Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MOON SAND EOC
Ra
Level 153
God Stats
30W - 20L
1,748 SR
Queue Stats
174W - 116L
1,755 Elo+
Solo
Tsukuyomi
Tsukuyomi
SitDown6565
Tsukuyomi
Level 121
God Stats
15W - 8L
1,764 SR
Queue Stats
108W - 115L
1,629 Elo+
Solo
Team Averages
Level 145
1,671 SR
1,628 Elo+

VS

Team Averages
Level 139
1,701 SR
1,702 Elo+
Medusa
Medusa
Hawk Swoop4559
Medusa
Level 113
God Stats
5W - 5L
1,483 SR
Queue Stats
169W - 100L
1,697 Elo+
Party 1
Horus
Horus
Robo_Gamer17
Horus
Level 156
God Stats
12W - 7L
1,778 SR
Queue Stats
746W - 637L
1,676 Elo+
Solo
Tiamat
Tiamat
Z3RO2DARLING
Tiamat
Level 147
God Stats
16W - 6L
1,842 SR
Queue Stats
162W - 66L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 1
8,633
664
8,452
14,367
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 1
8,288
638
10,392
11,096
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SitDown6565
Tsukuyomi
13
0 / 6 / 2
7,968
613
6,840
9,722
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,669
667
5,699
8,290
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 11
8,791
676
8,850
11,954
11,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
16
9 / 0 / 5
10,123
779
16,701
10,048
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
1
0.75
W
3
2
8
3.5
L
1
6
1
0.25
W
2
0
11
7.5
L
Tsukuyomi
SitDown6565
Tsukuyomi
0
6
2
0.17
W
Tiamat
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
31,250
35,185
Taken
30,292
20,337
Mitigated
20,847
11,907
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,452
1,002
0
5,721
14,367
14,110
0
5,880
7,899
18,578
0
W
5,699
1,666
0
597
8,290
3,019
0
6,274
2,016
0
26,603
L
10,392
614
1,883
3,415
11,096
3,309
0
5,951
4,647
50,269
0
W
8,850
3,755
1,070
2,742
11,954
11,768
0
6,568
5,386
0
18,743
L
Tsukuyomi
SitDown6565
Tsukuyomi
6,840
1,636
0
888
9,722
2,918
0
3,734
5,666
0
25,052
W
Tiamat
16,701
2,363
12
5,095
10,048
6,060
0
6,403
3,645
40,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
27,583
160
Minions Killed
130
5
Camps Cleared
7
740,314
Distance Traveled
706,831
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,633
664
14
1
0
250,440
5
W
Medusa
8,669
667
47
4
1
234,690
1
L
Ra
8,288
638
89
7
3
237,162
3
W
Horus
8,791
676
15
1
2
234,844
4
L
Tsukuyomi
7,968
613
57
4
2
252,712
3
W
Tiamat
10,123
779
68
5
4
237,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role