Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CptnRedBeard410
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 123L
1,408 Elo+
Party 1
Cerberus
Cerberus
Isagh0st
Cerberus
Level 83
God Stats
3W - 2L
1,401 SR
Queue Stats
94W - 103L
1,420 Elo+
Party 1
Terra
Terra
LosAngeleLacruix
Terra
Level 157
God Stats
2W - 6L
1,533 SR
Queue Stats
317W - 352L
1,415 Elo+
Solo
Chaac
Chaac
VicVarron
Chaac
Level 54
God Stats
4W - 6L
1,279 SR
Queue Stats
259W - 245L
944 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,337 Elo+

VS

Team Averages
Level 109
1,580 SR
1,446 Elo+
Ares
Ares
DrunkenIrish-26
Ares
Level 120
God Stats
24W - 13L
1,500 SR
Queue Stats
503W - 540L
1,407 Elo+
Solo
Anubis
Anubis
ParallaX-Trippii
Anubis
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 13L
1,307 Elo+
Solo
Odin
Odin
SoulDreaper16
Odin
Level 87
God Stats
1W - 1L
1,305 SR
Queue Stats
27W - 27L
1,465 Elo+
Solo
Sylvanus
Sylvanus
t567898r5fjy8ho
Sylvanus
Level 142
God Stats
8W - 1L
1,877 SR
Queue Stats
124W - 120L
1,460 Elo+
Solo
Zeus
Zeus
truELOCvE
Zeus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 111L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 8
6,443
805
7,871
9,531
3,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 5 / 2
8,018
1,002
9,304
9,525
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Isagh0st
Cerberus
12
1 / 4 / 6
6,581
823
8,503
16,647
19,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 1
5,914
739
844
3,100
1,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
VicVarron
Chaac
13
2 / 5 / 5
6,997
875
10,853
10,897
4,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
8,089
1,011
7,568
16,650
14,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 2 / 10
8,159
1,020
8,220
6,041
3,131
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 15
8,047
1,006
5,159
9,097
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
13
1 / 1 / 15
7,619
952
6,217
8,507
5,424
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
15
7 / 2 / 13
8,721
1,090
17,685
7,237
3,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
9
Kills
21
21
Deaths
9
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
8
0.8
L
5
5
2
1.2
W
4
2
12
5
L
Cerberus
Isagh0st
Cerberus
1
4
6
1
L
1
2
1
0.75
W
5
2
10
5
W
4
2
15
5.75
L
Chaac
VicVarron
Chaac
2
5
5
0.9
W
Sylvanus
1
1
15
8.5
W
Zeus
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
44,849
49,700
Taken
47,532
34,454
Mitigated
33,087
16,143
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,871
3,170
107
2,102
9,531
3,861
0
6,976
2,368
0
15,075
L
9,304
371
1,663
1,774
9,525
4,314
0
7,816
1,536
17,171
0
W
7,568
255
0
5,026
16,650
14,384
443
5,277
11,373
11,561
0
L
Cerberus
Isagh0st
Cerberus
8,503
534
1,082
5,961
16,647
19,517
0
13,114
3,059
14,263
0
L
844
180
691
415
3,100
1,786
0
2,687
384
844
0
W
8,220
76
1,376
1,263
6,041
3,131
756
3,020
3,021
15,313
0
W
5,159
646
581
1,116
9,097
6,581
1,127
3,028
4,435
0
13,863
L
Chaac
VicVarron
Chaac
10,853
1,888
0
2,348
10,897
4,976
0
8,515
2,220
0
20,498
W
Sylvanus
6,217
2,694
8,526
3,939
8,507
5,424
1,214
3,711
4,796
15,059
0
W
Zeus
17,685
3,242
892
874
7,237
3,567
1,509
3,615
3,622
32,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
40,635
76
Minions Killed
79
0
Camps Cleared
0
641,582
Distance Traveled
748,620
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,443
805
17
2
0
120,677
0
L
Eset
8,018
1,002
26
3
0
141,014
0
W
Ares
8,089
1,011
6
1
0
168,357
1
L
Cerberus
6,581
823
21
3
0
151,333
0
L
Terra
5,914
739
0
0
0
75,405
1
W
Anubis
8,159
1,020
12
2
0
148,880
1
W
Odin
8,047
1,006
15
2
0
164,180
0
L
Chaac
6,997
875
12
2
0
153,153
0
W
Sylvanus
7,619
952
12
2
0
123,500
3
W
Zeus
8,721
1,090
34
4
0
143,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role