Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DamnedWarden
Sol
Level 108
God Stats
0W - 3L
1,226 SR
Queue Stats
69W - 76L
1,533 Elo+
Solo
Mulan
Mulan
Manshock8728
Mulan
Level 153
God Stats
4W - 6L
1,487 SR
Queue Stats
43W - 33L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Mossflayer
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,550 Elo+
Solo
Tyr
Tyr
djXpress4
Tyr
Level 160
God Stats
4W - 5L
1,459 SR
Queue Stats
390W - 418L
1,506 Elo+
Solo
Team Averages
Level 134
1,434 SR
1,527 Elo+

VS

Team Averages
Level 109
1,520 SR
1,544 Elo+
Arachne
Arachne
Brunsey11
Arachne
Level 88
God Stats
23W - 8L
1,670 SR
Queue Stats
211W - 212L
1,536 Elo+
Solo
The Morrigan
The Morrigan
NamirHunting
The Morrigan
Level 122
God Stats
12W - 12L
1,497 SR
Queue Stats
92W - 104L
1,493 Elo+
Solo
Achilles
Achilles
Xelllu
Achilles
Level 115
God Stats
7W - 17L
1,154 SR
Queue Stats
221W - 183L
1,594 Elo+
Solo
Sol
Sol
cyclomaxFR
Sol
Level 115
God Stats
5W - 2L
1,713 SR
Queue Stats
81W - 69L
1,657 Elo+
Solo
Kumbhakarna
Kumbhakarna
djcorbett98
Kumbhakarna
Level 103
God Stats
1W - 2L
1,569 SR
Queue Stats
88W - 102L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 8 / 1
7,781
519
5,580
13,840
4,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 0
7,820
521
4,933
9,546
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 3 / 1
7,792
519
6,685
12,553
7,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Mossflayer
Ao Kuang
11
0 / 5 / 0
6,688
446
2,551
13,331
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 0
7,904
527
5,094
15,968
16,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brunsey11
Arachne
16
4 / 1 / 6
9,284
619
6,809
12,982
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
NamirHunting
The Morrigan
15
4 / 0 / 6
9,432
629
9,416
5,442
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Xelllu
Achilles
15
5 / 0 / 4
9,327
622
9,994
9,562
8,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 3 / 4
9,541
636
12,136
11,157
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
djcorbett98
Kumbhakarna
13
3 / 0 / 13
8,757
584
6,772
10,706
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
24
24
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
8
1
0.31
W
Arachne
Brunsey11
Arachne
4
1
6
7
L
0
4
0
0
L
2
3
1
0.83
L
Ao Kuang
Mossflayer
Ao Kuang
0
5
0
0
W
The Morrigan
NamirHunting
The Morrigan
4
0
6
7
W
Achilles
Xelllu
Achilles
5
0
4
7
W
8
3
4
3.33
L
0
4
0
0
W
Kumbhakarna
djcorbett98
Kumbhakarna
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
45,127
65,238
Taken
49,849
34,686
Mitigated
29,930
20,353
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,580
1,264
0
1,940
13,840
4,627
0
9,018
4,822
48,249
0
W
Arachne
Brunsey11
Arachne
6,809
4,240
0
6,485
12,982
6,145
21
2,141
10,841
0
79,721
L
4,933
1,384
0
3,899
9,546
2,519
670
3,801
5,745
60,332
0
L
6,685
1,608
0
3,337
12,553
7,236
390
7,518
4,567
0
30,271
L
Ao Kuang
Mossflayer
Ao Kuang
2,551
647
0
5,272
13,331
4,043
208
4,211
9,120
31,324
0
W
The Morrigan
NamirHunting
The Morrigan
9,416
1,787
0
499
5,442
1,877
0
3,210
2,015
63,187
342
W
Achilles
Xelllu
Achilles
9,994
3,499
0
2,951
9,562
8,524
1,007
1,107
8,455
0
48,888
W
12,136
4,017
0
4,535
11,157
4,123
0
3,902
7,049
55,193
8,927
L
5,094
137
0
5,905
15,968
16,261
0
1,562
14,406
0
53,698
W
Kumbhakarna
djcorbett98
Kumbhakarna
6,772
1,673
0
2,628
10,706
9,261
0
2,704
7,027
16,361
5,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
46,341
473
Minions Killed
447
0
Camps Cleared
0
1,394,459
Distance Traveled
1,594,354
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,781
519
91
6
0
266,478
4
W
Arachne
9,284
619
125
8
0
377,589
4
L
Sol
7,820
521
121
8
0
276,194
3
L
Mulan
7,792
519
58
4
0
286,475
3
L
Ao Kuang
6,688
446
68
5
0
299,453
9
W
The Morrigan
9,432
629
114
8
0
308,847
4
W
Achilles
9,327
622
86
6
0
301,393
1
W
Sol
9,541
636
92
6
0
278,855
4
L
Tyr
7,904
527
135
9
0
265,859
2
W
Kumbhakarna
8,757
584
30
2
0
327,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role