Player Matchup

Bacchus
Bacchus
HuÄnsohn
Bacchus
Level 34
God Stats
14W - 2L
1,741 SR
Queue Stats
94W - 49L
1,649 Elo+
Party 1
Awilix
Awilix
Pеrsephonе
Awilix
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 94L
1,670 Elo+
Party 1
Sun Wukong
Sun Wukong
Retime
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 102L
1,409 Elo+
Party 1
Medusa
Medusa
slakett
Medusa
Level 141
God Stats
17W - 9L
1,722 SR
Queue Stats
131W - 111L
1,567 Elo+
Party 1
Ra
Ra
yourrussiangirl
Ra
Level 14
God Stats
4W - 0L
1,253 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,559 Elo+

VS

Team Averages
Level 65
1,584 SR
1,474 Elo+
Mulan
Mulan
DjGopnik
Mulan
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 39L
1,500 Elo+
Solo
Ra
Ra
EvilKiwi92
Ra
Level 68
God Stats
8W - 7L
1,819 SR
Queue Stats
300W - 290L
1,439 Elo+
Solo
Sobek
Sobek
PORQUINHAPEPPA
Sobek
Level 126
God Stats
9W - 10L
1,393 SR
Queue Stats
335W - 363L
1,444 Elo+
Solo
Medusa
Medusa
Ponchouuur
Medusa
Level 67
God Stats
3W - 3L
1,706 SR
Queue Stats
59W - 57L
1,561 Elo+
Party 2
Awilix
Awilix
TheSuici
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HuÄnsohn
Bacchus
10
1 / 0 / 11
7,219
555
4,082
9,455
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
13
7 / 1 / 3
8,146
627
7,656
8,157
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Retime
Sun Wukong
14
9 / 0 / 5
8,771
675
15,638
10,946
8,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
slakett
Medusa
15
5 / 2 / 5
8,817
678
8,622
7,707
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,130
472
1,452
4,279
1,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DjGopnik
Mulan
10
1 / 7 / 0
5,830
448
7,866
13,090
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 4
7,138
549
6,611
7,942
2,231
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,833
449
1,938
10,048
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Ponchouuur
Medusa
11
1 / 3 / 0
6,013
463
4,080
6,993
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
TheSuici
Awilix
9
2 / 7 / 1
5,965
459
2,510
10,613
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
7
7
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
DjGopnik
Mulan
1
7
0
0.14
L
2
1
4
4
W
Bacchus
HuÄnsohn
Bacchus
1
0
11
6.5
L
1
4
0
0.25
L
Medusa
Ponchouuur
Medusa
1
3
0
0.33
W
Awilix
7
1
3
8.5
W
Sun Wukong
Retime
Sun Wukong
9
0
5
11.5
L
Awilix
TheSuici
Awilix
2
7
1
0.36
W
Medusa
slakett
Medusa
5
2
5
3.75
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
23,005
40,544
Taken
48,686
23,820
Mitigated
21,418
11,426
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DjGopnik
Mulan
7,866
933
0
2,080
13,090
7,201
0
2,731
10,359
0
29,696
L
6,611
429
541
2,548
7,942
2,231
0
1,072
6,870
49,179
0
W
Bacchus
HuÄnsohn
Bacchus
4,082
809
0
1,979
9,455
8,856
31
1,438
7,923
19,701
0
L
1,938
196
233
1,998
10,048
7,331
0
2,180
7,868
10,715
0
L
Medusa
Ponchouuur
Medusa
4,080
1,150
0
1,065
6,993
1,806
0
1,229
5,764
0
38,736
W
Awilix
7,656
3,285
0
3,098
8,157
2,625
208
2,162
5,947
0
53,240
W
Sun Wukong
Retime
Sun Wukong
15,638
3,711
0
2,893
10,946
8,148
286
1,092
9,401
9,096
44,338
L
Awilix
TheSuici
Awilix
2,510
807
0
2,173
10,613
2,849
0
1,110
9,503
0
19,562
W
Medusa
slakett
Medusa
8,622
4,472
0
2,729
7,707
2,806
1,498
1,136
6,536
0
68,521
W
1,452
132
470
257
4,279
1,385
216
2,721
1,558
31,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
30,779
394
Minions Killed
283
0
Camps Cleared
0
1,325,173
Distance Traveled
1,227,894
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,830
448
59
5
0
228,733
6
L
Ra
7,138
549
106
8
0
248,808
4
W
Bacchus
7,219
555
23
2
0
285,822
1
L
Sobek
5,833
449
10
1
0
247,943
9
L
Medusa
6,013
463
67
5
0
249,271
3
W
Awilix
8,146
627
91
7
0
293,834
0
W
Sun Wukong
8,771
675
104
8
0
266,203
4
L
Awilix
5,965
459
41
3
0
253,139
2
W
Medusa
8,817
678
118
9
0
253,601
5
W
Ra
6,130
472
58
4
0
225,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role