Player Matchup

Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CkerSkull
Merlin
Level 127
God Stats
8W - 8L
1,736 SR
Queue Stats
210W - 314L
1,400 Elo+
Party 1
Atlas
Atlas
MestreMugMug
Atlas
Level 105
God Stats
16W - 35L
1,377 SR
Queue Stats
120W - 187L
1,407 Elo+
Party 1
Persephone
Persephone
guti1267
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
tosiricu
Medusa
Level 88
God Stats
1W - 6L
1,192 SR
Queue Stats
138W - 220L
1,340 Elo+
Party 1
Team Averages
Level 95
1,461 SR
1,429 Elo+

VS

Team Averages
Level 94
1,469 SR
1,374 Elo+
Ne Zha
Ne Zha
OldVikingrrr
Ne Zha
Level 65
God Stats
4W - 2L
1,675 SR
Queue Stats
41W - 46L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rousseau7
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,526 SR
Queue Stats
40W - 56L
1,435 Elo+
Party 2
Shiva
Shiva
gabriel310802
Shiva
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 170L
1,304 Elo+
Party 2
Neith
Neith
gabriel_jurubeba
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
rafapscampos
Aphrodite
Level 145
God Stats
2W - 3L
1,144 SR
Queue Stats
41W - 43L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
6 / 0 / 4
6,360
636
5,983
5,447
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CkerSkull
Merlin
10
2 / 0 / 2
5,673
567
2,316
3,984
1,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 6
5,290
529
3,271
6,021
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
guti1267
Persephone
9
1 / 3 / 0
5,034
503
3,057
4,984
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tosiricu
Medusa
11
4 / 1 / 3
6,282
628
5,339
5,814
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 3 / 1
5,497
550
3,309
6,901
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Rousseau7
Ah Muzen Cab
10
0 / 3 / 0
5,663
566
3,356
5,662
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 1
5,724
572
4,075
6,736
3,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
4,993
499
2,046
5,834
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
rafapscampos
Aphrodite
8
0 / 3 / 1
5,100
510
2,099
6,602
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
4
8
W
Merlin
CkerSkull
Merlin
2
0
2
3
W
2
0
6
5
L
Ne Zha
1
3
1
0.5
L
Ah Muzen Cab
Rousseau7
Ah Muzen Cab
0
3
0
0
L
2
1
1
2.5
L
1
5
0
0.2
W
Persephone
guti1267
Persephone
1
3
0
0.33
L
Aphrodite
rafapscampos
Aphrodite
0
3
1
0.17
W
Medusa
tosiricu
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
14,885
26,250
Taken
31,735
9,205
Mitigated
9,160
8,011
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,983
1,502
0
2,304
5,447
1,569
0
366
5,081
0
27,713
W
Merlin
CkerSkull
Merlin
2,316
55
0
1,255
3,984
1,258
0
0
3,984
28,880
0
W
3,271
1,129
0
1,482
6,021
3,258
0
357
5,664
11,676
0
L
Ne Zha
3,309
954
0
826
6,901
1,787
0
869
5,906
0
32,783
L
Ah Muzen Cab
Rousseau7
Ah Muzen Cab
3,356
1,352
0
1,063
5,662
1,626
0
2,447
3,071
0
35,745
L
4,075
246
0
1,814
6,736
3,104
0
3,754
2,982
2,339
24,599
L
2,046
1,185
0
389
5,834
1,468
204
1,170
4,664
0
11,560
W
Persephone
guti1267
Persephone
3,057
501
0
560
4,984
1,076
168
125
4,856
23,422
0
L
Aphrodite
rafapscampos
Aphrodite
2,099
243
1,208
2,603
6,602
1,175
238
404
6,198
23,125
0
W
Medusa
tosiricu
Medusa
5,339
1,611
0
2,410
5,814
2,044
576
1,718
4,096
0
40,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
26,977
262
Minions Killed
292
0
Camps Cleared
0
941,302
Distance Traveled
932,339
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,360
636
59
6
0
213,795
0
W
Merlin
5,673
567
70
7
0
178,586
0
W
Atlas
5,290
529
19
2
0
214,881
5
L
Ne Zha
5,497
550
70
7
0
202,247
2
L
Ah Muzen Cab
5,663
566
80
8
0
185,612
2
L
Shiva
5,724
572
61
6
0
204,462
0
L
Neith
4,993
499
30
3
0
164,752
1
W
Persephone
5,034
503
39
4
0
172,510
2
L
Aphrodite
5,100
510
51
5
0
175,266
1
W
Medusa
6,282
628
75
8
0
161,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role