Player Matchup

Baron Samedi
Baron Samedi
Antonking321
Baron Samedi
Level 47
God Stats
14W - 16L
1,555 SR
Queue Stats
105W - 99L
1,459 Elo+
Party 1
Atlas
Atlas
CAllMeBlume
Atlas
Level 48
God Stats
13W - 17L
1,501 SR
Queue Stats
219W - 252L
1,400 Elo+
Party 2
Shiva
Shiva
ElegantRaptor47
Shiva
Level 119
God Stats
3W - 8L
1,436 SR
Queue Stats
229W - 246L
1,405 Elo+
Party 2
Bellona
Bellona
Raul07891
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Olorun
Olorun
dragniil043
Olorun
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,443 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,441 Elo+

VS

Team Averages
Level 113
1,461 SR
1,465 Elo+
Shiva
Shiva
BloodyCutie713
Shiva
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
209W - 198L
1,560 Elo+
Party 4
Ah Puch
Ah Puch
KimaDaGee
Ah Puch
Level 159
God Stats
8W - 11L
1,388 SR
Queue Stats
860W - 949L
1,356 Elo+
Party 3
Anubis
Anubis
Mg1KiraVlV
Anubis
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
199W - 159L
1,543 Elo+
Party 4
Set
Set
PyroJaeger
Set
Level 3
God Stats
1W - 0L
1,202 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Susano
Susano
abgehn1
Susano
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 107L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antonking321
Baron Samedi
12
1 / 8 / 2
7,335
431
3,062
9,189
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 7
8,179
481
6,043
16,546
16,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 8 / 6
8,907
524
13,931
18,930
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Raul07891
Bellona
6
0 / 5 / 0
5,168
304
1,422
7,468
2,298
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
13
7 / 6 / 5
8,701
512
9,925
12,347
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 2
10,951
644
16,895
12,774
5,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KimaDaGee
Ah Puch
12
1 / 5 / 11
8,535
502
9,472
9,972
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Mg1KiraVlV
Anubis
18
9 / 2 / 3
11,750
691
14,937
8,520
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 4 / 1
9,268
545
3,577
12,850
4,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
abgehn1
Susano
14
4 / 5 / 11
10,031
590
9,648
12,324
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
15
Kills
33
33
Deaths
17
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antonking321
Baron Samedi
1
8
2
0.25
W
13
1
2
14
L
2
6
7
0.92
L
5
8
6
1
W
Ah Puch
KimaDaGee
Ah Puch
1
5
11
1.3
W
Anubis
Mg1KiraVlV
Anubis
9
2
3
5.25
W
6
4
1
1.63
L
Bellona
Raul07891
Bellona
0
5
0
0
W
Susano
abgehn1
Susano
4
5
11
1.9
L
Olorun
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
54,529
64,480
Taken
56,440
33,463
Mitigated
24,560
10,857
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antonking321
Baron Samedi
3,062
118
365
609
9,189
3,776
450
870
8,319
29,089
0
W
16,895
3,885
672
3,819
12,774
5,807
120
3,669
9,021
0
66,836
L
6,043
2,346
357
2,957
16,546
16,037
0
6,623
9,923
18,241
0
L
13,931
3,617
0
2,098
18,930
6,864
0
5,847
13,083
0
54,832
W
Ah Puch
KimaDaGee
Ah Puch
9,472
447
466
2,418
9,972
7,194
577
4,263
5,671
41,995
0
W
Anubis
Mg1KiraVlV
Anubis
14,937
1,297
0
2,240
8,520
3,732
4,680
2,781
5,695
89,486
0
W
3,577
1,194
0
1,414
12,850
4,132
0
1,753
11,056
0
55,286
L
Bellona
Raul07891
Bellona
1,422
686
0
946
7,468
2,298
0
5,165
2,303
0
7,440
W
Susano
abgehn1
Susano
9,648
1,590
1,953
2,093
12,324
3,695
875
6,329
5,977
0
29,607
L
Olorun
9,925
4,150
743
2,782
12,347
4,488
1,060
5,904
6,443
37,074
6,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
50,535
281
Minions Killed
462
0
Camps Cleared
0
1,315,930
Distance Traveled
1,521,306
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,335
431
52
3
0
271,836
2
W
Shiva
10,951
644
103
6
0
358,227
3
L
Atlas
8,179
481
33
2
0
293,941
4
L
Shiva
8,907
524
88
5
0
331,450
5
W
Ah Puch
8,535
502
69
4
0
297,675
7
W
Anubis
11,750
691
168
10
0
273,338
5
W
Set
9,268
545
80
5
0
276,807
1
L
Bellona
5,168
304
10
1
0
162,316
0
W
Susano
10,031
590
42
2
0
315,259
6
L
Olorun
8,701
512
98
6
0
256,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role