Player Matchup

Merlin
Merlin
Envymaw
Merlin
Level 157
God Stats
9W - 6L
1,839 SR
Queue Stats
253W - 224L
1,479 Elo+
Party 2
Hades
Hades
Rashndo
Hades
Level 159
God Stats
1W - 1L
1,703 SR
Queue Stats
26W - 25L
1,511 Elo+
Party 2
Athena
Athena
ThisIsCosmo
Athena
Level 63
God Stats
10W - 6L
1,724 SR
Queue Stats
458W - 434L
1,537 Elo+
Solo
Chiron
Chiron
Viper41Ojk
Chiron
Level 152
God Stats
3W - 1L
1,495 SR
Queue Stats
181W - 171L
1,553 Elo+
Solo
Set
Set
ZOOOMB
Set
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 124L
1,489 Elo+
Party 2
Team Averages
Level 135
1,652 SR
1,514 Elo+

VS

Team Averages
Level 120
1,519 SR
1,548 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Norikaw
Neith
Level 140
God Stats
3W - 1L
1,819 SR
Queue Stats
121W - 130L
1,523 Elo+
Solo
Thor
Thor
XerGaSa
Thor
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,601 Elo+
Solo
Poseidon
Poseidon
fireblackwolf
Poseidon
Level 124
God Stats
3W - 0L
1,275 SR
Queue Stats
82W - 62L
1,571 Elo+
Party 1
Eset
Eset
omarayberk
Eset
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Envymaw
Merlin
15
2 / 6 / 4
8,414
765
5,700
9,520
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Rashndo
Hades
13
4 / 9 / 4
8,342
758
3,652
15,394
19,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
3 / 6 / 9
9,728
884
9,142
24,591
24,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Viper41Ojk
Chiron
17
5 / 6 / 5
10,158
923
19,925
12,567
6,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
ZOOOMB
Set
14
2 / 10 / 10
8,817
802
10,640
18,493
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 3 / 25
10,550
959
11,326
20,463
24,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Norikaw
Neith
18
8 / 2 / 23
10,277
934
19,801
12,990
5,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
XerGaSa
Thor
15
7 / 5 / 17
9,940
904
11,190
14,460
6,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
fireblackwolf
Poseidon
17
11 / 5 / 12
11,003
1,000
15,327
7,464
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 24
10,649
968
15,756
7,867
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
16
Kills
37
37
Deaths
17
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
25
5.5
L
Merlin
Envymaw
Merlin
2
6
4
0.67
W
Neith
Norikaw
Neith
8
2
23
9.75
L
Hades
Rashndo
Hades
4
9
4
0.67
L
Athena
3
6
9
1.25
L
Chiron
Viper41Ojk
Chiron
5
6
5
1.25
W
Thor
XerGaSa
Thor
7
5
17
3.1
L
Set
ZOOOMB
Set
2
10
10
0.7
W
Poseidon
fireblackwolf
Poseidon
11
5
12
3.4
W
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,059
Damage
73,400
80,565
Taken
63,244
65,060
Mitigated
42,982
13,902
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,326
3,715
784
7,731
20,463
24,428
279
4,892
15,430
656
17,167
L
Merlin
Envymaw
Merlin
5,700
501
339
322
9,520
4,089
0
4,116
5,404
21,695
0
W
Neith
Norikaw
Neith
19,801
6,581
602
6,678
12,990
5,848
2,281
3,730
8,938
0
37,223
L
Hades
Rashndo
Hades
3,652
371
126
340
15,394
19,671
0
7,761
7,633
6,524
0
L
Athena
9,142
2,733
1,044
5,824
24,591
24,467
0
9,552
15,039
18,600
0
L
Chiron
Viper41Ojk
Chiron
19,925
7,420
1,048
2,335
12,567
6,001
128
3,684
8,877
0
32,833
W
Thor
XerGaSa
Thor
11,190
2,680
834
2,204
14,460
6,637
320
3,952
10,370
0
14,213
L
Set
ZOOOMB
Set
10,640
3,135
263
2,261
18,493
10,832
0
6,156
12,337
0
15,633
W
Poseidon
fireblackwolf
Poseidon
15,327
2,156
0
250
7,464
2,520
1,220
2,966
4,423
23,207
0
W
15,756
632
3,074
2,427
7,867
3,549
1,115
2,954
4,882
38,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
52,419
103
Minions Killed
111
0
Camps Cleared
0
890,126
Distance Traveled
1,101,816
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,550
959
11
1
0
232,044
0
L
Merlin
8,414
765
38
3
0
152,818
0
W
Neith
10,277
934
34
3
0
208,017
3
L
Hades
8,342
758
7
1
0
159,901
0
L
Athena
9,728
884
14
1
0
216,007
3
L
Chiron
10,158
923
28
3
0
188,513
4
W
Thor
9,940
904
3
0
0
221,122
1
L
Set
8,817
802
16
1
0
172,887
1
W
Poseidon
11,003
1,000
32
3
0
215,153
0
W
Eset
10,649
968
31
3
0
225,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role