
511
14,177
4,180
0
8,566
5,361
0
12,159
L
Nu Wa
jj170771
Nu Wa
28,392
6,267
0
140
8,703
2,600
0
6,163
2,354
72,423
0
L
Merlin
mookeu
Merlin
6,240
413
0
120
10,108
2,991
0
4,886
5,030
24,232
0
W
Charybdis
vampireregion
Charybdis
10,122
4,804
0
1,903
8,601
2,447
0
4,070
4,531
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,341
Gold Earned
60,332
250
Minions Killed
205
13
Camps Cleared
5
1,103,020
Distance Traveled
990,701
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,736
1,158
10
1
2
236,497
2
L
Neith
12,338
1,122
60
5
0
194,090
1
L
King Arthur
11,270
1,025
15
1
0
166,657
0
W
Hel
11,668
1,061
82
7
1
234,308
0
W
Sun Wukong
15,043
1,368
69
6
9
233,533
1
W
Zeus
14,085
1,280
28
3
1
231,069
1
L
Fenrir
11,639
1,058
4
0
2
240,563
0
L
Nu Wa
13,666
1,242
86
8
3
215,686
1
L
Merlin
11,419
1,038
40
4
0
173,705
1
W
Charybdis
11,809
1,074
61
6
0
167,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role