Player Matchup

Shiva
Shiva
Bulimic_Narwhal
Shiva
Level 92
God Stats
1W - 1L
1,221 SR
Queue Stats
8W - 5L
1,244 Elo+
Party 2
Ne Zha
Ne Zha
DoctorWaffles17
Ne Zha
Level 66
God Stats
55W - 22L
1,221 SR
Queue Stats
58W - 27L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
Fierce_Badger
Baron Samedi
Level 108
God Stats
15W - 7L
1,500 SR
Queue Stats
58W - 26L
1,500 Elo+
Party 2
Team Averages
Level 89
1,314 SR
1,329 Elo+

VS

Team Averages
Level 109
1,608 SR
1,536 Elo+
Danzaburou
Danzaburou
ApartEmu113028
Danzaburou
Level 111
God Stats
2W - 1L
1,703 SR
Queue Stats
30W - 32L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
ShoddyFriend184
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,653 Elo+
Party 1
Zeus
Zeus
SupernalCoin07
Zeus
Level 63
God Stats
27W - 16L
1,620 SR
Queue Stats
145W - 154L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
13,354
742
12,643
20,484
24,740
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 9
12,079
671
12,392
15,982
8,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Fierce_Badger
Baron Samedi
19
7 / 2 / 11
13,419
746
15,946
16,568
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApartEmu113028
Danzaburou
16
2 / 4 / 6
11,694
650
8,336
14,113
5,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ShoddyFriend184
Baron Samedi
16
2 / 9 / 6
11,154
620
8,321
19,273
19,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 6 / 4
11,653
647
24,676
10,842
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
9
9
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApartEmu113028
Danzaburou
2
4
6
1.25
W
8
2
11
6.75
W
4
5
9
1.7
W
Baron Samedi
Fierce_Badger
Baron Samedi
7
2
11
6.25
L
Baron Samedi
ShoddyFriend184
Baron Samedi
2
9
6
0.56
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
41,333
53,034
Taken
44,228
41,019
Mitigated
28,418
19,323
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApartEmu113028
Danzaburou
8,336
2,738
0
3,195
14,113
5,398
192
4,858
9,255
0
42,448
W
12,643
3,057
40
3,056
20,484
24,740
0
11,831
8,093
0
40,216
W
12,392
2,692
423
3,270
15,982
8,211
353
10,134
5,444
0
37,523
W
Baron Samedi
Fierce_Badger
Baron Samedi
15,946
119
3,855
8,679
16,568
8,068
94
10,435
5,771
62,307
0
L
Baron Samedi
ShoddyFriend184
Baron Samedi
8,321
222
471
3,867
19,273
19,321
0
7,461
11,812
32,189
0
L
24,676
1,793
0
769
10,842
3,699
0
4,110
6,732
38,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
34,501
187
Minions Killed
172
11
Camps Cleared
7
986,190
Distance Traveled
769,446
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,694
650
62
3
3
250,923
1
W
Shiva
13,354
742
53
3
2
338,693
3
W
Ne Zha
12,079
671
35
2
2
319,861
2
W
Baron Samedi
13,419
746
99
6
7
327,636
5
L
Baron Samedi
11,154
620
66
4
2
239,286
3
L
Zeus
11,653
647
44
2
2
279,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role