Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Myione
Hera
Level 65
God Stats
14W - 10L
1,482 SR
Queue Stats
225W - 191L
1,504 Elo+
Solo
Neith
Neith
SstitchHN
Neith
Level 17
God Stats
81W - 27L
1,663 SR
Queue Stats
305W - 102L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
UnBrokenBLAD3
Baron Samedi
Level 101
God Stats
81W - 24L
1,798 SR
Queue Stats
499W - 263L
1,583 Elo+
Party 1
Fenrir
Fenrir
Wise Jeff
Fenrir
Level 117
God Stats
5W - 1L
1,463 SR
Queue Stats
692W - 404L
1,569 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,549 Elo+

VS

Team Averages
Level 59
1,600 SR
1,445 Elo+
Hades
Hades
IMeeds
Hades
Level 78
God Stats
114W - 100L
1,577 SR
Queue Stats
118W - 107L
1,549 Elo+
Solo
Heimdallr
Heimdallr
M_Blaze99
Heimdallr
Level 83
God Stats
2W - 2L
1,690 SR
Queue Stats
42W - 50L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Mr_ToxicGamer
Kukulkan
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Janus
Janus
SPARKS6100
Janus
Level 24
God Stats
4W - 8L
1,372 SR
Queue Stats
31W - 38L
1,344 Elo+
Party 2
Geb
Geb
SlippedRooK24
Geb
Level 85
God Stats
44W - 16L
1,673 SR
Queue Stats
134W - 144L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 1 / 10
13,330
1,212
22,003
13,833
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Myione
Hera
18
3 / 3 / 11
12,053
1,096
11,939
10,533
3,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SstitchHN
Neith
18
2 / 1 / 10
12,130
1,103
8,897
8,068
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
UnBrokenBLAD3
Baron Samedi
19
8 / 0 / 6
13,487
1,226
10,488
6,586
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Wise Jeff
Fenrir
18
3 / 2 / 13
12,163
1,106
11,864
13,358
11,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

237

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IMeeds
Hades
17
3 / 1 / 2
12,087
1,099
8,948
11,416
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
M_Blaze99
Heimdallr
17
1 / 10 / 4
11,772
1,070
15,505
20,532
7,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Mr_ToxicGamer
Kukulkan
17
1 / 4 / 3
11,297
1,027
6,841
14,036
4,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
17
1 / 7 / 3
11,199
1,018
11,580
11,832
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 1 / 3
10,678
971
3,895
10,829
9,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
23
Kills
6
7
Deaths
23
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
10
12
L
Hades
IMeeds
Hades
3
1
2
4
L
Heimdallr
M_Blaze99
Heimdallr
1
10
4
0.3
L
Kukulkan
Mr_ToxicGamer
Kukulkan
1
4
3
0.63
W
Hera
Myione
Hera
3
3
11
2.83
L
Janus
1
7
3
0.36
L
0
1
3
1.5
W
Neith
SstitchHN
Neith
2
1
10
7
W
Baron Samedi
UnBrokenBLAD3
Baron Samedi
8
0
6
11
W
Fenrir
Wise Jeff
Fenrir
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,191
Damage
46,769
52,378
Taken
68,645
23,231
Mitigated
29,651
16,715
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,003
463
2,655
6,028
13,833
3,499
0
6,816
6,917
46,522
0
L
Hades
IMeeds
Hades
8,948
311
288
1,474
11,416
4,530
0
8,450
2,966
33,428
0
L
Heimdallr
M_Blaze99
Heimdallr
15,505
8,401
0
1,873
20,532
7,213
0
12,774
7,758
0
50,782
L
Kukulkan
Mr_ToxicGamer
Kukulkan
6,841
1,205
0
192
14,036
4,592
0
10,154
3,882
27,431
0
W
Hera
Myione
Hera
11,939
3,873
134
2,396
10,533
3,181
0
8,688
1,525
35,920
0
L
Janus
11,580
294
70
192
11,832
3,695
0
6,093
5,739
20,598
0
L
3,895
263
0
423
10,829
9,621
0
6,959
3,870
18,809
0
W
Neith
SstitchHN
Neith
8,897
1,566
0
1,216
8,068
2,590
0
5,862
2,060
0
26,068
W
Baron Samedi
UnBrokenBLAD3
Baron Samedi
10,488
435
1,350
2,089
6,586
2,762
0
4,050
2,462
25,752
0
W
Fenrir
Wise Jeff
Fenrir
11,864
936
0
847
13,358
11,199
0
5,048
8,150
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,163
Gold Earned
57,033
211
Minions Killed
210
8
Camps Cleared
8
1,227,384
Distance Traveled
1,026,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,330
1,212
56
5
1
249,459
0
L
Hades
12,087
1,099
54
5
4
220,629
0
L
Heimdallr
11,772
1,070
77
7
2
185,263
0
L
Kukulkan
11,297
1,027
39
4
0
206,609
0
W
Hera
12,053
1,096
64
6
2
206,574
0
L
Janus
11,199
1,018
19
2
0
210,799
0
L
Geb
10,678
971
21
2
2
203,684
1
W
Neith
12,130
1,103
50
5
2
207,421
0
W
Baron Samedi
13,487
1,226
36
3
1
246,709
0
W
Fenrir
12,163
1,106
5
0
2
317,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role