Player Matchup

Merlin
Merlin
AleXx_59163
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,434 Elo+
Party 2
Artio
Artio
Kaprydown
Artio
Level 141
God Stats
1W - 2L
1,703 SR
Queue Stats
57W - 64L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Laura-Suli
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,528 Elo+
Party 2
The Morrigan
The Morrigan
Sharkikiii
The Morrigan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Party 2
Apollo
Apollo
grawiz76
Apollo
Level 119
God Stats
1W - 4L
1,496 SR
Queue Stats
145W - 150L
1,429 Elo+
Solo
Team Averages
Level 115
1,540 SR
1,464 Elo+

VS

Team Averages
Level 108
1,734 SR
1,477 Elo+
Kukulkan
Kukulkan
FilouLuis_
Kukulkan
Level 125
God Stats
3W - 1L
1,626 SR
Queue Stats
261W - 287L
1,436 Elo+
Solo
Artemis
Artemis
HearteryPT
Artemis
Level 102
God Stats
5W - 6L
1,900 SR
Queue Stats
255W - 267L
1,439 Elo+
Party 1
Thoth
Thoth
Kazima_Hawkeye
Thoth
Level 116
God Stats
6W - 3L
1,802 SR
Queue Stats
138W - 145L
1,463 Elo+
Solo
Nox
Nox
Taeva
Nox
Level 130
God Stats
10W - 6L
1,468 SR
Queue Stats
256W - 251L
1,534 Elo+
Solo
Geb
Geb
andrenabo
Geb
Level 69
God Stats
7W - 7L
1,873 SR
Queue Stats
278W - 260L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 5 / 11
12,660
745
19,487
13,615
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Kaprydown
Artio
17
2 / 5 / 9
11,282
664
7,188
24,980
22,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Laura-Suli
Cthulhu
20
7 / 6 / 14
13,319
783
12,198
25,044
34,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Sharkikiii
The Morrigan
20
5 / 7 / 9
12,842
755
9,477
13,638
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
grawiz76
Apollo
17
7 / 7 / 10
11,845
697
12,780
17,079
7,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FilouLuis_
Kukulkan
20
10 / 3 / 10
14,596
859
16,520
12,571
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
HearteryPT
Artemis
20
7 / 4 / 13
13,090
770
24,815
15,480
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 7
10,416
613
7,934
14,824
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
Taeva
Nox
19
5 / 5 / 10
12,155
715
14,512
10,289
4,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 15
13,769
810
14,779
23,003
33,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
85
24
Kills
30
30
Deaths
24
53
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
11
1.7
W
Kukulkan
FilouLuis_
Kukulkan
10
3
10
5
W
Artemis
HearteryPT
Artemis
7
4
13
3.38
L
Artio
Kaprydown
Artio
2
5
9
1.3
W
1
7
7
0.64
L
Cthulhu
Laura-Suli
Cthulhu
7
6
14
2.33
L
The Morrigan
Sharkikiii
The Morrigan
5
7
9
1.36
W
Nox
Taeva
Nox
5
5
10
2
W
7
5
15
2.9
L
Apollo
grawiz76
Apollo
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,130
Damage
78,560
94,356
Taken
76,167
77,029
Mitigated
57,490
33,968
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,487
404
3,332
2,229
13,615
6,118
1,288
9,502
4,113
49,299
0
W
Kukulkan
FilouLuis_
Kukulkan
16,520
685
1,541
4,117
12,571
6,575
606
9,327
3,244
60,769
0
W
Artemis
HearteryPT
Artemis
24,815
12,781
966
6,897
15,480
7,277
1,711
10,292
5,188
0
56,533
L
Artio
Kaprydown
Artio
7,188
93
3,096
8,917
24,980
22,380
638
10,064
14,916
16,843
0
W
7,934
1,216
338
3,456
14,824
5,710
928
11,467
3,357
17,441
0
L
Cthulhu
Laura-Suli
Cthulhu
12,198
665
2,949
1,553
25,044
34,402
1,142
13,621
11,423
23,008
0
L
The Morrigan
Sharkikiii
The Morrigan
9,477
496
3,786
2,760
13,638
6,645
1,399
8,422
5,186
23,102
0
W
Nox
Taeva
Nox
14,512
406
1,200
1,287
10,289
4,353
1,736
7,110
3,179
24,824
0
W
14,779
799
1,419
4,345
23,003
33,575
0
10,154
12,849
31,670
0
L
Apollo
grawiz76
Apollo
12,780
4,543
2,388
2,958
17,079
7,484
2,581
12,112
4,967
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,948
Gold Earned
64,026
172
Minions Killed
201
0
Camps Cleared
0
1,421,895
Distance Traveled
1,555,704
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,660
745
66
4
0
303,324
1
W
Kukulkan
14,596
859
92
5
0
328,091
2
W
Artemis
13,090
770
55
3
0
263,665
1
L
Artio
11,282
664
15
1
0
306,664
0
W
Thoth
10,416
613
19
1
0
288,101
0
L
Cthulhu
13,319
783
23
1
0
269,341
0
L
The Morrigan
12,842
755
32
2
0
251,406
1
W
Nox
12,155
715
21
1
0
331,095
1
W
Geb
13,769
810
14
1
0
344,752
1
L
Apollo
11,845
697
36
2
0
291,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role