Player Matchup

Khepri
Khepri
Skorpion_C4
Khepri
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 96L
1,403 Elo+
Party 1
Fenrir
Fenrir
Son_ofSparda-1
Fenrir
Level 101
God Stats
7W - 8L
1,345 SR
Queue Stats
279W - 306L
1,440 Elo+
Party 1
Discordia
Discordia
ZeroTheGodd
Discordia
Level 78
God Stats
17W - 21L
1,447 SR
Queue Stats
282W - 291L
1,448 Elo+
Party 3
Sol
Sol
vivid-crisys
Sol
Level 45
God Stats
9W - 8L
1,517 SR
Queue Stats
279W - 319L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
x-DIPAY-x
Heimdallr
Level 108
God Stats
14W - 10L
1,364 SR
Queue Stats
111W - 124L
1,409 Elo+
Party 1
Team Averages
Level 84
1,435 SR
1,413 Elo+

VS

Team Averages
Level 65
1,538 SR
1,468 Elo+
Merlin
Merlin
BLKKRBB73
Merlin
Level 112
God Stats
6W - 4L
1,289 SR
Queue Stats
219W - 223L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
Bloodman6791
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,350 Elo+
Solo
Athena
Athena
Divine_Thundar
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,602 Elo+
Party 2
Izanami
Izanami
LiliaBunni
Izanami
Level 64
God Stats
15W - 19L
1,903 SR
Queue Stats
336W - 349L
1,411 Elo+
Solo
Yemoja
Yemoja
Sushigirl6545
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 1 / 5
6,171
617
3,387
8,066
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 5
6,792
679
4,181
7,155
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ZeroTheGodd
Discordia
11
5 / 1 / 1
6,770
677
3,662
4,312
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 3
6,054
605
7,519
4,259
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
x-DIPAY-x
Heimdallr
12
2 / 0 / 1
6,879
688
4,067
3,153
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLKKRBB73
Merlin
10
2 / 5 / 2
6,064
606
5,848
6,204
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Bloodman6791
Guan Yu
8
0 / 2 / 0
4,522
452
275
6,288
2,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 5 / 1
5,181
518
4,667
8,653
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LiliaBunni
Izanami
8
0 / 2 / 2
4,710
471
2,167
5,265
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
4,722
472
455
5,461
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
BLKKRBB73
Merlin
2
5
2
0.6
L
Guan Yu
Bloodman6791
Guan Yu
0
2
0
0
L
2
5
1
0.5
L
Izanami
LiliaBunni
Izanami
0
2
2
0.5
W
Khepri
2
1
5
4.5
W
3
1
5
5.5
L
0
1
0
0
W
Discordia
ZeroTheGodd
Discordia
5
1
1
5.5
W
3
1
3
4.5
W
Heimdallr
x-DIPAY-x
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
13,412
26,945
Taken
31,871
11,619
Mitigated
10,344
9,261
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BLKKRBB73
Merlin
5,848
395
0
828
6,204
1,781
164
2,409
3,349
28,596
0
L
Guan Yu
Bloodman6791
Guan Yu
275
44
0
1,880
6,288
2,399
0
0
6,286
0
13,020
L
4,667
2,126
0
1,563
8,653
2,482
0
4,752
3,797
15,497
0
L
Izanami
LiliaBunni
Izanami
2,167
1,595
0
1,107
5,265
1,439
0
2,538
2,727
0
24,990
W
Khepri
3,387
355
229
2,419
8,066
4,593
309
4,517
3,549
18,372
0
W
4,181
1,539
0
3,463
7,155
2,482
153
2,616
4,539
0
33,683
L
455
301
637
827
5,461
2,243
0
4,011
1,450
3,719
0
W
Discordia
ZeroTheGodd
Discordia
3,662
375
0
250
4,312
1,411
333
2,080
2,232
27,050
0
W
7,519
3,473
0
1,349
4,259
1,958
628
1,560
2,699
33,730
3,466
W
Heimdallr
x-DIPAY-x
Heimdallr
4,067
1,566
0
1,551
3,153
1,175
935
197
2,956
0
45,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
25,199
314
Minions Killed
175
0
Camps Cleared
0
1,009,346
Distance Traveled
1,018,928
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,064
606
47
5
0
179,701
1
L
Guan Yu
4,522
452
35
4
0
275,435
2
L
Athena
5,181
518
27
3
0
211,678
0
L
Izanami
4,710
471
56
6
0
159,321
3
W
Khepri
6,171
617
25
3
0
208,778
0
W
Fenrir
6,792
679
76
8
0
235,706
0
L
Yemoja
4,722
472
10
1
0
192,793
0
W
Discordia
6,770
677
51
5
0
200,177
6
W
Sol
6,054
605
65
7
0
171,158
5
W
Heimdallr
6,879
688
97
10
0
193,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role