Player Matchup

Mercury
Mercury
BarerRaptor7925
Mercury
Level 138
God Stats
1W - 3L
1,291 SR
Queue Stats
52W - 47L
1,612 Elo+
Party 3
Zeus
Zeus
Etan16
Zeus
Level 148
God Stats
0W - 1L
1,766 SR
Queue Stats
389W - 354L
1,665 Elo+
Party 3
Hercules
Hercules
LawFTW
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,814 Elo+
Solo
Heimdallr
Heimdallr
LilSaltyDude
Heimdallr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,633 Elo+
Party 1
Khepri
Khepri
TrueMilkMan7240
Khepri
Level 119
God Stats
0W - 1L
1,755 SR
Queue Stats
74W - 70L
1,663 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,677 Elo+

VS

Team Averages
Level 133
1,833 SR
1,732 Elo+
Erlang Shen
Erlang Shen
CupChecks
Erlang Shen
Level 157
God Stats
9W - 7L
1,699 SR
Queue Stats
210W - 203L
1,691 Elo+
Solo
Kali
Kali
ExhaleChaos
Kali
Level 160
God Stats
6W - 1L
1,912 SR
Queue Stats
494W - 131L
1,841 Elo+
Party 2
Ra
Ra
ParkinsonsMaster
Ra
Level 120
God Stats
4W - 0L
1,826 SR
Queue Stats
56W - 54L
1,671 Elo+
Solo
He Bo
He Bo
stidly
He Bo
Level 160
God Stats
21W - 3L
2,038 SR
Queue Stats
424W - 199L
1,791 Elo+
Party 2
Ne Zha
Ne Zha
vCalculated
Ne Zha
Level 70
God Stats
6W - 7L
1,690 SR
Queue Stats
236W - 202L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,694
469
1,344
7,588
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Etan16
Zeus
10
2 / 5 / 0
5,689
569
4,072
6,764
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LawFTW
Hercules
10
0 / 3 / 0
5,736
574
4,469
8,210
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LilSaltyDude
Heimdallr
10
1 / 3 / 1
5,743
574
3,959
6,467
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
4,735
474
2,458
7,848
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CupChecks
Erlang Shen
13
3 / 0 / 0
7,637
764
6,711
7,900
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 6
6,906
691
7,319
7,455
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 0
6,916
692
4,110
3,672
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
stidly
He Bo
13
4 / 0 / 3
7,305
731
5,869
3,200
1,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
3 / 2 / 5
6,099
610
2,806
7,860
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Erlang Shen
CupChecks
Erlang Shen
3
0
0
3
L
Zeus
Etan16
Zeus
2
5
0
0.4
W
4
1
6
7
L
Hercules
LawFTW
Hercules
0
3
0
0
L
Heimdallr
LilSaltyDude
Heimdallr
1
3
1
0.5
W
3
0
0
3
L
0
2
2
0.5
W
He Bo
stidly
He Bo
4
0
3
5.5
W
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
26,815
36,877
Taken
30,087
14,840
Mitigated
13,352
7,850
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,344
803
0
576
7,588
1,795
0
1,850
5,738
0
22,563
W
Erlang Shen
CupChecks
Erlang Shen
6,711
4,222
0
5,064
7,900
5,109
288
949
6,951
719
48,070
L
Zeus
Etan16
Zeus
4,072
1,024
0
520
6,764
1,785
0
3,045
3,719
37,877
0
W
7,319
2,970
0
2,517
7,455
2,525
0
1,987
5,468
0
43,930
L
Hercules
LawFTW
Hercules
4,469
1,730
0
2,413
8,210
6,211
0
66
8,144
4,184
29,831
L
Heimdallr
LilSaltyDude
Heimdallr
3,959
1,721
0
2,112
6,467
1,624
0
2,441
4,026
0
38,994
W
4,110
1,087
398
1,944
3,672
904
530
550
3,122
47,803
0
L
2,458
398
196
2,033
7,848
3,425
0
2,643
5,205
11,514
0
W
He Bo
stidly
He Bo
5,869
186
0
1,898
3,200
1,002
0
850
2,350
49,682
0
W
Ne Zha
2,806
969
0
2,192
7,860
3,812
0
3,143
4,717
0
14,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
34,863
301
Minions Killed
431
0
Camps Cleared
0
1,022,490
Distance Traveled
1,132,002
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,694
469
39
4
0
231,858
4
W
Erlang Shen
7,637
764
113
11
0
217,598
1
L
Zeus
5,689
569
88
9
0
186,841
2
W
Kali
6,906
691
73
7
0
274,911
0
L
Hercules
5,736
574
79
8
0
210,533
2
L
Heimdallr
5,743
574
77
8
0
192,922
3
W
Ra
6,916
692
104
10
0
215,486
2
L
Khepri
4,735
474
18
2
0
200,336
1
W
He Bo
7,305
731
116
12
0
208,144
2
W
Ne Zha
6,099
610
25
3
0
215,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role