Player Matchup

Cabrakan
Cabrakan
Baphomet
Cabrakan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,437 Elo+
Solo
Terra
Terra
MOUSTAGE-BOY
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 161L
1,442 Elo+
Party 1
Hades
Hades
daniel-justin
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,531 Elo+
Party 1
Apollo
Apollo
deafpenguin
Apollo
Level 118
God Stats
2W - 0L
1,750 SR
Queue Stats
66W - 42L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
omarayberk
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,537 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,526 Elo+

VS

Team Averages
Level 150
1,452 SR
1,530 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Envymaw
Cthulhu
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 224L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Rashndo
Nu Wa
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,598 Elo+
Party 2
Chiron
Chiron
lceBox3
Chiron
Level 156
God Stats
2W - 5L
1,259 SR
Queue Stats
292W - 290L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baphomet
Cabrakan
19
7 / 6 / 20
12,122
808
11,162
23,899
34,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 4 / 25
11,508
767
10,411
20,818
25,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 15
10,532
702
12,594
16,459
21,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
17 / 3 / 12
13,673
912
23,771
16,297
9,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
omarayberk
Tsukuyomi
20
6 / 4 / 20
11,817
788
18,295
18,780
9,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 4 / 12
11,640
776
19,133
15,702
7,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
17
1 / 4 / 14
9,924
662
14,513
12,992
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Envymaw
Cthulhu
18
4 / 7 / 14
11,090
739
13,136
22,241
27,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Rashndo
Nu Wa
16
4 / 12 / 11
10,238
683
15,285
17,863
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
lceBox3
Chiron
18
8 / 7 / 9
10,745
716
16,515
16,173
6,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
83
33
Kills
23
23
Deaths
34
92
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
4
12
3
L
Chang'e
 
Chang'e
1
4
14
2
W
Cabrakan
Baphomet
Cabrakan
7
6
20
2.83
L
Cthulhu
Envymaw
Cthulhu
4
7
14
1.57
W
0
4
25
3.13
L
Nu Wa
Rashndo
Nu Wa
4
12
11
0.79
W
3
6
15
1.75
W
Apollo
17
3
12
7.67
L
Chiron
lceBox3
Chiron
8
7
9
1.79
W
Tsukuyomi
omarayberk
Tsukuyomi
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,233
Damage
78,582
96,253
Taken
84,971
100,787
Mitigated
52,836
36,990
Healing
28,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,133
11,281
817
3,883
15,702
7,322
759
6,898
8,270
0
36,777
L
Chang'e
 
Chang'e
14,513
1,266
8,403
4,568
12,992
5,260
269
4,104
8,751
29,668
0
W
Cabrakan
Baphomet
Cabrakan
11,162
1,124
725
1,970
23,899
34,717
335
7,602
16,297
23,568
0
L
Cthulhu
Envymaw
Cthulhu
13,136
593
1,688
3,739
22,241
27,446
101
6,993
15,116
28,834
0
W
10,411
752
10,940
6,849
20,818
25,133
378
9,877
10,941
18,845
0
L
Nu Wa
Rashndo
Nu Wa
15,285
4,113
527
761
17,863
6,520
345
8,298
9,312
23,703
0
W
12,594
307
898
3,530
16,459
21,628
601
6,642
9,817
26,450
0
W
Apollo
23,771
17,297
1,054
3,544
16,297
9,612
3,182
8,837
7,460
0
55,461
L
Chiron
lceBox3
Chiron
16,515
4,675
1,731
2,033
16,173
6,288
805
6,642
9,355
0
29,991
W
Tsukuyomi
omarayberk
Tsukuyomi
18,295
4,188
1,144
6,336
18,780
9,697
1,699
9,976
8,804
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
53,637
181
Minions Killed
152
0
Camps Cleared
0
1,316,356
Distance Traveled
1,153,508
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,640
776
36
2
0
228,436
0
L
Chang'e
9,924
662
33
2
0
256,988
1
W
Cabrakan
12,122
808
16
1
0
267,857
1
L
Cthulhu
11,090
739
34
2
0
253,430
1
W
Terra
11,508
767
12
1
0
269,560
1
L
Nu Wa
10,238
683
14
1
0
190,701
1
W
Hades
10,532
702
35
2
0
225,484
1
W
Apollo
13,673
912
74
5
0
263,606
5
L
Chiron
10,745
716
35
2
0
223,953
1
W
Tsukuyomi
11,817
788
44
3
0
289,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role