Player Matchup

Bacchus
Bacchus
Silver II
crossange150
Bacchus
Silver II
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 109L
1,123 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
tru--aim
Baron Samedi
Silver I
Level 63
God Stats
19W - 13L
1,245 SR
Queue Stats
207W - 218L
1,040 MMR
Party 1
Bellona
Bellona
Gold V
ttv_hunta
Bellona
Gold V
Level 100
God Stats
2W - 2L
1,292 SR
Queue Stats
236W - 241L
1,149 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,346 SR
1,104 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,472 SR
1,238 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
creoledagoat
Scylla
Silver II
Level 85
God Stats
0W - 2L
1,321 SR
Queue Stats
33W - 46L
1,088 MMR
Solo
Camazotz
Camazotz
Bronze I
vladyslav_frost9
Camazotz
Bronze I
Level 41
God Stats
3W - 4L
1,595 SR
Queue Stats
23W - 44L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
crossange150
Bacchus
12
5 / 1 / 8
8,680
868
6,228
10,108
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
tru--aim
Baron Samedi
11
2 / 2 / 9
7,513
751
6,718
4,655
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ttv_hunta
Bellona
13
8 / 1 / 6
9,120
912
10,881
9,961
10,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetAtlasVulcanDanzaburouZeus

VS

Bans
MedusaChronosMerlinSolAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 2
6,801
680
3,525
9,682
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
9
1 / 4 / 1
6,393
639
5,830
6,819
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 0
6,306
631
3,774
11,080
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
4
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
2
0.67
L
Scylla
1
4
1
0.38
W
Bacchus
crossange150
Bacchus
5
1
8
9
W
Baron Samedi
tru--aim
Baron Samedi
2
2
9
3.25
W
Bellona
ttv_hunta
Bellona
8
1
6
11
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
13,129
24,724
Taken
27,581
24,984
Mitigated
14,887
9,683
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,525
635
142
1,842
9,682
7,508
0
5,505
4,177
10,248
0
L
Scylla
5,830
481
0
1,082
6,819
2,061
0
2,844
3,975
19,159
0
W
Bacchus
crossange150
Bacchus
6,228
971
525
2,879
10,108
12,446
290
3,527
6,435
12,353
0
W
Baron Samedi
tru--aim
Baron Samedi
6,718
406
1,499
1,018
4,655
2,032
168
2,859
1,796
20,430
0
W
Bellona
ttv_hunta
Bellona
10,881
3,624
300
3,462
9,961
10,506
127
3,270
6,455
0
34,000
L
3,774
1,234
0
2,682
11,080
5,318
0
5,417
5,663
0
10,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
19,500
96
Minions Killed
53
7
Camps Cleared
2
599,712
Distance Traveled
503,027
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,801
680
9
1
0
165,571
2
L
Scylla
6,393
639
28
3
2
166,457
0
W
Bacchus
8,680
868
14
1
1
197,363
0
W
Baron Samedi
7,513
751
28
3
1
188,001
4
W
Bellona
9,120
912
54
5
5
214,348
1
L
Camazotz
6,306
631
16
2
0
170,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role